patch notes 4.1
BUG
The final shadow BOSS has no aggro red circle BUG
optimization
If the red weapon is on the permanent death map, the chance of drop after death is doubled.
The ratio of fruit returned to fetus is reduced to 15:6 (original 15:8)
There will be a 12-hour CD after receiving it.
Temporarily blocked - Treasure - Emblem of Glory purchase of 170 gold coins
Combat related adjustments
Strength restores life, and wisdom restores energy more effectively.
Chainsaw, the probability of triggering the chainsaw when attacking is reduced (after the new barrage is added)
Chainsaw, the chance of triggering the chainsaw when attacked is increased.
Thunder Sword, trigger probability adjusted to 15% (originally 12%)
The gap between tier 1 and tier 2 hammer attribute values is widened
The gap between tier 1 and tier 2 bow attribute values is widened
Fixed the bug that bow and arrow weapons are not subject to mastery bonus
(Reducing the main attribute of sniper/scattering/penetrating bow, it will not actually affect the final damage)
(If any, it will continue to be adjusted to normal values)
(High-level maps have no impact, low-level maps will have reduced map correction)
New recipe for Cube
99 Flame Elf + 10,000 Silver Coins = Random Red Weapon
Random red weapon + Purple Blessing scroll + 10,000 silver coins = random red weapon, with a lower chance of getting a ring
Random red weapon + legendary Blessing scroll + 1000 silver coins = Red weapon optional box