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Revive & Prosper News

Early Access & user experience update

Hello Revivers,

in today's update, you'll find:

  • A brand new explanatory video from the game's creator PJ Strnad
  • Early Access release date
  • Release notes on the most important improvements focusing on a better game experience
  • Patch notes about the most crucial game fixe


[previewyoutube][/previewyoutube]

[h2]We're elated to announce that the early access release date is December 5th, 2023 on Steam.[/h2]



Release Notes:
  • The first tutorial map has been refined with new tooltips and map improvements to provide you with clearer guidance on map objectives. These improvements ensure a smoother entry into the game.
  • Navigating your industrious mutants and golems just got easier. Use the navigation button in the info panel to check if your mutants can reach their desired destination before sending them on their way.
  • The bottom menu now features the all-new Priority Button, a game-changer for job prioritization.
  • We've balanced construction times for buildings, ensuring a more efficient experience.
  • Windmills now display a production curve throughout the day, giving you better insights into their power generation.
  • Manage your power network more easily with a visual representation of connected factories in a light green color. Just click the "Show Power Line" button in the right info panel.
  • Build dams and platforms within sloped terrain.
  • Power slots are now visible after selecting an element from the building menu and inserting a torque rod.
  • Enjoy the serene sounds of birds chirping, as you build your industrial empire.


Patch Notes:
  • We've resolved the issue causing the game to crash after setting catapults.
  • Water now flows as intended.
  • The "You won" sign will now only appear once on maps where you continue playing after achieving victory.
  • The Digging Wheel keeps digging without breaks.
  • The Blacksmith's misplaced warning about missing steel has been corrected.
  • Poplars are now successfully planting their seeds.
  • Ground digging will no longer destroy pipes hidden within.
  • We've polished the visual effects of the Coal Plant's smoke.
  • Stone resources have been refined.




[h3]Wishlist the FULL game, please, it will mean the world to us.[/h3]

If the game is already on your wishlist, consider joining our Discord.
Revive & Prosper Discord

Thank you and happy reviving!
-team

Dev Stream

The dev is playing a brand new map made by a player!




Let's see how it goes.

shootinka


Check the record here ⬇️⬇️

[previewyoutube][/previewyoutube]

Water fix 0.8.10

  • Fix on water not flowing visibly
  • Fix on characters working from slopes and falling off
  • Balanced time needed for constructing buildings


5 Exciting News and Patch Notes

Hey, Revivers!




Following is the outline of the updates that have been pushed to the latest build!



  1. [h3]Fresh Graphics![/h3]

    - Experience smoother and more beautiful graphics in our game’s latest version
    - Check out the mesmerizing new trailer right here-

    [previewyoutube][/previewyoutube]

  2. [h3] Welcome to the Electricity Age [/h3]

    - Explore the all-new Electricity Age, where you can build Coal Plants and Solar Panels to power up your base.



  3. [h3] Player-Crafted Maps! [/h3]

    - Discover three exciting maps created by fellow players. Try them out, conquer challenges, and share your ratings.

  4. [h3]Streamlined Resource Production[/h3]

    - We have made resource production more user-friendly and meaningful with additional factories and power plants.



  5. [h3]Catapult Transportation[/h3]

    - Our coolest feature! Use catapults to launch resources across the map, adding a fun twist to item transportation.





[hr][/hr]


Patch notes!



  • Fixed marking objects.
  • Fixed holes in maps caused by new types of terrain.
  • Fixed powerline for Blast Furnace.
  • Fixed planting train loading.
  • Fixed T-shaped horizontal pipe.
  • Fixed layer visibility.
  • Corrected object placement issues, such as a dam on top of a platform which caused water below to stop flowing.
  • Removed plastic as a resource for solar panels.



[hr][/hr]

Feedback from players




  • I have just started playing, and just now passed 100H playtime.
  • Love the game. You guys are from the future.
  • I am interested in building, survival, factory automation, and farming games, so this game fits all of these niches for me. I am also a big fan of voxel-based games, so once I saw the videos showing terrain manipulation was included, that was enough for me to try out the demo.


Thank you for your support!

And please, add Revive & Prosper to your wishlist, if it’s not there yet.

Cheers!

Dev will play Revive & Prosper - 3rd level

This is the second stream of the most recent version that contains major change which have impact on the gameplay - slopes.


Join us on our journey though the gameplay and we hope you will enjoy our game.