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  3. 0.4 is here!

0.4 is here!

Originally this update was scheduled for February (because of love, Valentine's Day and all that stuff). But ultimately, we decided to delay it a couple of weeks with the purpose of releasing a fully finished and well rounded update. And I think we have done it, because it comes loaded with new features:

Social relations system.

This is the most important point of this update and the one that gives its name to it: The social relations system is now fully implemented and from now on you will be able to progress your relationship with the other characters.

So far, it is possible to raise them to the second level (out of six), and you will do this by talking to them, joking, flirting or giving them gifts, which they may like or dislike.



First relationship event available

In addition to the social relationship system, once you reach the first level with any of the eight romanceable candidates, you will be able to see the first of the relationship events with them. This will allow you to get to know them a little better, and start their stories.

As with the social relationship system, each update after this point will include eight new events, one for each romanceable candidate.



Messaging system

Complementing all these social systems, a new tab and a new system has been added to the main menu: The messaging system.

From now on you will receive emails on specific days, after seeing certain events or before important things happen.

At the moment there are only a handful of emails ready, but more will be added so you can soak in the world of Farlands and its characters.



Complete rework of the menu

And of course, since we were working on this new tab in the main menu, we took the opportunity to do a complete refactoring and cleaning of the rest of the main menu tabs.

It is not something that you will notice directly in the gameplay, but now the navigation is smoother, the menus are better organized, the graphics are cleaner... It's all a little better.



Others

And we could really finish here the update and it would be a good one. But we already warned you that this one came packed, because along with all these new systems, we have added or fixed the following things:

  • Improved Ultra-Wide support: If you're playing with an absurdly large screen, you should no longer have problems with interface sizes.

  • Accessibility option to increase the size of the interfaces: Text is too small? Don't worry! Now you can enlarge it with an option in the menu.

  • Improved SteamDeck support: Short of re-passing certification, small things have been fixed that made the gameplay on SteamDeck not optimal, now it should be much more comfortable.

  • Improved controller control: The mouse is no longer annoying on the screen and navigation with controller is more comfortable.

  • Sprinklers: Sprinklers of levels higher than basic now work and can be crafted, and not only that: Now they can also be rotated. How crazy!

  • Three new furniture sets to unlock and discover: Two Goddol-inspired furniture sets and a third one in modern style.

  • New achievements available: All those related to the new systems in this update.

  • General game polish: Minor fixes all over the place and little things that are not visible to the naked eye, but make the experience smoother and more enjoyable.

    And finally, the most important of all.

  • From now on Gorg does this sometimes:





Now that we're releasing this update, we'll be keeping an eye out for a couple of weeks for possible issues that come up, and sooner rather than later we'll get to 0.5, which will focus on hostile Mobs and improving the Farlands mining experience.

Thank you all very much for your patience and love, this project would not be possible without you!