1. Mirthwood
  2. News

Mirthwood News

Mirthwood (PC) Review


After relentless prodding from CGM’s Dayna Eileen, I decided to take a look at Mirthwood. It’s an ongoing thing between us to share interesting-looking cozy games, and she thought this would be right up my alley due in large part to its medieval setting and somewhat grim atmosphere—what that says about me, I’m not quite sure.





In truth, while the idea that a farming sim set in a time of mass famine, inequality and general ignorance would be considered cozy certainly piqued my interest, I couldn’t help but laugh at the irony of calling it a cozy game—it seems a bit more to me like a survival horror. However, despite its interesting ideas, Mirthwood failed to grab me for the simple fact that it’s just not really interesting. 





The story, such as it is, unfolds when the ravages of war force the player from their idyllic country life on the Continent to the island of the Free Lands. Governed by no King or ruling class, the player must forge a new idyllic life here after... Read more

Patch 1.0.15f

Patch 1.0.15f

With this patch, we have turned on the v-sync option in the settings menu. If your GPU is using application based vsync, this will help with your stabilization issues. In-game vsync settings should no longer interfere with native GPU settings.

-Fix Wardrobes reloading with only 5 slots
-Fix fences on Farm being able to link to player placed fences (caused issues loading them later),
-Fix fence posts visible from 2nd floor
-Fixed placed Binding Stones not being saved
-Refreshed Binding Stones (can get them again if any were lost)
-Reset Bandits for 'The Bandit Blockades' & 'Barren Rock Bandits' (fix if can't complete because missing kills)
-Prevent finding chest before talking to Elara in Voice From the North quest
-Potential fix for crashing when fast traveling
-Fix Grain Mill queue not saving progress
-Update Mill queue to allow for 5 items
-Revert Steel to cost to 1 Iron Bar
-Fix crevice in Plains that player could fall into
-Fix Ranger/Toxicologist skill cards, Craftsman properly use less items when crafting (no preview yet, 5% less)
-Fix Riddles quest Stranger not moving for "Follow the Stranger"
-Fix chests/barrels reloading state when placed (dupe/delete item bug)
-Fix Large Cypress not being able to be picked up
-Fix Skeleton Cage not being able to be picked up
-Updated localization changes
-Turn vsync back on in in-game settings

I tried to live out my cosy medieval peasant fantasy in Mirthwood but kept dying from starvation and bandit attacks




There are times when videogames mirror real life. In Mirthwood's case, it's the fact that I'm constantly hungry. A bread chunk barely lasts me a few axe thwacks at a tree, and a baked apple carries me for a few steps before my stomach is growling at me once more...
Read more.

Patch 1.0.11f

Patch 1.0.11f

-Fix main menu is just a black screen
-Hide tools crate until that quest step is reached (the fix for Road to Brightoak for players stuck at (1/1) is to drop/pickup your axe)
-Fix the marketplace visuals
-Fix stuck on 3/4 Riddles in Ruins (can now go back and pick up the 1st artifact to complete)
-Fix a possibility of stuck in character creation (can't accept, not all appearance options show up)
-Fix skill card hand limits getting set beyond 1 day

Please remember to enable vsync on your native GPU application (last patch removed it as an in-game option). You can internet search for enable vsync on NVIDIA or AMD (or whichever other GPU you have).
The games vsync setting seemed to be partly causing the crash when fast traveling for some players. Those players reported that setting their native GPU settings to "on", removed their game crashes.

Thank you.

Patch 1.0.10f

v1.0.10f is now live on the default branch!

- FPS and V-Sync have been disabled in the in-game settings (please set your native GPU settings as desired)
- Add context menus to UI scaling (Interact/Loot/Use/Open etc)
- Fix Copper Ring stats (wrong multiplier)
- Fix Sheds not letting other items like refiners and storage be placed inside
- Fix scroll wheel in UI scrolling at snail speed
- Disable Hail fog (improve fps a lot when hailing)
- Load farm grass over more frames to help smooth loading the farm slightly
- Minor localization updates
- Fix rebind actions resetting to English
- Fixed control bindings resetting / not applying
- Add Controls option to Title Screen settings again
- Some Texture compression/optimization
- Fix Elara quest repeat dialogue
- Add corn to Mill recipes list
- Increase Leather sell price
- Buff armor sell prices
- Fix Elegant Purple Wardrobe sprites
- Auto-save every 5 minutes
- Fix Marketplace UI getting stuck
- Made 'Place the foot' Hag quest marker/circle smaller
- Allow placeable items to overlap each other
- Bow balancing
- Rebalanced crafted tool/weapon values
- Slightly increased placement range
- Fix key rebinding on the main menu
- Add F4 key to hard reset position for stuck in caves etc.
- Prevent auto-saving in mines/caves
- Adds exit portals
- Fix Refiners (Keg, Cask etc) auto-using with controller
- Translation updates

There's a beta branch of the game available to use too if you'd like to try out the latest features we're working on.

Join our discord: https://discord.gg/qBTQXUpP
It's the best way to ask questions and stay up to date on the development of the game.