1. Cozy Keep
  2. News

Cozy Keep News

Quick Fix v0.1.5a

  • [p]Fixed Cocoa Sapling not appearing in the Plant Tree UI[/p]
  • [p]Fixed Gerry’s UI mentioning Goubie and trash bags[/p]
  • [p]Fixed new recipes from the latest update not being bought by customers[/p]

Christmas Event - Update 0.1.5

[p]Hello there, Cozy Keepers![/p][p]As you already know, we are working really hard on the next major update - The Mine Expansion. We still have a lot of work left to do on it, but before continuing, we felt the need to run a small Christmas event.[/p][hr][/hr][h3]⛄Gerry’s Cave[/h3][p]Unlike last year, Gerry the Snowman is now hiding from the sun in his own cave. You can use the map to find the cave as soon as you hop into the game on Day 1.[/p][p][/p][hr][/hr][h3]🎅Helping Gerry and Santa[/h3][p]This year, Santa needs your help with a special task: collecting Christmas wishlists from customers who didn’t get the chance to send them directly to the North Pole, where Santa lives.
Customers will automatically give you their wishlists after they pay for the products they’ve selected from your store.[/p][p][/p][hr][/hr][h3]🎫Santa’s Special Tickets[/h3][p]You can visit Gerry and exchange Christmas wishlists for Santa’s Special Tickets. These tickets can be used to purchase special holiday wallpapers for your walls or to build special decorations.[/p][p][/p][p][/p][hr][/hr][h3]🛠️Changelog[/h3]
  • [p]Added a new sapling to the game - Cocoa Sapling[/p]
  • [p]Added 23 new cooking recipes[/p]
  • [p]Added 5 new wallpaper styles for your walls[/p]
  • [p]Added a new location to the map - Gerry’s Cave[/p]
  • [p]Fixed a bug that caused fishing markers on the map to point to the wrong areas[/p]
[h3]📜Final Note[/h3][p]I started Cozy Keep with a smaller scope in mind. As time passed and the community grew, so did the roadmap and my to-do list. The past year has been full of challenges, but I’ve learned a lot, and now I know where the game is heading.[/p][p]I’m focused on delivering as many updates as possible while maintaining a high level of quality in my work. There are many issues I’m aware of, and I’m actively working to fix and improve them so Cozy Keep can have a solid and polished 1.0 release next year. As mentioned earlier, we’re currently working hard to polish the existing mine area and expand it with a completely new level, style, enemies, ores, and challenges.[/p][p]I truly appreciate your support for the game. It means a lot to know that so many of you take time out of your own lives to help me improve it.[/p][p]I wish you all the best as this year comes to an end. Happy holidays, and I hope you get to spend some quality time with your families, friends, and special people![/p]

What's next for Cozy Keep?

[p]Hello there, Cozy Keepers![/p][p]We wanted to make this post to share our future plans and major updates for Cozy Keep![/p][hr][/hr][p]Cozy Keep started as a small project, but as our community grew, so did our roadmap - thanks to all the wonderful ideas and requests we've received. One of the most requested features has been expanding the Mine - adding new resources like diamonds and other precious stones, as well as more options for jewelry crafting.[/p][p]The next update will focus exactly on that! It will also include new enemies, improved behavior for existing ones in the Mine, and various balance and polish improvements to the early Mine areas.[/p][hr][/hr][p]While we wanted to celebrate Halloween with a special event, our time and energy have been fully dedicated to this update. Sadly, that means we won’t have a Halloween event this year. However, we’re already preparing something special for Christmas - and we promise it’ll be even more exciting than last year’s![/p][p]We want seasonal events to be a lasting part of the game, but we also want them to feel more meaningful - not just simple “collect X, Y, Z and deliver to that NPC” tasks.[/p][hr][/hr][p]That’s what we’re working on for next month! We’re putting in a lot of effort to make sure everything is ready so you can enjoy the update during your December downtime.[/p][hr][/hr][p]Thank you so much for your continued support!♥️[/p][p]Together, we’ll make Cozy Keep the best it can be![/p][hr][/hr][p]And to celebrate Halloween just a little, we’ve teamed up with a friend of ours who just released an amazing new game:[/p][p][dynamiclink][/dynamiclink][/p]

Quick Fix v0.1.4a

  • [p]Removed some assets and a large square from the sky; these were used for testing and shouldn't have been left in the live build[/p]

Painting - Update 0.1.4

[p]Hello there, Cozy Keepers![/p][p]Before doing bigger updates, I’ve decided to take some time to improve and expand the foundation of an existing system in the game. Let’s see what this is about![/p][hr][/hr][h3]🎨Painting[/h3][p]You could already paint walls in the game, but some of you asked for more options — specifically wallpapers instead of just simple colors.[/p][p]From now on, the Paint Menu UI has two new tabs.[/p][p]The first tab contains the regular paint colors, which you unlock for free as you progress through your Shopkeeper Level.[/p][p][/p][p]The second tab contains wallpapers for walls, which you can unlock by purchasing them. They cost a little, but once unlocked, a wallpaper style can be applied to all walls for free, unlike paint colors, which currently cost 5 coins per wall (this will change in the future, as it’s not really fair to pay coins just to paint a wall).[/p][p][/p][p]The third tab introduces new floor styles for the main lobby of the shop (the wooden-floored area used by customers).[/p][p][/p][p]The Paint Menu UI now also includes a preview for colors and styles.[/p][p]More styles will be added soon both for walls and floors![/p][hr][/hr][h3]🛠️Changelog[/h3]
  • [p]Fixed a bug that caused new recipes to disappear from the Crafting Bench[/p]
  • [p]Fixed the description for Onion Seeds[/p]
  • [p]Improved the art for Achievements to create a cozier look and feel[/p]
[hr][/hr][h3]📜Final Note[/h3][p]This update is one of the smaller ones between major releases. We’re currently working on a Halloween seasonal update to spice things up for a while!
After that, we’ll focus on expanding the Mine area and improving the overall mining experience.[/p]