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Xanadu Land News

05-28/29 patch-notes

Optimization
Merchant - Orders adjusted to refresh at season time
Settings-Hiding other players will also hide their pets
Hand Cannon-Explosion range of Specialization 1 has been adjusted to 4 frames (was 2 frames)
Heavy Rider - Courage War Banner now cannot teleport to blocked locations


Bug Fixes
The bug that the pet interface reported an error when switching to Japanese.

Adjustment
Added new item - Temporary Backpack (16 slots).
Note: Backpacks will be lost when you die in death Penalty 3/4
Obtained via:
6.1 UTC 00:00 Season board sign-on
Cube : 15 Flame spirit + 5 Elemental Cores = Temporary Backpack

05-27 patch-notes

UTC 09:50-10:50

Bug Fixes
Bug that Pet Prayer - lava Immunity did not work.

Optimization
Settings-Hide other players by 50% transparency
Vip cards now do not drop after death.
Heavy Armor Specialization 3 aggro adjusted to 120% (was 90%)
Leather Armor Specialization 2 aggro adjusted to 50% (was 30%)

Cube
Tier 2 Orange Weapon of Choice = 70 flame+ 10 Agility Fruit (original Ultimate Potion)
2nd level orange armor of choice = 70 flame + 10 endurance fruit (original blue book)

Tower of conviction
Adjusted the difficulty of levels 1-15 downward and added levels 16-30.
Adjusted the monster mechanism, 10 seconds countdown time when entering the scene.
No need to wait in the middle of the scene, after killing a wave of monsters, the next wave will come out immediately.

Corrupted
Corrupted some of the Wind Elemental's projectiles and reduced the distance.
Corrupted legendary drops are purely random and guaranteed (not shared with the lava king‘s guarantees)
All bosses have increased probability of dropping legendary tier 1
Increased probability of legendary tier 2 drops from center bosses
The final Shadow King, which appears after defeating the Corrupted center boss

05-25 patch-notes

UTC 09:50-10:50

Adjustments
"Liked" emoji have been added with dynamic effects
Treasure Shop - Added some new animated emotes
Tower of Conviction - Tower Power becomes 3 choices after clearing the level (originally 1 random one)
Corrupted - Final Shadow King adjusted to appear on the 27th (originally 26th)

Red weapon Adjustment
Red Bow, 3% attack speed adjusted to 4% attack speed
Red Lance, 4% alpha damage adjusted to, 5 physical damage
Chainsaw, 3 Defense adjusted to 5 Speed
Red Sword, 3% Speed adjusted to, 8% CD Reduction

05-24 patch-notes

UTC time 09:30-10:30

Bug Fixes
Damage calculation error for Energy totem and Starfield Shield
(Skill release bullet's all have similar issues)

Adjustment
Main interface, pet level display has been added
In-game time of day adjusted to 60 minutes (originally 48 minutes)
Cube - legendary+ Flame sprite x2 + 10 Purple Recasts = legendary affixes will definitely be produced

Corrupted of Xanadu Land
Activate Red Arms adjusted to 1000 silver coins, sprite elf, 6 hours (originally 10000 silver coins, 12 elves, 72 hours)
Corrupted Elementals adjusted to dynamic healthmax mechanic 850K + 100K * number of players (example: 10 players is 1.75M life)
Wind/Fire/Wood blood cap adjusted 780K + 90K * number of players (cap 1.59M)
Added Corrupted Xanadu season achievement

05-23 patch-notes

UTC time 09:30-10:30

Adjustment
Cube increase formula: convert any purple equipment into green equipment of your choice

Holy Staff Adjustments
·Attack speed correction adjusted to -5% (originally -12%)
·Increase base damage by about 35%
·Specialization 1 is adjusted to 2 points of energy (originally 3)

Floors 11-15 of the Tower of Conviction
Added new rewards: blue/purple seasonal relics of your choice

Corrupted Xanadu
The probability of BOSS dropping purple level 2 and legendary tier 1 has been increased.