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Mirthwood News

Patch 1.0.41p2

[h2]1.0.41p2[/h2]
  • Fix Phantom loot sometimes not able to be picked up
  • Fixes for fence/gate segments saving/loading incorrectly
  • Fix dialogue choices not resetting when loading a different save (couldn't complete/advance a quest)


[h3]1.0.40p4[/h3]
  • Fix north facing character material (Blue Dress)
  • Fix Smoked Sausage recipe
  • Fix new invitation able to reappear at mailbox
  • Fix bow incorrect position on back when loading
  • Load animals that get too far away from the farm back onto the farm (mostly missing horses)
  • Load animals inside their assigned shelters
  • Remove collision from the Stable gate

Hotfix 1.0.40p3

A small hotfix patch to address some issues before the holidays.

  • Fix some saves with incorrect year not getting moved to Winter 10
  • Load previous path paint data if no new data was saved
  • Fix Celestial Stag not eating
  • Fix Lady Evaris, Masks, Seasonal Decor, Lanterns in Aurora's Crest

1.0.40p2

Hi folks,

This is a small patch to fix some issues mostly with meteorite shards and timers for saves after year 1.

- Reset meteorite shard spawns
- Add a few more shards
- Shard quest fixed to require 'gathered' vs. 'has' shards, lowered to 20
- Shard vendor won't take your shards if you have a full inventory
- Fixed hardwood Kiln recipe timer
- Fix invisible Deer

For saves after year 1: - Shift day to Winter 10 just before Yuletide starts - Fix for broken timers (Shops/Animals etc)

This will let get you access to the Yuletide goods, and fix any other issues, but you may lose some of your planted crops. We apologize for this! (or you're welcome, if you wanted to go straight to Yuletide)

We hope everyone has a great holiday and a Merry Christmas!

Daron & Brian

Night of Falling Stars Patch Notes, Winter Sale Discount, and our Dev Roadmap!

Hello folks!

Since launch, we've been hard at work making improvement and content patches to Mirthwood. Our goal, is to continue these patches all through next year and hopefully beyond. We've heard and processed community feedback and we've made changes and implemented new features to the game based on that feedback. If you haven't already, we invite you to join our Mirthwood discord. It's the best way to leave feedback, report bugs, get sneak peeks at upcoming content and interact with the devs and an awesomely vibrant community.

With that being said, pick up a copy of Mirthwood at 15% discount this winter sale.

Without any further ado, here's our updated roadmap. We hope it'll excite those that are looking to dive into the world of Mirthwood.



  • As a reminder, a previous patch made changes to combat. You can turn on easy combat in settings.
  • Also, the game's FPS is set at 200. If your hardware cannot handle that, please set the max FPS cap in your GPU settings. We've made some performance improvements and optimizations this patch, and we'll continue to work on the slight hitches that can occur from time to time.
  • When stuck, try F2 to reset the game state.


The patch notes for the Night of the Falling Stars update (Patch 1.0.40):

  • Fix stutter/load during the ride sequence of tutorial
  • Throttle more when loading spawned objects (the goal is smoother area loading)
  • Load less grass per frame at the farm (smoother farm loading)
  • Lower portal looping sfx volume
  • Added ability to hide helmet (toggle checkbox in Inventory)
  • Show equipped weapon on character back when not in use
  • Removed hail (rain instead)
  • Fix bow aim animation able to get stuck when swapping/hiding bow
  • Add 5 hardwood for 2 charcoal to kiln, no longer uses wood
  • Decrease the amount of hunger filled by food
  • Cooked foods now give 10 energy when consumed
  • Stamina regen speed increased 15 to 25
  • Add “Lights in the Barrows” quest (pickup from Ivar in Ashmire)
  • Increase armor and attack for:
  • Duwende: 5->15 Armor, 27->35 Attack
  • Anya: 25->35 Armor, 45->55 Attack
  • Add the Elegant Mirror to change character appearance
  • Add Fish Creels to place and return later to catch some lobster and other fish (1 day)
  • Remove lobster being obtainable by fishing.
  • Add Fish Creel has a chance to be picked back up or break (20% chance to break)
  • Add Fish Creel to anvil
  • Add Bee House to make different kinds of honey, using Queen Bees
  • Add Queen Bees, found as a chance from bee hives (50% chance)
  • New Quests: Night of the Falling Stars, Murder Amongst Friends, Fragments of Fortune, and Mending the Stars
  • New Aurora's Crest area and campsite
  • Add meteorite shard vendor in Aurora's Crest (available after new quests start in area)
  • Add "The Butcher" contract near Ashmire
  • New enemy: The Butcher added
  • Add "Phantom of the Coast" contract in Greyshore
  • New enemy: Lesser Vampire added
  • Shorten seasons to 25 days
  • Add bow aim indicator
  • Add "Skip Tutorial" option to main menu (an existing save must be present)
  • Add Yuletide event from Winter day 10 to 25 (Brightoak, Greyshores, Crossroads)
  • Add Yuletide Vendor with yuletide decor & mount in Brightoak
  • Add Celestial Stag mount
  • Add Cotton spawns to Lonely Plains
  • Change gems pickaxe requirements: ruby stays steel, emerald/amethyst to silver, diamond to gold pickaxe
  • Add The Cleaver as a craftable weapon
  • Add Cedric's Cane weapon
  • Add Vampire's Locket trinket
  • Add Smokehouse and Smokehouse diagram
  • Add smoked foods
  • Add Hardwood, Fine Hardwood, and Elegant Hardwood Gates
  • Add Turnip, Leek, Spinach, Parsnip, & Artichoke crops
  • Add new herbs (Mint, Fennel, Rosemary) and distribute herbs through the map by region.
  • Add Salt (near the coast)
  • Add Teas
  • Add and update Honey art
  • Adjust herbal honey stats
  • Shuffle items in chests for better progression balance (changed location of various weapon/armor diagrams)
  • Increase price of Steelsong to 1000
  • Update to shrine requirements to smooth progression



Stardew Valley rival Mirthwood completely overhauls combat, adds festive decor

It seems like cozy games and the holidays just go hand-in-hand. As the fire flickers in the background and that big mug of eggnog steams away next to you, booting up something like Disney Dreamlight Valley or Stardew just feels like the logical next step. If you've already completed all of their content, however, Mirthwood is a chill new adventure from Bad Ridge Games that transports traditional farming and management mechanics into a Fable-style world. Ahead of the holidays, it's getting a huge new update that overhauls combat and, of course, adds some festive goodies.


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