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The Nomads Update! v0.4.9.0 đź”´ Plus Much More



Howdy survivors!

It’s been a crazy month and we have finally made it to the April Patch (v0.4.9). We were gearing towards a nomad-themed update; however, you’ll see there are some more goodies involved!

[h2]Build Parts for the Nomads[/h2]
  • Build parts for taking over houses.
  • Build parts for camping in the woods.
  • Giant Stone walls? (not too nomadic, but still cool).
  • A big bear rug!
  • Pineapples! Or a sneaky stash? You decide.

[h2]Scavs[/h2]
  • Increased shooting speed and damage.
  • Built upon existing logic to increase their detection IQ.
  • Several new Scav Strongholds were added!

[h2]Audio[/h2]
  • New Backtrack Music!
  • Assigned more sounds to work with the settings audio sliders.
  • No Geiger Counter will play when in cover now.

[h2]Traders[/h2]
  • Quests now persist after death.
  • Quests now unlock purchasable items from traders.
  • Removed vendor items that can be found elsewhere.
  • Other market changes & economic balances.

[h2]Main Level[/h2]
  • New MainLevel road work & street infrastructure.
  • Infinite trees are fixed (hopefully).
  • Made nav mesh cover more tiles so zombies don’t lose agro as much.

[h2]New Zombie Types[/h2]
  • Fast & Slow Types.
  • Many other unique types spawn certain items & in specific areas (Police stations will now spawn cops & prisoners with specific loot).
  • Zeds can now open doors from the back side :o
  • Added more zombie spawn points.

[h2]Melee[/h2]
  • Tiered out melee weapon damage.
  • Added 2 new melees!

[h2]Fixed Exploits[/h2]
  • Ownership box in stairs.
  • Bagged greens were OP.

[h2]Misc[/h2]
  • “No PvE” World Setting now works!
  • Repair bench now saves what’s in it!
  • Zombies can no longer spawn within the Ownership sphere (again)!
  • Build part bag on the ground only spawns if something is in the bench’s inventory.
  • Crafting Recipes Changes
  • Radiation Zones Rework (Depending on what zone you’re in)

If you are in the ZSGO Discord, you know many changes are coming over the next month or 2. This includes transitioning to Unreal Engine 5.3, continuing to improve our dedicated servers, and welcoming new members to the ZSGO team! It’s an exciting time, and we can’t wait to see what the future holds!

We also have a limited edition item coming out soon, only 25 are going to be made. :o
More info on that in the Discord ;)

Good luck out there survivors!!!