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6.11 patch-notes

[p]6.11 Server Maintenance Asia Server Time: 17:00 - 18:00
UTC Time: 09:00 - 10:00[/p][p]Quality of Life Improvements[/p]
  • [p]Beastmaster Talent: Physical/Magic damage of combat-type companions adjusted to 30% at max level (previously 20%).[/p]
  • [p]Beastmaster Talent (Companion Collar): New effect added: Reduces satiety consumption rate by 50%.[/p]
  • [p]Improved Bear Spirit AI for Beastmasters.[/p]
  • [p]Increased aggro range by 2 tiles and movement speed by 10% for companions: Round Cat, Wild Boar Boxer, Cannon Sentry, and Spear-Shield Angel.[/p]
  • [p]Infinite Cube: Added activation/time extension recipes for "Knight's Glory".[/p]
[p]Bug Fixes[/p]
  • [p]Fixed an issue where critical hits from certain Expertise effects (e.g., Guardian Shield Expertise 1/Greatsword Expertise 1) could not trigger "Critical Hit Detection in Triggers".[/p]

6.10 patch-notes

[p]6.10 Server Maintenance Asia Server Time: 18:00 - 19:00
UTC Time: 10:00 - 11:00[/p][p]Beastmaster Adjustments[/p]
  • [p]Fixed a bug where Bear Spirits would stack in the main city after spawning.[/p]
  • [p]Fixed a text display bug when Beastmaster levels up.[/p]
  • [p]Fixed a bug with incorrect pet damage icons.[/p]
  • [p]Pact Horn (Expertise 3): Fixed an issue where companion ATK bonus was not applying.[/p]
  • [p]Pact Horn (Expertise 4): Fixed an issue where aura effect increase was not applying.[/p]
  • [p]Hunting Horn: Skill description corrected to 3%/5%/9%/13% (previously displayed incorrectly).[/p]
  • [p]Hunting Horn: Fixed text display for Expertise buffs—now all levels correctly show ATK SPD increase.[/p]
  • [p]Eagle Horn: Fixed an issue where summon magic damage was abnormal.[/p]
  • [p]Talent (Hunting Mastery): Text updated to clarify that Beastmaster also gains Bear Spirit's aura buffs.[/p]
[p]Bug Fixes[/p]
  • [p]Fixed issues where Daily/Adjusted/Bounty Quests could not be completed.[/p]
  • [p]Fixed an issue where Krux's Eye's permanent golem would not attack automatically.[/p]
  • [p]Fixed abnormal data for companion beast marks.[/p]
  • [p]Fixed incorrect text for companion beast aura buffs.[/p]
  • [p]Fixed a bug where Emergency Grenades could not be used.[/p]

6.9 patch-notes

[p]Asia Server Time: 17:50 – 19:50
UTC Time: 09:50 – 11:50
This update requires a full package update. Please download the latest version from your platform.[/p][hr][/hr][p]New Class: Beastmaster[/p]
  • [p]Uses firearms and leather armor. Comes with a default bear spirit summon and uses the magical device: Horn.[/p]
  • [p]Introduces a new talent system: certain nodes require choosing a talent branch.[/p]
  • [p]Uses a new energy system: energy is continuously consumed while skills are active (energy recovery effects are disabled during this time).[/p]
  • [p]Can be unlocked in Season 6 with 450 gold coins (will revert to 888 gold coins next season; silver coin unlock not available for now).[/p]
  • [p]Red-grade weapons for Beastmaster are not yet implemented.[/p]
[hr][/hr][p]Companion Beast Improvements[/p]
  • [p]Combat-type companion beasts now attack more frequently. Attack intervals decrease with level.[/p]
  • [p]Fixed a display bug with some marks that caused them to appear 1% higher than their actual effect.[/p]
[hr][/hr][p]Glory Hunt Event Optimization[/p]
  • [p]Defeating the Elite Swarm Wasteland World Boss now guarantees a Medusa’s Fang drop with a B-rank or higher score.[/p]
  • [p]Defeating the Corrupted Swarm Wasteland World Boss now guarantees a Corrupted Core drop with A/S-rank, and a Damaged Corrupted Core with a B-rank.[/p]
[hr][/hr][p]Gameplay Optimizations[/p]
  • [p]The “All Damage” affix in Refinement/Powers now increases summoned creatures' physical/magic damage.[/p]
  • [p]Red leather armor Nightfall’s Wrath now restores energy more effectively through prayers.[/p]
  • [p]Optimized map-based percentage stat decay (affects items like Ring of Fortune and Blessing of Moe).[/p]
  • [p]Infinite Block:[/p]
    • [p]Fixed-prefix recipes now use Extreme Potions ×3 (previously Lucky Potions). Affixes are guaranteed to be purple or orange.[/p]
    • [p]Added conversion recipes: Uncursed Red-Grade Rings/Necklaces can be converted into selectable Red-Grade Weapons/Armors.[/p]
  • [p]Affix: Energy cost reduction for magical devices adjusted to 2/3/4/6 (was 3/5/7/8).[/p]
  • [p]Improved talent icon display.[/p]
  • [p]Improved AI for summoned creatures via Summoner’s Blood Chalice.[/p]
[hr][/hr][p]Bug Fixes[/p]
  • [p]Fixed an issue where pet marks couldn’t be equipped in certain situations.[/p]
  • [p]Fixed a bug causing some prayer effects to repeatedly trigger in the main town.[/p]
  • [p]Fixed an issue where Season Achievement “Equip 3 Purple/Orange Powers” wouldn’t complete if equipped on page 2/3.[/p]
  • [p]Fixed a bug where Power Extraction counts would reset unexpectedly.[/p]
  • [p]Fixed a bug in Bounty Quests where defeating regular enemies would count toward T12 Volcano monsters.[/p]
  • [p]Prayer effects for Red Accessories Blessing of Moe and Dream Bubble are now implemented.[/p]

