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  3. 十分抱歉,由于我个人错误,我们决定下架《互联网大亨》

十分抱歉,由于我个人错误,我们决定下架《互联网大亨》

Hello everyone, I am Xiaoteng, the producer of "Internet Tycoon".

Firstly, I apologize for the numerous bugs in the game. I acknowledge that this was a serious mistake in my personal decision.

Secondly, I would like to explain the reason for the premature release.

Internet Tycoon has a total of 32 independent systems, which basically covers all the reproducible simulation gameplay of an internet company from scratch to a giant. But also due to our sincerity, the cost of 'Internet tycoon' has become negligible. Since April, I have been borrowing money to keep the team running. During the production process, I also devoted myself wholeheartedly, so there was no external income. So by July, I was on the brink of collapse, and my stress resistance was not strong enough, which ultimately led to such mistakes. In the later stages, people also believe that the tycoon has no chance of recouping costs, and because this is our debut, the pressure increases and self doubt begins to increase.

I am actually an idealist, and the torment I have suffered over the past three days has been more about inner guilt. In fact, in July, our own computer test game 'Internet Tycoon' was in a very smooth state, possibly due to our internal personnel being very familiar with the game process. It is also possible that the game itself is based on the bug repair we reported. This is my first game production, so I seriously lack experience and reverence for the product. I mistakenly thought that since there were no issues with internal testing, it should be a releasable version. It is precisely because of the pressure of cost that the main driver is too afraid to say anything, and the mood of being in the main driver must be very anxious. He understood the financial pressure I was facing, so even though he knew there was such a possibility, he didn't say anything in the end. He thought he would accelerate the collection of player bugs after the release and fix them as soon as possible. But this is indeed a mistake, and it is also my personal mistake. I should not let the core personnel know about my financial difficulties. I should have more courage to solve the financial problem.

That is, everyone's anger has completely awakened me. What am I still hesitating about? What else can be hesitated about?

So, today I submitted an application to remove the game from the shelves and submitted a commission for the sale of the property to the intermediary. I am well aware that 'Internet Tycoon' has no possibility of recouping costs, but those are no longer important. The important thing is that we need to create a game with a clear conscience to give back to players who endure bugs, which is equivalent to paying for testing. Faced with their kindness, I am truly ashamed and deeply sorry.

I also need to inform everyone about the plan to improve the game, and I will update the entire process on the Steam platform and my Bilibili account @ producer Xiaoteng and Xiaoheihe's "Internet tycoon" community.

1. We need about a month to commission a professional testing outsourcing company to conduct strict testing of the game.

2. Improve game content and bug fixes

3. I will seek distribution partners to make up for our lack of experience

4. Many players have provided good suggestions, and we will also organize, analyze, and develop these good suggestions for fixing this bug

Players who have already purchased can also receive refunds at any time or continue to play during this process. We will also continue to update until the widely recognized 'Internet Tycoon'.