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Under the Hood - Sculpting

An important aspect of creating realistic virtual representations of cities and towns in Euro Truck Simulator 2 and American Truck Simulator is not only the road networks and buildings, but also the recreation of important and unique landmarks in those areas. One such common landmark is statues, which are created from scratch by our talented digital sculptors, whom we've had the pleasure to talk to and share more about their work with you today!


We spoke with Martina D and Věra Š, both of whom work in our Asset department and they create many of the statues along with a variety of other custom assets. We will let them introduce themselves!


"My name is Martina D. I joined SCS Software about six years ago as a Map Designer. After three years, I transitioned to the Asset department, where I continue to work today!"


"Hello, My name is Věra Š. but I´m also known as Bee! I work as a 3D Graphic Assets Designer and my specialty is statues. I´ve been working at SCS Software for over 2 years."

A real-life reference of The Homesteaders statue located in Enid, Oklahoma

We're interested to know, how did you get into sculpting? Was it something you learned at school, or did you teach yourself at home? "I always had a strong artistic background," Martina tells us. "Since elementary school, I have been attending art classes twice a week. When I was 14, I discovered the world of digital painting, which made me even more obsessed with creating art. When I started working at SCS, I became interested in the process of creating assets, so I began experimenting with 3D programs. Sculpting quickly caught my eye. It’s like painting, but with a third dimension, and it somehow felt so much more satisfying than painting. I completely fell in love with the process."

Věra also shares her answer "As a lover of figures such as Warhammer, or video games, and classical historical statues, I was mesmerized by such art forms and wanted to create something on my own, so I downloaded Blender and started my journey. Thanks to YouTube I learnt the basics of 3D sculpting and couldn't stop creating."

A 3D Digital Sculpture of The Homesteaders statue

When creating digital sculptures for ETS2 or ATS, what kinds of tools and software do you use? "For sculpting, we use the ZBrush software from Maxon." Martina shares "It is the leading and the most efficient sculpting software on the market. As for hardware, I use my big non-screen Huion graphic tablet and a short keyboard that will fit next to my tablet and allow me to use shortcuts comfortably".


The process of creating and integrating a digital sculpture or asset into a game is far from quick or simple. It requires multiple steps and the use of specialized software. Věra explains, “First of all, I start with a block-out. In this step, the main goal is to create a simple shape that resembles the general form of the sculpture. After that, we can start sculpting, which is my favourite part since we’re playing with all the details. At this stage, we use ZBrush, which is excellent for sculpting organic forms.”

Martina agrees on the importance of starting with the basics, saying, “Everything starts with good proportions. I use the most basic shapes with the lowest polygon count possible. Each time I feel satisfied with the proportions, I increase the polygon count. It’s always good to work with lower polygon counts initially because I can use the polygon flow to my advantage. Once my sculpture feels finished after a few rounds of detailing, I use a decimation tool to drastically reduce unnecessary polygons while keeping all the details. This version isn’t usable for further sculpting, but it’s perfectly optimized for import into other software.”


The next step is creating a low-poly version of the model, a process called retopology. Věra explains, “If I’m satisfied with the high-resolution sculpture, I move to Maya, where I create a more optimised version of the sculpture. This step is crucial because we have to lower the resolution, or it won’t run in the game.”

Once the lower-poly model is ready, UV mapping comes next. “UV mapping,” Martina explains, “is the process of transferring a 3D model into a 2D space. It tells us which part of the model will be covered with texture and where.” Věra adds a colourful analogy: “I would describe UV mapping as peeling an orange. If we want to draw on a 3D object, we need to flatten it first. So, like peeling an orange, we peel the model and draw on the 2D rind.”


