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Bug Fixing Update v0.0.0.2 iter1 Echo

Fixed:
Fixed typo in settings window
Detaching monitor connections when dropping off patient
Fixed ambulance exterior lights artifacts
Fixed double lights from street lamps
Fixed medical clinic collision
Fixed medical clinic interior lighting
Fixed medical clinic grass clipping
Fixed road intersections textures
Added option to disconnect connections from patient

v0.0.0.2 Iter1 Echo

+ Free camera and photo mode (activated by pressing P)
+ Camera mode: ability to save in 8k resolution
+ Added option to change the time of day while in session
+ New small medical clinic
+ Added amber lights to the ambulance (activated by pressing the arrow down)
+ Added option to interact while in third-person camera
+ New mission type: Transfer
+ New station tone and radio transmission for new calls
+ Patient interaction:
+ Connecting monitor, NIBP, and 4 leads (no data transfer yet)

~ CAD System opens with F10
~ Auto-back floodlights when opening rear doors
~ Updated loading screen
~ Faster vehicle acceleration
~ Updated minimap for the new clinic area
~ Sound muffling while in the ambulance and in first person
~ Fixed issue with stretcher when placed object being picked up simultaneously
~ Fixed audio artifacts while in the vehicle
~ Fixed strange shadowing on the side door
~ Adjusted brightness of the vehicle lights

Bug Fixing Update v0.0.0.2 iter1 Delta

Fixed:
monitor blocking camera while in vehicle
Master volume slider blocking the other settings buttons
Wrong LOD of characters inside the ambulance


Added:
Small medical clinic

v0.0.0.2 Iter1 Delta

+ new map
+ new uniform
+ ambulance livery
+ koll monitor
+ new locomotion system
+ foot sounds
+ IK for the legs
+ CAD System and interface (key F10)
+ Mission system (no ready missions yet)
+ To insert the stretcher now just rise the legs and walk the stretcher into the ambulance

~ Pick up and drop via G and Shift+G
~ Stretcher control also like picking up and drop
~ Ambulance UV for easier livery creation
~ Sound mixer
~ Patient hands, now you can slide how much you want to move the patient hand
~ Stretcher legs will fall down if you moving away of the rear place of the ambulance
~ smooth rotation if player not facing the camera direction while in third person camera
~ camera take wrong rotation on stop interacting inside ambulance

v0.0.0.2 Iter1 Charlie

What's New:

Ability to Ask the Patient to Sit/Lay Down or Stand Up:
Introduced a dynamic interaction feature allowing players to instruct patients to sit, lay down, or stand up based on the in-game situation.

Ability to Remove Patient from Stretcher:
Implemented functionality for players to remove patients from stretchers, providing more options for medical interventions and transport.

Ability to Ask the Patient to Show Hands:
Added a new interaction prompt enabling players to instruct patients to show their hands, enhancing realism and potential threat assessment in emergency scenarios.


Bug Fixes and Improvements: Fixed Camera Movement Speed:
Adjusted camera movement speed for a more intuitive and responsive player experience.

Real Sun Location and Day of Month Based:
Implemented a realistic sun location system based on the day of the month, enhancing in-game lighting dynamics.

Fixed Ambulance Turning Ability:
Resolved issues with ambulance turning ability for smoother navigation during emergency missions.

Remapped and Redesigned Test Map:
Overhauled the test map with remapped areas and a redesigned layout for improved gameplay testing.