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EA_v0.0.2 Patch Notes

Hello there, Shopkeepers!
This is the first of many updates, so let's get straight to the details.

What's new?
  • Cows: We've added cows to provide a constant source of fresh milk. To get the milk, all you need is an empty bucket.
  • Beehives: Now you have a steady source of honey and wax. You can find some beehives on the map, but you can also build your own on the farmland using an iron hammer or better.
  • Tree Planting: You can now plant trees around the shop using a shovel and a tree sapling, which you can buy from NPCs or obtain by chopping trees. Trees will grow in 2-3 days, depending on your luck.
  • Egg Respawn: Eggs will now respawn in the chickens' nests near Beatrice's Farm.
  • Sand Extraction: You can now extract sand with your shovel and craft empty bottles using the smelter.


Bugs & Issues
  • Fixed a bug that caused Henry to get stuck in certain places; he should now move freely.
  • Fixed players being able to get stuck in Goubie's camp.
  • Fixed floating clay near Goubie's camp.
  • Fixed a bug that prevented players from getting their bucket back after cooking a recipe.
  • Fixed a bug that caused Henry to sleep excessively, even for a cat!
  • Fixed a bug where customers ignored certain items due to a calculation issue.
  • Fixed a bug causing storage chests to transform into storage racks after loading the game.
  • Fixed an exploit allowing players to unlock skill perks by pressing the unlock button and hovering over another skill rapidly.
  • Fixed the one-slot planter not returning the seed if the inventory was full.
  • Fixed a bug that prevented the name and action popup from refreshing when changing tools.


Additionally, I'd like to share the first version of the EA Roadmap. I haven't had much time to make it detailed or visually appealing, but it clearly states my intentions with CK. In the coming weeks, I'll polish the Roadmap, add more details, and create a dedicated topic in Discussions to keep you updated.

Quick Fix EA_v0.0.1e

  • Fixed the broom attack action not working properly on controllers.
  • Fixed the "Farewell" option when interacting with a customer, which wouldn't remove the interaction UI.
  • Fixed an issue with a wall in the storage room that was difficult to paint unless positioned precisely.
  • Fixed an issue where shelves could not be built on some walls if neighboring walls already had a shelf.
  • The 5-slot cupboard now displays the correct number of slots.
  • Fixed a bug that caused planter boxes to show some vegetable slots as growing when, in reality, they were ready to be harvested.
  • Fixed the beer crafting recipe; you should now receive your empty bucket back.
  • Fixed the paper recipe; you should now receive 3x Paper for 1x Log, instead of the inverse.
  • Fixed the key rebinding for controllers; you can now bind the B key as desired, while closing actions are now done using the Gamepad Special Right Button.

Quick Fix EA_v0.0.1d

  • Fixed storage racks not displaying the correct state mesh.
  • Fixed a bug that allowed you to collect planted vegetables when you only had one free inventory slot, resulting in the loss of seeds. Now, if you have only one free slot, the seeds or vegetables will be dropped on the ground, and you can return to pick them up.
  • Fixed thieves stealing too many items. Additionally, slightly increased the time you have to pick up the thief's pouch and its contents.
  • Fixed consumables, such as water bottles, not returning the empty bottle if you had no space in the inventory. The empty bottle will now be dropped on the floor.
  • Fixed bones being able to be placed on the planks rack.
  • Fixed the gold helmet's recipe and crafting yield.
  • Fixed the postbox and its "take all" system, which caused items to stack even when they shouldn't have been able to.
  • Fixed a location on the map that allowed players to go outside the map bounds and "fall, Interstellar-style."

  • Slightly increased running speed.

  • For Steam Deck players: slightly increased the panning speed of the map as you reported it was moving too slowly.

Quick Fix EA_v0.0.1c

  • Fixed a rare bug that caused storage racks to revert to a broken state.
  • Fixed the collision of storage racks, allowing you to now paint the walls around them.
  • Fixed the rope item, which would lose its interaction ability after being placed on a table.
  • Fixed Beatrice launching you into the air due to her chair's collision.
  • Fixed the Guaranteed Customers perk, which was sometimes ignored due to low shop stats.
  • Fixed customers admiring unbuilt decorations.
  • Fixed customers not using the trash cans properly. Customers can still drop trash on the ground if they don't see a trash can nearby, so make sure you build 2–3 to cover the entire shop.
  • Fixed movement speed not being affected by a full inventory.
  • Fixed some settings not being saved when changed via a controller.
  • Fixed the 3-slot planter box not displaying cucumbers.
  • Fixed the sunset time, which caused the map to become dark after 18:00.
  • Fixed, hopefully for the last time, the water wells, which caused time to slow down when closing the UI.
  • Fixed the Tips perk, which allowed some players to become super rich in just a few days.
  • Fixed changing quickslots on gamepads, which caused actions to be doubled and a quickslot to be skipped.

  • Some of you really like to explore, even on the first day, leading to full inventories and lost quest rewards. Quest rewards will now drop on the floor if your inventory is full. Additionally, as per the previous update, these rewards won’t disappear in 3 minutes like the rest of the loot.
  • Dropped loot will now disappear after 5 minutes instead of 3. Loot in the mine disappears as soon as you leave, so don’t rely on the 5 minutes there.

  • Added 2 new settings:
    -Disable camera sway/bob
    -Controller look sensitivity

  • Additionally, I’ve changed the default controller key bindings for some actions:
    -Jumping: B
    -Crouching: LS
    -Changing quickslots: LB + RB

  • When placing items, they will now remember the rotation of the previous item to allow faster placement. This rotation resets once you choose a different item or stop placing items.

  • Slightly reduced enemy armor.

  • Slightly decreased player movement speed, as many of you reported that it felt too fast and difficult to control when using gamepads. You can still increase movement speed with perks and boots. I’ll continue monitoring feedback on this until we find values that everyone is happy with.

Quick Fix EA_v0.0.1b

  • Armors now display and use the correct recipe, instead of sharing the same one across all tiers.
  • Fixed some skills showing the wrong description or name.
  • Fixed a bug that caused time to slow down after using water wells.
  • Fixed tool shelves not displaying certain items.
  • Fixed the respawnable spider webs. They should now only respawn after you wake up and no longer spawn daily.
  • Fixed rugs shrinking after saving and loading multiple times.
  • Fixed a bug that caused players using controllers to see keyboard and mouse icons when starting the game.
  • Fixed icons displaying incorrect zoom instructions when using a gamepad to view the map.
  • Fixed (hopefully) the drifting map issue when using the gamepad’s left stick to pan it. Please let me know if it’s still present.
  • Added new art for locked chests and their mini-game, to help colorblind players who had difficulty with the previous version.
  • Moved the planter box to different tiers. You should now be able to build planters with 1 or 2 slots using your stone hammer.