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Euro Truck Simulator 2 News

SCS On The Road - Scania El. Battery Plant

We have another exciting episode of the SCS On The Road series for you! This time, we will take you to the Scania Electric Battery Assembly Plant in Södertälje, Sweden, where Nemiro and Henrik Grankvist, the Senior Project Manager at Scania Group, will tell you all about this facility.


Scania's battery assembly plant marks a significant leap forward in their quest for a more sustainable future. Tucked into the landscape of electrification and emissions reduction, this facility stands as a beacon of Scania's dedication to innovation and eco-consciousness. This episode was recorded almost a year ago when this facility was still being finished. Now come along as we take a look behind the scenes of this assembly plant and find out how Scania assembles the batteries there!

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We hope you've enjoyed this episode! We will surely bring you more of these in the near future so make sure to follow us on our TwitterFacebookInstagram, and YouTube for all the latest news. Until then, we'll see you on the road!

https://store.steampowered.com/app/227300/Euro_Truck_Simulator_2/

Euro Truck Simulator 2 - 1.50 Update Release

Exciting news! The 1.50 update for Euro Truck Simulator 2 has officially rolled out and is ready for download on Steam. Packed with bug fixes, adjustments, and fresh content, this update promises an enhanced experience for all players. Check out the detailed features below and dive right in!



A huge shoutout to all who contributed, shared feedback, and reported bugs during the Experimental Beta phase. Your invaluable contributions have enabled us to fine-tune, refine, and eliminate bugs that slipped through the cracks initially. We hope that you'll enjoy the new features, changes and more than come with this update. Happy trucking!

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[h3]Renderer Changes - (still based on DirectX 11 API for now)[/h3]
We're consistently working on improving our rendering system. It's been a key focus for us lately, and although it's a project for the long run, we already have some new content available for you. So in version 1.50, we are introducing these highly requested improvements to the graphics of our games:
  • A new feature was added - TAA, or Temporal Anti-Aliasing, which sets itself apart from other anti-aliasing techniques, that aim to smooth images to reduce jagged edges or flickering through higher resolution rendering. Instead, TAA harnesses the timeline, particularly previous frames, to calculate color values as if from a higher resolution, providing a smoother result.

  • Cascaded shadow changes: Smooth transition when blending between cascades, smoother and better-stabilized shadow edges.

  • Soft particles: Particles and light flares smoothly fade out when near geometry, eliminating harsh intersections for a more seamless visual experience.

  • Lit/shadowed smoke: Smoke particles with enhanced volume perception and shading from sunlight, providing a more realistic and immersive atmosphere.

  • Far shadows: Ever-present shadows from distant large objects like factory halls, skyscrapers, and road overpasses, with the option to toggle them off in the Options menu.

  • Optimized light computation: Dynamic lights are evaluated in a single pass, known as clustered lighting, improving performance in night scenes.

[h3]User Interface Rework[/h3]
We are introducing substantial UI updates to enhance player interaction and accommodate more features. The redesign adopts a flatter, minimalistic design with tooltips and layered navigation, ensuring easier accessibility. For most UI screens, the visible changes are just an evolution of the previous look, though functionally, a lot of work was invested into making them work more comfortably with a gamepad or a steering wheel, requiring less time reaching for a keyboard.


The biggest change is the Home screen redesign, a new Status Bar sitting atop many various UI screens, the Quick Menu shortcuts, new fonts, icons, and much more. The result should be a clearer look on 2K and 4K resolutions, with all the changes contributing to a more streamlined gaming experience.

[h3]Switzerland Rework[/h3]
The eagerly awaited Switzerland Rework project is set to debut in the upcoming 1.50 version of Euro Truck Simulator 2. You can look forward to a complete redesign of Switzerland, including its major cities such as Geneva, Bern, and Zurich. Alongside these enhancements, the economy has been finely tuned to reflect reality, featuring additions like a chocolate factory depot.


But that's not all – the road network receives substantial upgrades too. Prepare to navigate the newly added sections of the A9 motorway and the challenging N19 road. Moreover, fulfilling the longstanding desire of many truckers, the A40/E25 route from Geneva to Aosta, Italy, promises an exhilarating journey beneath the majestic Mont Blanc. You can watch the trailer for this project below or find all the blogs about the rework here!


