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Mirthwood News

Development Update

Hello Folks!

We’re excited to share some important updates with you regarding the progress of Mirthwood.

As many of you know, we initially postponed our launch from September 11, 2024, to November 6, 2024. This decision was made to ensure that the game is as optimized and polished as possible before it reaches your PCs.

Today, we're pleased to confirm that we are on track for the November 6 release. Barring any unforeseen circumstances, Mirthwood will be available for purchase and download on the scheduled date.

Our focus for the launch is to integrate several key elements from our previously released roadmap into the day-one version of the game. We're working tirelessly to include everything we’ve planned right from the start. Additionally, game optimization remains a top priority, with the goal of ensuring Mirthwood runs smoothly on the Steam Deck! We’re also working hard to provide localization in multiple languages, and we’ll share more updates as we get closer to the official release.

On the weekend of September 21, we hosted a closed beta event, announced via our Discord. Nearly 700 players participated, and their feedback has been invaluable to Mirthwood’s development. We are incredibly grateful to everyone who took part—your input has been instrumental.

If you haven’t already, we warmly invite you to join our growing Discord community. Since September, the Mirthwood Discord has grown significantly, and it’s the best place to stay informed about our development progress. It’s also the only way to sign up for our next closed beta, which is planned for mid-to-late October.

The support we’ve received from this community has been nothing short of remarkable and truly humbling. We firmly believe that our decision to delay was the right one, and we can’t wait for Mirthwood to charm and captivate you when it launches. Thank you again for your continued support, and we look forward to seeing you soon!

Warm regards,

Daron & Brian

A Brief Delay

Hi Folks!

Today, we have some news that we will be delaying the launch of Mirthwood until November 6th, 2024.

We want Mirthwood to be the best it can be on day one. As a small, passionate team, we've worked tirelessly to create a world that you will love, but we felt there were still key areas, like performance optimization, localization, and some of the systems, that needed more work and attention before launch.

We know that this is disappointing for many of you, but we want to make sure the game is completely ready before we release it and don’t want to release it unfinished. So, in the meantime, we are going to be holding some Beta weekends where you’ll get to jump in and try out what we’re working on.

If you haven't already, join the Discord, which just opened up as a way to get access to the upcoming beta weekends.

Secondly, we're releasing an updated roadmap to keep you up to speed on Mirthwood's development. A few original planned post-launch features will now be in the full launch.

Our small team never expected to have quite so many of you along for the ride with us. It's amazing, yet we recognize that expectations are both high and varied! Rest assured, we are working tirelessly to meet them—today, tomorrow, and into the future.

See you on November 6th,

Daron & Brian

Post Launch + Multiplayer + Localization Updates

Hello everyone! Daron from Bad Ridge Games here. As we near the launch of the game, we are excited to share some of our plans for it in the months ahead. As always, we welcome your feedback!




[h2]Co-op Multiplayer[/h2]

Mirthwood was always designed as a single-player experience. That said, we have heard you. Many of you have requested co-op, and so that is something that we will be working on after the launch. We are aiming for two-player co-op functionality, both local and online. We don’t have a timeline yet. As a two-man team, we need to focus on the launch and, of course, fix any bugs that crop up in your adventures first.



[h2]Modding Support For PC[/h2]

After launch, we will add PC modding support and aim to work with modders to provide them with the tools and support needed to create fun new experiences for us all.



[h2]The Family Update[/h2]

A free content update will be available after the launch. It will introduce heartwarming family dynamics, enabling players to nurture and grow their in-game families, including having children. We’ll share more with you as we get closer to this update's release.



[h2]Festivities And Seasonal Content[/h2]

Those who have played the demo may have seen that we teased the jousting festival. After the launch, we plan on adding an array of festivals to the game over time, which will be limited-time events in the game world that appear occasionally. We will also be doing seasonal content from time to time for things like Halloween, which may contain additional items or quests.



[h2]DLC And More Free Content[/h2]

We plan to support Mirthwood post-launch with additional free content updates and paid DLC expansions. We will share more about these sometime in 2025, but we are incredibly excited to support the game over the long haul.




Localization for multiple languages is being worked on, and we are trying to complete it as soon as possible. However, as we are a two-man team, we are currently unsure if it will be fully implemented for the launch day. If we cannot finish it by the launch day, we will roll out localization in the days after the launch. Our priority is ensuring the game is finished and fixing as many bugs and performance issues as possible for the launch. Please be patient with our small team as we try to get everything done :)

Many of you have been asking about the game price and Steamdeck support. We are working on getting the Steam deck verified and can now confirm that the game price will be $24.99 or your regional equivalent.

We are both incredibly excited and nervous to have you all enter the world of Mirthwood. We are incredibly thankful for all the support and love you have given us and hope you enjoy your adventures.

Release Date

Hi Folks, Daron here from Bad Ridge Games. We're excited to officially announce that Mirthwood will be available on September 11th!
We're excited and a bit (ok...very) nervous as we approach the launch, but mostly, we can't wait for you to step foot into the world, and to hear all about your experiences (and feedback!). We plan to support Mirthwood for a long time to come.


Also, while you're here, check out the latest trailer!

[previewyoutube][/previewyoutube]

A Simulated World

Hi Folks, Daron here from Bad Ridge Games. Today, we’re taking a look at how the world around you functions in Mirthwood.





[h2]Seasons of Change[/h2]
In Mirthwood, you will experience the distinct beauty and challenges of the seasons - Spring, Summer, Fall, and Winter - with each bringing its own crops, colors, and events. With Mirthwood being an open-world, this has been no small task. The game features seven large main regions, each with unique aesthetics and sub-biomes. This means each change of season offers a myriad of new visuals depending on where you travel.

Transitioning into Winter will have the most impact on gameplay. With no crops to be grown, you’ll need to shift your focus to other tasks like mining, upgrades, or other adventures. For the inhabitants of the world, potential shortages of food can be deadly.




[h2]Raising the Stakes[/h2]
Most NPCs in Mirthwood are mortal and can pass away, whether from starvation, illness, or if they find themselves the victim of a bandit or animal attack.

This gives NPCs real and tangible goals to work towards. Mortality also paves the way for organic stories to develop. Characters that die will be known to you, possibly even close friends. While there may be opportunities for you to intervene, not every life can be saved. Those who die are buried, and in time, replaced by a new immigrant from the Continent.




[h2]The Storyteller[/h2]
Mirthwood’s storyteller will generate Events of varying intensity to keep things interesting. Some Events are seasonal - you might encounter a Heatwave in Summer or a Blizzard in Winter. Other Events can happen year round, like a Full Moon (...enjoy). Not all Events present challenges. You’ll be notified if a Traveling Merchant is nearby, or if the Trade Ship has arrived and docked at the coast, bringing rare items from the Continent.





[h2]Survival & Crafting[/h2]
Mirthwood will feature survival-lite gameplay. You’ll need to pay attention to your core vitals - Health, Stamina, and Hunger. If you decide to set out and travel across the map, be sure to have a plan for food. Many herbs and berries can be foraged, but cooked meals offer the most benefit. Herbs will also help you craft elixirs and medicines vital to curing illnesses.



You’ll discover campsites and settlements across the map that serve as respites, places to cook, sleep, and save your progress. Some of these campsites can be upgraded and turned into strategic homes-away-from-home for your character. Here you'll be able to access your stash, cook, and craft gear provided you have the materials.





Hopefully that gives you some insight into world experience in Mirthwood. Let us know what questions you have!