The final steps involve texturing and assembling the model. “I use Adobe Substance Painter,” says Martina. “First, I import the low-poly model and use the ‘baking’ tool to imprint all the details from the high-poly model onto a normal map texture. Then, I can easily apply any material to the model. I’ve created some of my own metal materials, which I modify as needed.” Věra shares a similar approach: “The fun part is adding colours and details in Substance Painter. Sometimes, we need to make adjustments in Photoshop before going back to Maya to assemble everything, create LODs, and add the finishing touches.”

"However, in some unique cases, to save time on more difficult or interesting sculptures, I like to re-use older statues or just parts of them and re-sculpt them to look brand new."


So how long does a sculpture typically take from start to finish? "It depends on the complexity of the sculpture," Martina explains. "Some statues take a few days, while others can take weeks. Realistic statues always require a bit more time and care."

What are some of the more challenging aspects of creating sculptures? "Optimization is always very critical for us," says Martina. "Sometimes, it can limit us or require us to come up with alternate solutions. It can be challenging, but it also makes my job more interesting."


We then went on to ask about their favourite sculpture they had created. "One of my proudest works is the Enid Heritage Center statue." Věra shares "It warmed my heart to see it praised in a Reddit post. Another favourite of mine is the Santa Cruz Clock Tower statue. This wasn’t an ordinary sculpture, it serves as a reminder of the loss and grief that war leaves behind, not just for a specific war. At one point during its creation, the statue depicted more intense pain, but it was eventually changed to avoid being too disturbing."

A real-life reference of the Buffalo Soldier Memorial statue located in Junction City, Kansas

Martina tells us of their favourite sculpture too "There was one really strange statue of a metal lady made out of metal scraps. It was quite challenging to make it look good and optimised at the same time. I usually sculpt statues of riders on the horse. Sculpting animals is my favourite. I worked lately on cows and dogs too." Between the both of them, Martina and Věra have created more than 50 statues for current and upcoming map expansions.


And for those who share similar interests in digital sculpting, do you have any words? Věra shares "There is no such thing as talent, you are going to get better only if you practice, and that applies to any art." Martina also adds "Fight for your dreams. Working in the game industry is more achievable than it seems".

We hope you enjoyed this insight into the world of digital sculpting and what goes into the work you see behind those landmark statues found across Euro Truck Simulator 2 and American Truck Simulator. We'd like to thank both Věra and Martina for taking the time to talk with us and share their work, knowledge and experience with you in this Under the Hood blog! If you have some suggestions for future topics, be sure to let us know in the comments below. Until next time, keep on truckin'!

IVECO S-Way Release

Today, we have some exciting news for you, our #BestCommunityEver! We are very excited to reveal that the IVECO S-Way has officially arrived to the world of Euro Truck Simulator 2!


We know many of you have been waiting for this moment for a long time. And thanks to the amazing cooperation and support from IVECO, we were able to bring this truck into the game, marking an exciting new chapter. Now without further ado, let's take a look at what this amazing truck has to offer!

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The IVECO S-Way sets new standards for fuel efficiency and driver-focused design. In the simulator, you will find the Artic configuration of the flagship model for long-distance transport, featuring the largest Active space cabin for maximum comfort.


Under the hood, the truck offers three engine options: 460 HP, 500 HP, and 580 HP. Currently, players can choose a 4x2 chassis, with a 6x2 chassis option coming in a future update. The truck is equipped with advanced camera mirrors (with traditional mirrors available as an option) and a digital HMI (Human Machine Interface) as standard.


Customization is where the IVECO S-Way truly shines. It comes with 22 pre-configured factory colours, including the signature Green Metallic. The interior offers three trim options: the Standard, the Optional with chrome accents, and the Top with carbon fibre trim pieces and an Italian flag. You can further personalize your ride with a range of accessories, most notably the many fuel tank and front grille options.


Take your trucking experience to the next level with the IVECO S-Way. Start your journey today and drive in style with this state-of-the-art machine!


We hope you are excited to drive this beauty on the ETS2 roads! Make sure to stay tuned for more updates by following us on our Twitter, Facebook, Instagram, and YouTube. Don't forget to also follow our friends from IVECO on their Facebook or Instagram.

