Forgive Me Father 2 Gets a New Update, is Coming to Consoles This Fall!
Greetings, cultists!
Lovecraftian Days have arrived and Forgive Me Father 2 simply can't stay aside, thus we've prepared a few surprises for you to enjoy.
To start with probably the biggest news, we are thrilled to announce that Forgive Me Father 2 will be joining its older brother and will come to consoles this fall. Many of you have already guessed that the second installment would not stay behind the first one, so we are happy to finally confirm the news!
[previewyoutube][/previewyoutube]
To make things even spicier, we're also updating the PC version of Forgive Me Father 2 with a new patch! We're bringing a handful of important fixes that we've discovered thanks to your reports. Thank you very much for those! The whole Change Log can be found below the article.
Last but not least, for the duration of Lovecraftian Days, Forgive Me Father 2 will be discounted by 40%. That means now's the perfect time to get the game, if you have not played it yet. And if you have, getting a gift for your friends is always a nice thing to do, isn't it? Why not get the whole bundle with the original Forgive Me Father, where there's an additional bundle discount?
https://store.steampowered.com/bundle/35903/Forgive_Me_Father_Franchise_Bundle/
We can't express how thankful we are for you being a part of our community and accompanying us on this amazing journey. You will always be welcome to join our Discord server where you can not only be in touch with other players, but with the devs as well.
[h3]Change Log:[/h3]
Levels
General Fixes
Lovecraftian Days have arrived and Forgive Me Father 2 simply can't stay aside, thus we've prepared a few surprises for you to enjoy.
To start with probably the biggest news, we are thrilled to announce that Forgive Me Father 2 will be joining its older brother and will come to consoles this fall. Many of you have already guessed that the second installment would not stay behind the first one, so we are happy to finally confirm the news!
[previewyoutube][/previewyoutube]
To make things even spicier, we're also updating the PC version of Forgive Me Father 2 with a new patch! We're bringing a handful of important fixes that we've discovered thanks to your reports. Thank you very much for those! The whole Change Log can be found below the article.
Last but not least, for the duration of Lovecraftian Days, Forgive Me Father 2 will be discounted by 40%. That means now's the perfect time to get the game, if you have not played it yet. And if you have, getting a gift for your friends is always a nice thing to do, isn't it? Why not get the whole bundle with the original Forgive Me Father, where there's an additional bundle discount?
https://store.steampowered.com/bundle/35903/Forgive_Me_Father_Franchise_Bundle/
We can't express how thankful we are for you being a part of our community and accompanying us on this amazing journey. You will always be welcome to join our Discord server where you can not only be in touch with other players, but with the devs as well.
[h3]Change Log:[/h3]
Levels
- Edge of Madness
- Fixed an issue where level music was playing during the cutscene
- Fixed an issue where level music was playing during the cutscene
- Arctic
- Fixed the issue where players could skip arena fight
- Fixed the issue where players could skip arena fight
- Court of Sanity
- Fixed the issue where NPCs in the background were not respawning after the player's death.
- Fixed the blurry boss sprite during the first phase transition
- Fixed the issue where NPCs in the background were not respawning after the player's death.
- Cathedral
- Fixed the issue where the Liquidator was not attacking the player as intended
- Fixed the issue where the Liquidator was not attacking the player as intended
- Sanctuary
- Fixed the issue where the garden arena music would trigger again after the fight had ended
- Fixed the issue where the garden arena music would trigger again after the fight had ended
- Teleport
- Fixed the issue with overlapping geometry in certain places
- Fixed the issue with enemies getting stuck in one of the sections
- Fixed the issue with overlapping geometry in certain places
- Basement
- Fixed the issue where the player could skip one of the arena fights
- Fixed the issue where the grates were not opening after finishing the arena fight
- Fixed the issue where the player could skip one of the arena fights
- Nightmare Land
- Changed the level geometry to prevent players from entering out-of-bounds areas
- Changed the level geometry to prevent players from entering out-of-bounds areas
- Hospital
- Fixed the issue with the level geometry LOD
- Fixed the issue with the level geometry LOD
- Greenhouse
- Fixed the issue where one of the newspapers could be interacted with multiple times
- Fixed the issue where one of the newspapers could be interacted with multiple times
- Eternal Eye
- Fixed the issue where the flying sound was playing after the enemy was killed
- Fixed the issue where the flying sound was playing after the enemy was killed
- Obelisk
- Fixed the issue where the weapon name was not localized in all available languages
- Fixed the issue where the weapon name was not localized in all available languages
General Fixes
- Inverting the X or Y axis on a gamepad no longer affects the weapon wheel
- Fixed the clipping of the story summaries in some languages
- Fixed the issue where pickup auras were visible through the floor
- Fixed the issue where the music from the outro cutscene affected the Asylum music after the cutscene ended
- Fixed the issue where the “No Stone Left Unturned” achievement was not unlocking as intended
- Fixed the problem where some enemy waves were not triggered as intended during the arena fights
- Fixed the issue where haptic feedback was incorrectly triggered in the pause menu
- Fixed issues with changing certain display settings (display mode, active screen, and resolution)
- The general health warning has been updated for the following languages: Polish, English, French, Spanish, and Russian.
- Fixed the issue where voiceover triggers affected the game's audio volume, even when the voice volume was set to 0
- Fixed the issue where the "I am the Madness" achievement could be unlocked on difficulties other than Expert
- Fixed the issue where boards associated with replaying levels in the Asylum displayed 100% completion, even when the level had not been completed
- Fixed the issue with ammo capacity in New Game Plus mode
- Fixed the issue where the incorrectly loaded blood splash textures caused performance issues in some cases
- Enemies positioned on the ledges will now disappear after reaching a certain height
- Limited the number of bullet impact decals that can be displayed at the same time