1. Xanadu Land
  2. News

Xanadu Land News

12.28 patch-notes

Server Restart Maintenance
Asia Server Time: 15:00-15:30
UTC Time: 07:30-10:30

12.9 patch-notes

December 9 - Server Maintenance
Asia Server Time: 17:30-18:30
UTC Time: 09:30-10:30

Optimizations

Improved anomaly detection algorithm
Optimized network connections to reduce login failures
(We’ll focus on next season’s content development, including class balancing and rewards adjustments, so updates will be less frequent moving forward.)

12.5 patch-notes

12.5 Server downtime maintenance
Asia server time: 16:30-17:30
UTC time: 08:30-09:30
Bug fixes
Nature Book Specialization 2 damage bug
Season panel calendar - bug showing wrong season
Optimization
Mall - Added Adventurer DLC display (Steam only)
The effective range of the quest type to defeat monsters has been increased from 20 grids to 25 grids (damage is caused and it is considered completed within this range)

11.29 patch-notes

11.29 Server maintenance
Asia server time: 18:00-19:00
UTC time: 10:00-11:00

Bug fixes
Bug where the time extension of the Red Cloth Armor summon did not take effect
Bug where the effect of using the Nature Covenant Red Accessory Contract Amulet to summon +1 did not take effect

Function optimization
Optimize the registration and third-party account creation process
Added a full-level extra reward function to the pass, and used the pass experience to exchange for random props
Added a second confirmation to the Tower of Judgment challenge

11.22 patch-notes

11.22 Server downtime maintenance
Asia server time: 17:30-18:30
UTC time: 09:30-10:30
BUG repair
Bug of the time disorder of the relic-parasol/pillow/ethereal quiver
Function optimization
Optimize the email account registration and binding process for new players
Newly registered players will have 7 make-up cards by default
Equipment adjustment
Red armor: basic attribute adjusted to 65 defense (originally 60) and affix attribute adjusted to 5% of the upper limit of health (originally 4%); prayer adjusted to every 80 reduction of health (originally 90), damage reduction increased by 5%; every 6 critical hits, hatred efficiency increased by 100% (originally 50%), abnormal state resistance increased by 50% (originally 30%)
Red mail: basic attribute adjusted to 61 defense (originally 53) and affix attribute adjusted to 5% damage reduction (originally 4%); prayer attribute adjusted to stand for 3 seconds (originally 4 seconds) to increase critical damage by 45% (originally 35%), and restore 2% of the upper limit of health every 2 seconds (originally 1.5%)
Red leather armor: basic attribute adjusted to 57 defense (originally 49) and affix attribute adjusted to Adjusted to 15% critical damage (originally 10%); Prayer attribute adjustment When equipped with [Magic Device with Summoning Effect], the attack frequency of summons increases by 20% (originally 15%), the damage of summons increases by 25%, the size of summons increases by 20%, and the number of new summons +1
Red cloth armor, basic attribute adjusted to 50 defense (originally 47) affix attribute adjusted to 5% magic damage (originally 9% luck); Prayer attribute adjusted to each summon, life recovery increases by [number of summons] * 5%, and the summoning time is extended by 25% (originally 12%)
Red ring: affix attribute adjusted to all damage +9 (originally 5); Prayer attribute adjusted to immunity to the negative effects of poison pools and magma (originally poison pools), and life recovery speed and movement speed will be increased by 30% and 15% in poison pools and magma (originally poison pools)
Red necklace: affix attribute adjusted to white soul acquisition +12% (originally 9%); Prayer attribute adjusted to reduce damage received from bosses by 20% (originally 15%)