Greece DLC Release

Today is the day, engines at the ready! The Greece DLC for Euro Truck Simulator 2 releases today and we can't wait for you to get on the road. Are you ready to discover the Land of Legends and Myths and all that it offers? Let's move into top gear!

[h2]The Greece DLC is now available on Steam!
See our special launch page with our DLCs on sale here
[/h2]

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We cannot wait for you to embark on your first journey into Greece. Our team has been working hard to ensure everything is running smoothly for its release. From bug smashing to making those final touches to the map, we're ready for you to explore and deliver across the country and its islands!


Take your time and enjoy every moment as you discover:
  • Explore 15 major cities across Greece, including Athens and Thessaloniki, alongside smaller towns and settlements.
  • Travel via Ferry to the islands of Lesbos, Chios, Kefalonia, Crete and Rhodes.
  • Discover unique historical and natural landmarks including the Meteora Monasteries, the Fortress of Mytilene, Mount Olympus, the Corinth Canal and more!
  • Travel through diverse terrains, from historical cities to coastal roads and mountainous regions.
  • Drive across modern highways, winding country roads, and complex ports.
  • Deliver to unique depots such as Hotels, olive oil processing plants, marble quarries, and the bustling Piraeus port.
  • Discover a variety of viewpoints highlighting the Greek landscape and significant landmarks.

From bustling historical cities to charming island gems, Greece offers something new to explore at every turn. Whether you're drawn to the coastline or the mountains, you'll find unique opportunities to experience the country's beauty. From delivering to custom hotel resorts and local industries to making deliveries to ports, marble processing plants, and more, Greece has something for everyone to enjoy and discover.

[h3]#CruisingGreece World of Trucks Event[/h3]

Introducing our newest World of Trucks Event, Cruising Greece! Embark on an epic journey through the legendary landscapes of Greece and its captivating islands, while contributing to its uniquely rich economy and earning special in-game Greek-themed rewards.

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Earn a special Dolphin Paint Job for your truck when you complete your personal goal! To earn this, you must deliver cargo to or from all 15 of the explorable cities in Greece on a job contract that is over 200km in length.


Your personal progress will also help contribute to and complete the community goal of driving 200,000,000 km (124,274,238 miles) while delivering cargo to or from any city in Greece. Upon reaching this goal, all drivers who have completed their personal goal will receive an additional reward; a very cute Little Owl dashboard ornament!


But that's not all! We also have another unique gift for you. Complete any job using External Contracts or the External Market, TO or FROM the city of Mitilini, and you will receive a Donkey Plushie to accompany you on your journey, sporting a Greek-coloured bandana!


The event will be concluded on Sunday the 2nd of February 2025 at 23:59 UTC. Want to learn more? Take a read of our dedicated blog which you can find here.

[h3]Greece Release Live Stream[/h3]
Join us for our special Greece DLC Release Live Stream as we count down to the release time! The stream will feature special guests involved in developing this exciting new expansion, and our CEO, Pavel Šebor. We’ll also be trucking through Greece the entire time and hosting giveaways. Don’t miss out! Join us at our official Twitch or YouTube channels today from 4:00 PM CET to be part of the release party!

[h3]Heavy Cargo Pack DLC Update[/h3]
We're excited to share that the Heavy Cargo Pack DLC for Euro Truck Simulator 2 will also receive a free update containing 3 new cargos to haul across Greece and beyond! Drivers looking for a more challenging job contract can now find these new heavy and specialised machinery equipment:

Mobile Crusher: A powerful machine designed to crush large rocks and materials into smaller, usable sizes directly at the quarry site.

Mobile Screening Plant: A portable unit for efficiently separating and sorting materials by size to meet specific project requirements.

Mobile Stacker: A versatile conveyor system for stacking and transporting processed materials into organized stockpiles.


