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We Are Not Alone News

Release Date + Demo Removal

The Release Date


Finally, We Are Not Alone has a release date. You've probably seen it on the store page but, here it is:

March 28th, 2024. That's SOON! Only a month away!

If you'd like to hear more about how the game is progressing, check out the Devlog here:

[previewyoutube][/previewyoutube]


Demo Removal


That's right, the demo is being removed. Why? Well, it's complicated and not something I really wanted to ever do.

The demo was a big part of the development for We Are Not Alone and as you can see from all the previous updates - it went through A LOT of iterations, each being very meaningful to me.

Due to spending so much time on it, I never really wanted it to go away, but for now it has to.

There are two big reasons behind this:

  1. The game has changed SO much from the demo that was currently available. From interactions, the way story flows, the way ... well, almost everything works - has seen big changes and big improvements.
  2. The other reason behind this is updating the demo once again will take around a week and take precious time from finishing this game out and getting it out the door.


This isn't to say the demo won't return - it probably will a few weeks/a month after the game is finished.

To those of you who played and supported, thank you so much - your feedback was amazing and invaluable in the development of We Are Not Alone.

See you soon for the full release.

-Andrew

New Demo Available!

A new demo?!


Yes, that's right! A new demo for We Are Not Alone has been released.

The game has come a long way from the original demo so I felt it right to do an update now.

The new update includes:

  • New character models
  • Updated locations
  • More story
  • More tension
  • An entirely redesigned menu system and user interface
  • More that I don't want to spoil!


What about the Mac and Linux versions?


So things got a bit out of hand organising this update to the demo, but rest assured the Mac and Linux demos will be available in 24-48 hours.

These have now been updated too!

Don't you have an Indiegogo campaign?

I sure do! The main goal is to be able to fund voice actors, a sound designer and composer for this project.

If you'd like to check it out; here's a link: https://igg.me/at/wearenotalone/

I Found a Bug/Issue/Glitch

No problems! Please let me know via the forums and I'll patch it as quick as possible.

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Big thank you to all who have played, who are new, and those sharing the game around - I couldn't do it without you and really appreciate the support.

-Andrew

Indiegogo Campaign is Live!

The Indiegogo campaign for We Are Not Alone is now live!

The aim of this campaign is to secure funds for voice actors, a sound designer and a composer.

Come check it out: Indiegogo

UI Overhaul Update!

A big update (with a small file size) has been uploaded!

Changelog:
  • Re-compiled all lighting in all scenes - things look dramatically better in some areas
  • Updated UI for inventory, start + end screens, options menu... well, all UI (unless something was missed


Another reminder to please check out the Kickstarter page - it's live for another 8 days: We Are Not Alone Kickstarter!

Linux Demo Now Available

A quick update, but something that has been heavily requested, is the demo for Linux!

The Linux demo has been tested on the latest version of Ubuntu.

When playing please note there are some known technical issues:
  • vSync is non-functional. This appears to be a Unity bug and a workaround will be worked on for the final game release.
  • Launching through Steam forces the use of the Vulkan renderer, due to a bug with Nvidia cards and OpenGL. If you notice strange shadow glitches, it has most likely defaulted back to OpenGL.


Thanks for playing, and the continued support!

Don't forget to check out the Kickstarter: Click here for Kickstarter!