The Razorform - News Update #1
[p]Hey all,[/p][p][/p][p]First off, thank you for your support. The Razorform announcement was a success, in that 1) the game was announced and 2) you're here reading this! [/p][p][/p][p]I plan on providing regular updates, and this is the first one.[/p][p][/p][h3]If you haven't already: Please WISHLIST THE RAZORFORM[/h3][p]Wishlists are critical in helping support the game's development. So if you already have the game on your wishlist, thank you so much![/p][p][/p][p]Ok on to the news update...[/p][p][/p][h3]News Update on News Updates[/h3][p]I'll be posting news every week (probably on Saturdays). Each week I'll focus on a different aspect of development, and I'll provide a status update. Sound good? Ok cool.. moving on.. [/p][p][/p][h3]Playtesting plan[/h3][p]The Razorform is currently playable and it's actually very fun. I've logged over 80 hours of playtime (which is a lot for me, most games I play for 4 hours max). I can't wait to have you all play it. That said, there are no public builds yet, but I'm working hard to get there. I plan on doing some internal beta testing in October, with public playtests happening soon after.[/p][p][/p][h3]Developer Roadmap[/h3][p]I'm currently building a roadmap to provide more information on upcoming milestones and what features are to be expected. I also will make some posts featuring the gameplay, how the game works, why it's fun, etc.[/p][p][/p][p]
[/p][p]Alright, that's all for this week. Thank you again for your support! Talk to you all soon.[/p][p][/p][p]Please consider following me on social media. I'm quite active on X and love engaging with people there (links below). You can also see additional game video and screenshots (although the screenshot above is a News Update exclusive.)[/p][p][/p][p]Cheers![/p]