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Cozy Keep News

Quick Fix EA_v0.0.1c

  • Fixed a rare bug that caused storage racks to revert to a broken state.
  • Fixed the collision of storage racks, allowing you to now paint the walls around them.
  • Fixed the rope item, which would lose its interaction ability after being placed on a table.
  • Fixed Beatrice launching you into the air due to her chair's collision.
  • Fixed the Guaranteed Customers perk, which was sometimes ignored due to low shop stats.
  • Fixed customers admiring unbuilt decorations.
  • Fixed customers not using the trash cans properly. Customers can still drop trash on the ground if they don't see a trash can nearby, so make sure you build 2–3 to cover the entire shop.
  • Fixed movement speed not being affected by a full inventory.
  • Fixed some settings not being saved when changed via a controller.
  • Fixed the 3-slot planter box not displaying cucumbers.
  • Fixed the sunset time, which caused the map to become dark after 18:00.
  • Fixed, hopefully for the last time, the water wells, which caused time to slow down when closing the UI.
  • Fixed the Tips perk, which allowed some players to become super rich in just a few days.
  • Fixed changing quickslots on gamepads, which caused actions to be doubled and a quickslot to be skipped.

  • Some of you really like to explore, even on the first day, leading to full inventories and lost quest rewards. Quest rewards will now drop on the floor if your inventory is full. Additionally, as per the previous update, these rewards won’t disappear in 3 minutes like the rest of the loot.
  • Dropped loot will now disappear after 5 minutes instead of 3. Loot in the mine disappears as soon as you leave, so don’t rely on the 5 minutes there.

  • Added 2 new settings:
    -Disable camera sway/bob
    -Controller look sensitivity

  • Additionally, I’ve changed the default controller key bindings for some actions:
    -Jumping: B
    -Crouching: LS
    -Changing quickslots: LB + RB

  • When placing items, they will now remember the rotation of the previous item to allow faster placement. This rotation resets once you choose a different item or stop placing items.

  • Slightly reduced enemy armor.

  • Slightly decreased player movement speed, as many of you reported that it felt too fast and difficult to control when using gamepads. You can still increase movement speed with perks and boots. I’ll continue monitoring feedback on this until we find values that everyone is happy with.

Quick Fix EA_v0.0.1b

  • Armors now display and use the correct recipe, instead of sharing the same one across all tiers.
  • Fixed some skills showing the wrong description or name.
  • Fixed a bug that caused time to slow down after using water wells.
  • Fixed tool shelves not displaying certain items.
  • Fixed the respawnable spider webs. They should now only respawn after you wake up and no longer spawn daily.
  • Fixed rugs shrinking after saving and loading multiple times.
  • Fixed a bug that caused players using controllers to see keyboard and mouse icons when starting the game.
  • Fixed icons displaying incorrect zoom instructions when using a gamepad to view the map.
  • Fixed (hopefully) the drifting map issue when using the gamepad’s left stick to pan it. Please let me know if it’s still present.
  • Added new art for locked chests and their mini-game, to help colorblind players who had difficulty with the previous version.
  • Moved the planter box to different tiers. You should now be able to build planters with 1 or 2 slots using your stone hammer.

Quick Fix EA_v0.0.1a

  • Ok, ok... it's "Herbs," not "Herbes".
  • Fixed the storage chests facing the wrong direction on some storage racks.
  • Fixed an issue that caused loot to fall through the map (please let me know if it still happens to you).
  • Fixed Beatrice having duplicate products.
  • Fixed the Miner not being able to sell Soil.
  • Fixed the planter box showing cucumbers as carrots and not allowing you to collect them.
  • Fixed a rare issue that caused some of you to fall through the floor when entering the mine.
  • Fixed small rugs increasing in size when being moved.
  • Fixed the spider webs in the shop that respawned almost daily for some of you.
  • Fixed a bug that caused the Paint Achievement to not unlock; you should receive it when you load into the game.

  • Slightly increased the radius of interactions, as some players felt you had to aim too precisely to pick things up or interact with them.
  • Increased the coverage radius of trash cans; you should be able to cover the whole shop with 2 or 3 trash cans.

  • Applied a fix for players who use controllers: the map should now remain still unless you apply input. Please let me know if this fixed the issue, as I couldn't replicate it with my controller.


Thank you again for sending feedback and being supportive and understanding with these issues!

Quick Fixes

- fixed Beatrice, you should now be able to buy products from her
- fixed the Bed not showing the button you have to use in order to sleep

Welcome to the Valley, Shopkeepers

Dear shopkeepers,
Cozy Keep is finally out in Early Access!
I'd like to thank you all for being so supportive during the early development phase. Together, we will transform this game into something big and special. I really hope you'll enjoy it, and if not, please let me know why so I can improve it as much as possible!

Thank you again, and be sure to join our Discord server or use the in-game report system if you find any issues or have ideas and feedback!

https://store.steampowered.com/app/2261350/Cozy_Keep_Farm_Craft_Manage/