The team behind the huge Switzerland Rework is already engaged in another rework project; which we will share more about when the time is right.

[h3]Germany Rework - Rhine[/h3]
For the 1.50 version, we have reworked the Rhine region as part of the Germany Rework project. In total, four cities were completely rebuilt - Dortmund, Cologne, Düsseldorf and Duisburg. Not only did we revamp the cities, but their surroundings as well so this whole region has been reimagined from the ground up. We also added a part of Autobahn 3 from Cologne to Frankfurt.


You can find out about this rework project in more detail in this blog dedicated to the cities in this region or another blog about industry and intersections in this part of Germany. This is surely not the last time you will hear about the Germany rework project as the team is already working on another part of the country!

[h3]Scania Demo Centre[/h3]
The Scania Demo Centre in Södertälje, Sweden, which we developed in collaboration with Scania, is going to make its debut in the 1.50 version. This facility was established in 1995 and serves multiple purposes in real life. Mostly, Scania uses it to demonstrate their vehicles, both trucks and buses. The facility hosts up to 14 thousand visitors every year from universities to engineers and also allows drivers with a Category B license to try out Scania vehicles.


In-game, players will have the opportunity to navigate the meticulously recreated test track, featuring asphalt, forest, and gravel roads, offering diverse terrain challenges. This in-game circuit is an exact replica of the real one on a 1:1 scale. Remember, you need to own the Scandinavia DLC to be able to visit the Scania Demo Centre.

Want to learn more? Read our dedicated blog all about the Scania Demo Centre!

[h3]Wielton Trailer Pack DLC Update[/h3]
In cooperation with Wielton Trailers, we are introducing the new Container Master trailer series to the Wielton Trailer Pack DLC. Featuring a super lightweight and durable chassis, this update offers two lengths for added versatility.


The first being the Wielton Container Master NS3 P20 SL TANK, which measures 8305mm (27ft) in length and is especially created for the safe transport of Chemical Tank Containers (ADR). The second length we are introducing is the Wielton Container Master NS3 P40 SL, which is designed for the transport of a 40ft container or 2x20ft containers. Both of these trailers will also have a range of options available for them. You can read more about it here.

[h3]Options Tooltips[/h3]
Placing your mouse over each setting option will display helpful information, including explanations of what the options do. You will now effortlessly grasp the purpose of every adjustable option in the settings, enabling you to easily fine-tune your experience.


[h3]Lane Assistant[/h3]
After implementing various driver assistance features, developing lane assistance was the next step for us. This system is more complicated because it has to work well with the different ways people control their vehicles. Making it work well with steering wheels with force feedback was particularly important, even though it was challenging because of possible problems like control-force feedback loops and other details.


Also, the lane assistant features different modes, each serving distinct purposes, making it more complicated. Now, truck drivers can enjoy simply turning it on along with adaptive cruise control, letting the truck do more of the driving.

[h3]Changelog[/h3]

[h3]Map[/h3]
  • Switzerland Rework
  • Germany Rework - Rhine region
  • Scania Demo Centre
[h3]Vehicles[/h3]
  • MAN TGX Update
  • Lane assistant feature added
  • Wielton Trailer Pack DLC Update
[h3]UI[/h3]
  • Substantial UI design update (Home screen redesign, persistent Status Bar, Quick Menu, new fonts, icons and more)
  • Settings options show information about what they do
[h3]Visual[/h3]
  • Improvements in the rendering system
  • Temporal Anti-Aliasing feature added
  • Cascaded shadow updates
  • Soft particles
  • Lit/shadowed smoke
  • Far shadows
  • Optimized light computation
  • Frame rate limiter added
[h3]Sound[/h3]
  • Brake squeaking sounds added


We hope you are excited to try out all the new content! Remember to follow us on our social media (X/Twitter, Instagram, Facebook, TikTok) so you won't miss out on any news from the world of Euro Truck Simulator 2. Until next time, Keep on truckin'!

https://store.steampowered.com/app/227300/Euro_Truck_Simulator_2/

Trade Connections - Switzerland Event

Switzerland has undergone an amazing revitalisation with the 1.50 update, and what better way to celebrate than to take part in our latest World of Trucks event: Trade Connections – Switzerland! The fun starts soon, on Tuesday the 14th of May, nearly 6 years since our last trade connections event, and we think it's the perfect opportunity to kick-start the great new Swiss economy while experiencing all the fantastic updates!


