Beta Branch Update v0.4.18 โ Survivors Needed!
We're rolling out changes to the core save system, and we need survivors to help stress-test it on the Beta Branch (Enlist Below ๐ซก). This update also includes a rad system revamp, loot improvements, bug fixes, and quality-of-life enhancements. More to come in the official public update, but letโs break it down:
[h2]Key Changes & Fixes[/h2]
[h3]๐ฎ Gameplay & Mechanics[/h3]
[h3]๐ Save System Changes[/h3]
[h3]๐ Vehicles & UI[/h3]
[h3]๐ง General Fixes & Improvements[/h3]
[h2]โ Beta Testers Needed![/h2]
This update is LIVE on our Beta Branch. We need you to push the new save system to its limits and report any issues.
https://discord.gg/vk8kz2CDEE โ Enlist in the Beta Branch!
Your feedback is invaluable in ensuring a smooth rollout for everyone.
Thanks for being part of the community, survivors! ๐งโโ๏ธ๐ฆ๐พ
[h2]Key Changes & Fixes[/h2]
[h3]๐ฎ Gameplay & Mechanics[/h3]
- Loot increased across all sources (containers, AI, road warriors, etc.).
- Rad System revamped โ now uses tiers instead of modifiers for better balancing.
- Minimap fixes for more consistent interaction (thanks to ClusterDuck & others!).
- RadRX now has 8 uses, visually represented by its pill mesh.
- More stones can now be picked up across MainLevel.
[h3]๐ Save System Changes[/h3]
- Save history tracking added (e.g., ABC, ABC_1, ABC_2).
- Backup saves now listed separately in the Load Menu.
- Fixed an issue where world containers werenโt saving properly, leading to lost items.
- Vehicle saves are now preserved when using the save fixer.
- Adjusted UI elements (Pause & Main Menus) to integrate with the new Load Menu system.
[h3]๐ Vehicles & UI[/h3]
- Mouse input in vehicles now respects sensitivity & inverted settings.
- Fixed admin teleport bug โ (fixed an issue when trying to interact with players outside of the players net relevance bubble). Fully fixed in v0.4.19.
[h3]๐ง General Fixes & Improvements[/h3]
- Fixed various collision issues and LOD adjustments.
- Further developments on Cave POI.
- Fixed reload animation glitch on shotguns when swapping items.
- Improved Quickbind Timer โ prevents spamming multiple hotkeys at once.
- Added new tooltips for key items (e.g., keycards now indicate where to use them).
- Added new nature ambient tech โ still being fine-tuned before the next update.
- Setup 3D text fonts for Russian, Chinese, Japanese. Text in tutorial should now localize better to these languages.
- Fixed two bugs that would separately result in the player holding a glitched gun.
- Fixed issue that would cause certain weapons looted from world containers to not load ammo properly.
[h2]โ Beta Testers Needed![/h2]
This update is LIVE on our Beta Branch. We need you to push the new save system to its limits and report any issues.
https://discord.gg/vk8kz2CDEE โ Enlist in the Beta Branch!
Your feedback is invaluable in ensuring a smooth rollout for everyone.
Thanks for being part of the community, survivors! ๐งโโ๏ธ๐ฆ๐พ