Each one of these cargoes has been recreated in detail by our talented vehicle and artist teams. We hope that you enjoy hauling each one of these challenging cargos on your travels. Send your screenshots and videos to us on our official social media channels. Happy Truckin'!

https://store.steampowered.com/app/2604420/Euro_Truck_Simulator_2__Greece/
https://store.steampowered.com/app/531131/Euro_Truck_Simulator_2__Heavy_Cargo_Pack/

Cruising Greece World of Trucks Event

We invite you all to join us on Wednesday, the 4th of December, to celebrate the release of our new Greece DLC, by taking part in our World of Trucks event – Cruising Greece! Embark on an epic journey through the legendary landscapes of Greece and its captivating islands, while contributing to its uniquely rich economy.


The challenge for our #BestCommunityEver is to achieve the community goal of driving 200,000,000 km while delivering cargo to or from any city in Greece.

While you are #CruisingGreece, you will encounter its natural beauty, ancient and modern architecture, and historic locations whose stories have stood the test of time through millennia to educate and inspire many of us today. With so much to see and do in this Mediterranean paradise, it's easy to get carried away with all the possibilities. We can certainly recommend taking part in the olive and cotton industries, offering beautiful locations to visit, then there is Greece's world-famous marble exports and tourism to experience, including enchanting islands and postcard-perfect villages.

As you participate in Greece's iconic economy, you'll get to experience new custom-made depots including quarries, farms, a shipyard, and gas stations, where you can deliver cargo. You can also look forward to many more epic views and highlights such as:
  • Piraeus Port of Athens, the largest passenger port in Europe
  • Faliraki Beach, a beautiful tourist beach of golden sands and deep blue water
  • Lake Polyfytos Bridge, one of the longest bridges in Greece
  • Thessaloniki Cement Plant, featuring one of the largest-scaled artistic mural projects in Europe

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As with past cruising events, you can use your own trailer and experience all these in the external market!

Greece DLC has 15 exciting new cities to explore, and we’ve got a special reward for completing your personal goal, which will require you to deliver a job to or from all of them. All jobs for the event need to be 200 km or more.

So, what are you waiting for? Come along and explore the Mediterranean paradise of Greece and it’s surrounding islands, and experience its hidden wonders and thriving economy in this latest addition to Euro Truck Simulator 2.


[h3]Rules[/h3]

Using External Contracts or External Market, with a World of Trucks-connected profile in Euro Truck Simulator 2, the community goal is to drive 200,000,000 km while delivering cargo to or from any city in Greece.

When a player completes a delivery to or from all 15 unique Greek cities, they will achieve their personal goal.

All jobs for the event need to be at least 200 km or more.

You can check if your recent deliveries met these conditions using your Log Book in your World of Trucks profile.

[h3]Rewards[/h3]

Personal: Players that deliver cargo to or from 15 unique Greek cities will gain a personal World of Trucks Achievement and a beautiful dolphin-themed ETS2 truck paint job Steam inventory item.


Community: When the community goal of driving 200,000,000 km during deliveries to or from any Greek city is met, and if the player has also achieved their personal goal, then they will receive a very cute Little Owl dashboard ornament as a Steam inventory item.


Note: In order to qualify for the community reward, you must complete at least your personal goal in Euro Truck Simulator 2. Each reward will be a Steam inventory item for Euro Truck Simulator 2. Once completed, claim your reward in the Events page on your World of Trucks profile.

The event will be concluded on Sunday the 2nd of February at 23:59 UTC.

We look forward to hearing from you about your legendary and triumphant travels, with loads of deliveries made on winding and picturesque coastline roads. We can’t wait to see all your photos! So, please share your screenshots and videos with us using the hashtag #CruisingGreece on our Facebook, X (formerly Twitter), and Instagram profiles and we will share our favourite ones (we may even feature some of them in a future blog post!).

https://store.steampowered.com/app/2604420/Euro_Truck_Simulator_2__Greece/