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Xanadu Land News

patch notes 4.13

Function adjustment
In the main city - “R” return to the city is prohibited
The remaining number of divine blessings will be adjusted back to the quality of the equipment (the public number will no longer be used)
·The number of times blue, purple, and orange can be blessed corresponds to 1, 1, and 2 times
Added UTC time display to season board
darily tasks - increase weekly active rewards
(Daily glory talent treasure box, silver coins are adjusted to weekly active boxes)
The stack quantity of all potions has been adjusted to 30 (originally 10)
Adjusted the glory level unlocking conditions for some functions
·The warehouse grid unlocked by glory level +5 is adjusted to (level 15, 22, 32, 42) from the original (25, 34, 45, 55)
Corrupted BOSS rating adjusted to 4%, 7%, 10% (original 3%, 5%, 8%)

We are currently developing new season content and Google platform access. Daily maintenance will be slowed down. We hope for your understanding...

patch notes 4.9

Optimize network conditions
Fixed the bug that secret realm could not get in
Red Gun- effects display misalignment bug fix

Recently, we are mainly developing content for the new season,
daily maintenance has slowed down..

patch notes 4.6

Optimize network conditions
Prayer text description BUG
Increase the probability of Red gun Prayer fireball triggering
Increases the damage of Prayer of the Red Ring to 20% (originally 18%)

patch notes 4.2

optimization
Optimization of network disconnection situation

BUG fix
A bug that may cause items to disappear when synthesizing cubes
BUG in the consumption of silver coins synthesized from cubes
BUG that some BOSS are out of battle in the circle

red weapons optimization
Red Gun: The base damage is increased by 10 points, and the probability of prayer triggering fireballs, fireball range and speed are increased.
Red dagger: Base damage increased by 11 points
Red Bow: Base damage increased by 4 points

patch notes 4.1

BUG
The final shadow BOSS has no aggro red circle BUG

optimization
If the red weapon is on the permanent death map, the chance of drop after death is doubled.
The ratio of fruit returned to fetus is reduced to 15:6 (original 15:8)
There will be a 12-hour CD after receiving it.
Temporarily blocked - Treasure - Emblem of Glory purchase of 170 gold coins

Combat related adjustments
Strength restores life, and wisdom restores energy more effectively.
Chainsaw, the probability of triggering the chainsaw when attacking is reduced (after the new barrage is added)
Chainsaw, the chance of triggering the chainsaw when attacked is increased.
Thunder Sword, trigger probability adjusted to 15% (originally 12%)
The gap between tier 1 and tier 2 hammer attribute values is widened
The gap between tier 1 and tier 2 bow attribute values is widened
Fixed the bug that bow and arrow weapons are not subject to mastery bonus
(Reducing the main attribute of sniper/scattering/penetrating bow, it will not actually affect the final damage)
(If any, it will continue to be adjusted to normal values)
(High-level maps have no impact, low-level maps will have reduced map correction)

New recipe for Cube
99 Flame Elf + 10,000 Silver Coins = Random Red Weapon
Random red weapon + Purple Blessing scroll + 10,000 silver coins = random red weapon, with a lower chance of getting a ring
Random red weapon + legendary Blessing scroll + 1000 silver coins = Red weapon optional box