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Xanadu Land News

10.2 patch-notes

10.2 Update
ASIAN TIME: 17:30-18:30
UTC Time: 09:30-10:30

Experience Adjustment
Optimized some multi-language translations
T4/5/6/7 monsters' life value reduced by 20%
Gatling Specialization 3, damage increased to 170% (was 150%)
Blood Sacrifice Twin Blades, extend the time for the projectile to disappear by 10%
Divine Walking Twin Blades, all specializations increase projectile distance by 1 frame
Slow Hammer Specialization 3, residual projectiles can now hit up to 3 times (was 2)
In addition, the lava hammer specialization effect is planned to be adjusted to be segmented by quality (not yet adjusted)

S4 Season 2024.10.1 03:00- 2025.1.15 02:00

S4 Season update
UTC time 2024.10.1 03:00- 2025.1.15 03:00
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New Map
New map - Horde Wilderness, Elite/Corruption play modes.
Horde Nest Wilderness will have new bosses as well as gameplay mechanics
(Expected to open 18 days into the Elite Mode season)

New features
Power, Randomized Prayer, Active Skills, Attributes
(Remove the function of pets with prayers, and remove the possibility of active skills from trinket prayers, all integrated in the Power function)
(Expected on the 10th day of the season)

New equipment
Ring *1 (red quality)
Necklace *1 (red quality)
Armor*4 (red quality)

New Item
Prayer Stone, which allows you to reset prayers in Herald's Cube without restoring them (requires some silver coins).

New Appearance
Vampire fashion and weapon fashion for 7 professions
New backpiece, headpiece, and various seasonal decorations
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Restricted Shop
-Added temporary backpacks - 288 gold, limited to 2 per week.
-Platinum Shop
New dynamic emoticons for S4
-Add name change props (limited to 1 purchase during the season)
Treasure Shop
-Glory Emblem, the first 30 times the price is adjusted to 50 gold coins (S3 season is the first 10 times), after 30 times is still 60 gold coins.

Attribute Adjustment
-Damage Reduction Attribute increased to 70% (effective in all scenarios).
-CD mitigation increased to 70% (effective in all scenarios)

Magic Guide Specialization Leveling
-Warrior Guardian Shield Specialization 4 - Adjusted time - Green 1.5 seconds, Blue 1.7 seconds, Purple 2 seconds, Orange 2.2 seconds (originally all 4 seconds)
-(We'll gradually add more and more levels to the magic guide skill specializations and weapon specializations based on experience.)

Orange 1-star equipment
Orange 1-star weapon armor will be adjusted to have 1 affix and 1 prayer (S3 had 2 affixes and 1 prayer).
-Increased drop rate of Orange 1-star equipment.

Red Arms
-Synthesized and dropped Red Arms do not come with another Divine Blessing.
-Red weapon light effects will be graded, before blessing is a light red light, after blessing there will be special effects.
-Red weapons can be synthesized using Corrupted Cores, which now cost 30 (compared to 10 in S3).
-Red weapons can be blessed at the altar up to two times, each blessing consumes 2 orange blessing coupons.

Sign-in Function
If you haven't signed in, you need to consume a re-signing card to re-sign in.
-Replacement cards are generated from daily active quests

Prayer
-For weapons whose main attribute is physical damage, magic damage cannot appear in the prayer.
-Weapons whose main attribute is magical damage will not be able to do physical damage with prayer.
-Added a new Prayer icon to the Prayer function page.

Function Optimization
-Transport other players - If you are near an elemental boss in Normal Isle of the Dead/Avalon/Elite Avalon, you will be teleported to a fixed point nearby.
-Glory list increased to 150 (S3 was 100)
-Professions are added to the Glory List.
-Entry intensity of Corrupted Midden Island adjusted to 960 (S3 was 980)
-Added recipe selection process when the cube triggers multiple recipes
-Optimized announcement display on login screen
-Total experience requirement for passes increased by 6.5%.
-Optimize some quests of Glory Quest- to make the experience smoother
-Death Achievement -First death, adjusted to first time in season.

*The above updates are as detailed as possible
*If there are any omissions, please refer to the game and contact the developers for additions.

9.30 S4season update

9.30 Update Maintenance
S4 Season update will be stopped soon.
The S4 season is scheduled to begin on October 1st at 11:00 AM (10.1 03:00 UTC).
Steam, Qoo, and Appstore will be updated.

S4 season update announcement will also be sent out after finishing

9.25 patch-notes

9.25 Update Maintenance
ASIAN TIME: 17:00-18:00
UTC Time: 09:00-10:00

Update the underlying framework
Pre-installed S4 season update resources
This update is a whole package update, you need to download the new package from Qoo/Apple store for mobile.
PC steam will automatically push the update

September 30th, 10:00 am (9.30 02:00 UTC) maintenance downtime is expected to start.
October 1, 11:00 AM (10.1 03:00 UTC) S4 Season will begin.
S4 Season content will be sent out with the announcement.

9.4 patch-notes

9.4 Update Maintenance
ASIAN TIME: 17:30-18:30
UTC Time: 09:30-10:30

Bug Fixes
Main city dummy attack flashback BUG
Red ring hate BUG

Optimization
Mini-map stronghold boss-added name display
Fixed teleportation location added to normal Mile High Island/Avalon/Elite Avalon/Elemental Bosses
(If you teleport other players within the stronghold, you will now be teleported to this fixed teleport location)