5.21 patch-notes

5.21 Server Maintenance
Asia Server Time: 17:30 - 18:30
UTC Time: 09:30 - 10:30

Power Function Optimization
  • Will be activated at the scheduled time (this Thursday) (Next season's Power activation time adjusted to Season Day 13).
  • Extraction method changed to Power Essence/Silver/Gold (previously White Soul/Soul Dust/Silver).
  • Power Essence Acquisition Methods: Daily Quest Chests, Bounty Quests; Elite Avalon World Boss (10% drop rate), Lava King I (15%), Lava King II (40%), Corrupted Remnant Island Elemental Boss (20%), Central Boss (guaranteed drop). (Drop rates slightly vary based on score and are affected by Luck, up to 100%).
  • Extraction progress now guarantees an additional Purple/Orange Power (previously guaranteed one).
  • Unlocking the 2nd/3rd preset grants 1 free Green/Blue special extraction.
  • Increased overall Purple/Orange Power drop rates.
  • Reduced Silver extraction cost by ~20%.
  • Reduced Power Energy's corresponding HP/Energy values by ~40%.


Power Effect Adjustments
  • Prayer: When a hero crit-kills a monster, HP restore adjusted to 17/23/28/33 (from 15/20/24/28).
  • Prayer: Enter Void state when taking damage exceeding 20/16/13/10% HP (from 24/20/16/12%).
  • Prayer: If HP >90%, Artifact cooldown reduction adjusted to 5/7/9/12% (from 6/8/10/12%).
  • Prayer: On crit, 20% chance to increase ATK SPD adjusted to 7/9/12/14% (from 8/10/12/14%).
  • Prayer: On successful dodge, HP restore adjusted to 9/12/15/18 (from 6/8/10/12).
  • Prayer: Crit Rate increases every 75 HP lost (from 80).
  • Prayer: Magic DMG increases every 60 HP lost (from 65).
  • Skill: Poison Pool/Fire Cloak's Pure DMG now scales with Pure DMG stats.
  • Skill: Shrink, Dodge Rate adjusted to 7/8/10/12% (from 7/8/9/10%).
  • Affix: Luck adjusted to 2/4/6/9% (from 2/3/4/6%).


QoL Improvements
  • Infinite Cube: Added pop-up notifications when recipes change to reduce misclicks.
  • Auction House VIP: Purchase cooldown changed to 10 days (from 7), displayed with a timer.
  • Armor Prayer: Chance to trigger Power skills on hit, internal CD adjusted to 25/20/15s (from 30s).
  • Bounty Quests: Added 2 new quests rewarding Power Essence.

5.16 patch-notes

Asia Server Time: 18:15 – 19:15
UTC Time: 10:15 – 11:15

Features

Bounty Quests implemented, scheduled to start next Monday.

Optimizations

New players will have an increased drop rate for gear matching their class.

Blacksmith Furnace unlock level adjusted to level 10 (was level 11).

Sacred Spring Reclaimed Gear unlock adjusted to Season Day 12 (was Day 17).

In Infinite Block, the Refining Stone recipe now allows mixed use of bound and unbound materials.

Others

Replaced icons for Medusa’s Fang and Nether Meteorite.

Optimized item icons for Rata’s Cloth and Knight’s Glory.

New Tombstone: “Moe” added to Treasures.