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patch notes 1.22

1.22 maintenance update, estimated to take 30 minutes

BUG fix
BUG that reduces the amount of proficiency gained
BUG of not adding experience to the pass
Bug fix for pet exploration collar activity in looping daily tasks
Plague Staff Specialization 3 causes you to lose blood.
BUG of not recovering mana in Invigorating Grenade Specialization 2

Function optimization
Set function switches that cannot be transmitted - temporarily blocked
Line change adjusted to 5 minutes
Added settings to the login interface - you can switch language and resolution

Experience adjustments
The peak ranger talent level requirement has been adjusted from level 8 to level 4.
The initial grid of the trading line is adjusted to 5 grids

output adjustment
Inventory adjustments for some products in the Gold Coin Mall
Recycling daily mission rewards/120 boxes to add pet food
150 boxes add expert proficiency book (requires glory talent level 2)
The number of black souls consumed by player teleportation has been reduced overall.
The drop rate of rare items in the Isle of Dying/Avalon/Corrupted Avalon has been increased.
The number of gold coins sold using the Glory Emblem has been adjusted 5 times per week

Combat adjustments
The basic attributes of most weapons have been improved
Waveform Dual Sword Specialization 3 increases the ejection distance by 1 square
The initial ejection distance of the Shenxing Dual Swords is increased by 1 block.
The built-in CD of Crooked Double Sword Specialization 2 has been reduced by 1 second.
The life reduction of Assassin Leather Armor has been reduced.
Blade Tooth Specialization 1's tracking barrage distance is extended
T11/T12 monster MXP increased by 30%

Maintenance gift
Gold Coin*25 Black Soul*1000 White Soul*1000 Lucky Potion*2

patch notes 1.21

1.21 Mobile version and steam auto-update

Optimize network conditions and add tips to enter the game.
Optimize some English text descriptions
Optimized description tips for armor and accessories mastery
Optimize the fx of the whirling warhammer barrage

patch notes 1.20

1.20 maintenance update, about 30 minutes

BUG that dynamic blood volume data of stronghold BOSS/element BOSS displays abnormally
Steam enters the game and the initial language is confused BUG
BUG that Plague Staff Specialization 3 level A cannot deal damage
Gathering Stone Secret Realm is incorrectly displayed.
BUG of unfinished quests of pets exploration
Glory Talent-Explorer lv2 BUG not taking effect

FunctionCorrupted
Corrupted Avalon/Glory List opening conditions are adjusted to start on the 3rd day of the season (originally Glory level 15)
The conditions for opening Holy Spring - Divine Blessing are adjusted to the 4th day of the season (originally Glory level 18)
Holy Spring-Fetal Fruit opening is adjusted to the 5th day of the season (originally Glory level 29)
Glory-Expansion Road is adjusted to the 6th day of the season (originally Glory level 22)
Tower of Babel - Space opening is adjusted to the 7th day of the season (originally Glory level 35)
Optimize the appearance conditions of some glory-daily tasks
BUFF adjustment of Treasure Hunt PLUS: 50% proficiency is adjusted to enable PLUS permanent, buff luck is adjusted from 30% to 35%
The text of line change cooling is optimized. Now the tangent line will be displayed for 10 minutes.
Adjustment of the position of the automatic attack button on the mobile phone
The time it takes to put items on the shelves of the trading house is adjusted to about 5 minutes.
The damage statistics panel for killing BOSS has been added with a percentage display.

Balance-Combat
Node/Element/World BOSS barrages will now penetrate walls.
Reduce the maximum hatred range of some BOSS (the red circle of hatred is limited to the stronghold)
Based on the multi-barrage debuff mechanism, the poisoning probability of Fujiki Bow Specialization 1 has been adjusted from 18% to 15%.
Preliminary AI optimization of Falcon Bracers
The poison damage of all Plague Staff systems is increased by 5 points.
Wild Staff Specialization 3 damage increased by 5%
The poison damage of all series of Blood Sacrifice Dual Swords is increased by 5 points.
Impact Knife Specialization 1 damage correction adjusted to 20% (original 25%)
Magic Gun Specialization 2 damage increased by 5%
Slow Hammer Specialization 3 (BUG fix where 20% damage correction did not take effect), and the number of stop attacks is reduced by 1
Hammer Specialization 1 adds a new damage modifier of 10%

Unfortunately, the following issues have not been fixed yet
The bug that some models cannot enter the game has not been fixed yet
BUG when casting goes to black screen
Occasionally, the matching of Expedition/Tower of Babel/Secret Realm will cause the game to crash.

Update compensation
After the update, will mail 1 black soul potion, 1 lucky potion, 500 black souls, and 500 white souls.

Xanadu Land early-access

Xanadu Land finally released EA!

We plan to release it on January 18th at 10 a.m.(UTC+8)
At the same time, PC and Android will be conducted on Steam and Qoo platforms.
(You need to use your email to register an account, which can cross platform accounts and data)

Two servers will deploy, Asia and Us, will be opened (data between servers is not interoperable)

Dev log-11.15 steam update

The Tower of Babel - including the Time Tower and the Space Tower, is suitable for 1-4 people to settle in 1-2 days
Trading market - basic listing transactions and price rise and fall processes
Honor PLUS transaction test
---Remove the Honor PLUS status of all accounts
---The gold coins of all accounts are adjusted to 0
---Can be purchased through the trading market using silver coins
---Or the mall-purchase the Honor emblem and put it on the shelf market
---Activate Honor PLUS to use the trading market
Fixed some bugs in relics and prayers
Preliminary damage formula and balance adjustments
Added the mark of the resonance beast
The effectiveness of Life Bottle and Energy Bottle has been reduced.
Replace some BUFF icons
Preliminary drafting of season inheritance rules - non-season props can be retained until the next season
Currently all bound props in the game have been adjusted to (season) props
Platinum coins will be settled after the season reset

Season reset update expected next week