6.9 patch-notes
[p]Asia Server Time: 17:50 – 19:50
UTC Time: 09:50 – 11:50
This update requires a full package update. Please download the latest version from your platform.[/p][hr][/hr][p]New Class: Beastmaster[/p]
UTC Time: 09:50 – 11:50
This update requires a full package update. Please download the latest version from your platform.[/p][hr][/hr][p]New Class: Beastmaster[/p]
- [p]Uses firearms and leather armor. Comes with a default bear spirit summon and uses the magical device: Horn.[/p]
- [p]Introduces a new talent system: certain nodes require choosing a talent branch.[/p]
- [p]Uses a new energy system: energy is continuously consumed while skills are active (energy recovery effects are disabled during this time).[/p]
- [p]Can be unlocked in Season 6 with 450 gold coins (will revert to 888 gold coins next season; silver coin unlock not available for now).[/p]
- [p]Red-grade weapons for Beastmaster are not yet implemented.[/p]
- [p]Combat-type companion beasts now attack more frequently. Attack intervals decrease with level.[/p]
- [p]Fixed a display bug with some marks that caused them to appear 1% higher than their actual effect.[/p]
- [p]Defeating the Elite Swarm Wasteland World Boss now guarantees a Medusa’s Fang drop with a B-rank or higher score.[/p]
- [p]Defeating the Corrupted Swarm Wasteland World Boss now guarantees a Corrupted Core drop with A/S-rank, and a Damaged Corrupted Core with a B-rank.[/p]
- [p]The “All Damage” affix in Refinement/Powers now increases summoned creatures' physical/magic damage.[/p]
- [p]Red leather armor Nightfall’s Wrath now restores energy more effectively through prayers.[/p]
- [p]Optimized map-based percentage stat decay (affects items like Ring of Fortune and Blessing of Moe).[/p]
- [p]Infinite Block:[/p]
- [p]Fixed-prefix recipes now use Extreme Potions ×3 (previously Lucky Potions). Affixes are guaranteed to be purple or orange.[/p]
- [p]Added conversion recipes: Uncursed Red-Grade Rings/Necklaces can be converted into selectable Red-Grade Weapons/Armors.[/p]
- [p]Affix: Energy cost reduction for magical devices adjusted to 2/3/4/6 (was 3/5/7/8).[/p]
- [p]Improved talent icon display.[/p]
- [p]Improved AI for summoned creatures via Summoner’s Blood Chalice.[/p]
- [p]Fixed an issue where pet marks couldn’t be equipped in certain situations.[/p]
- [p]Fixed a bug causing some prayer effects to repeatedly trigger in the main town.[/p]
- [p]Fixed an issue where Season Achievement “Equip 3 Purple/Orange Powers” wouldn’t complete if equipped on page 2/3.[/p]
- [p]Fixed a bug where Power Extraction counts would reset unexpectedly.[/p]
- [p]Fixed a bug in Bounty Quests where defeating regular enemies would count toward T12 Volcano monsters.[/p]
- [p]Prayer effects for Red Accessories Blessing of Moe and Dream Bubble are now implemented.[/p]