The task at hand for our #BestCommunityEver is to achieve the community goal of delivering 20,000,000 tonnes of cargo, either to or from Switzerland. The connecting country can be any. This accomplishment will boost Switzerland’s imports and exports to all neighbouring countries including even those from afar.


As you help build Switzerland’s international trade connections, you will begin to experience the wide array of changes and additions that were so painstakingly and lovingly worked on. In particular the reworked cities of Bern, Geneva and Zurich, their connecting roads, highways and historical areas, not to mention the magnificent Alps, with some challenging routes to discover and incredible views. And, since the Swiss consume more chocolate per capita than any other European country, it seems fitting that we’ve added the new Charmey chocolate industry, as part of the new and more realistic economy. The list goes on...

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Don't forget that you can also use your own trailer and experience the event in using the external market!

[h3]Rules [/h3]

Using External Contracts or External Market, with a World of Trucks-connected profile in Euro Truck Simulator 2, the community goal is to deliver 20,000,000 tonnes of cargo to Switzerland from any other country or vice versa.

Players will achieve their personal goal by completing cargo deliveries between Switzerland and 10 different countries.

All jobs for the event need to be at least 200 km, or more.

You can check if your recent deliveries met these conditions using your Log Book in your World of Trucks profile.

[h3]Rewards[/h3]

Personal: Players that complete 10 or more deliveries, of any cargo, will gain a unique World of Trucks Achievement, a Matterhorn cabin item and 3 random country pennant drops, including a rare Switzerland pennant, as Steam inventory items for Euro Truck Simulator 2.

Community: When the community goal of achieving 20,000,000 tonnes of cargo to or from Switzerland is met and if the player has also achieved their personal goal, then they will receive a Saint Bernard plush as a Steam inventory item for their cabin.

The event will be concluded on Sunday the 14th of July at 23:59 UTC.

We hope you enjoy our reworked Switzerland and all that it has to offer, and we look forward to seeing all your photos from your journey's during the event. Please share them using the hashtag #TradeConnectionsSwitzerland on our Facebook, X (formerly Twitter), and Instagram profiles and we will share our favourite ones (we may even feature some of them in a future blog post!).

https://store.steampowered.com/app/227300/Euro_Truck_Simulator_2/

SCS On The Road - Tirsan SCS Multi Ride Walk-Around


In this episode of the SCS On The Road series, we take an in-depth look at one of Tirsan’s flagship products, the SCS Multi Ride trailer! Today’s episode is hosted by our colleague SiSL, who had the privilege of interviewing Mert Erdoğmuş, the former Product Manager at Tirsan.


Tirsan, renowned for its groundbreaking solutions in the transportation sector, has consistently raised the bar in trailer design. The SCS Multi Ride trailer stands as a testament to their commitment to innovation and efficiency. You can also get this trailer in Euro Truck Simulator 2 by owning the Tirsan Trailer Pack DLC! A huge shout-out to Mert Erdoğmuş and our friends at Tirsan for their collaboration and support in bringing this episode to life.

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Stay tuned for more captivating journeys with SCS On The Road by following us on our social media (X/TwitterInstagram, FacebookYouTube)! Don't forget to follow our friends at Tirsan on their Facebook and Instragram. Until next time, keep on truckin'.

https://store.steampowered.com/app/2569750/Euro_Truck_Simulator_2__TIRSAN_Trailer_Pack/

Nordic Horizons - Meet the Team

With the development of the Nordic Horizons DLC in full swing, we would like to take the opportunity to introduce you to the hardworking team involved in the creation of this upcoming DLC for Euro Truck Simulator 2.


We hope you enjoy reading each of their messages, all of which have been written just for you, #BestCommunityEver!

Dominik - Producer

"My journey with SCS games started long before I joined the company. I worked on map mods for 18 WoS: Haulin' and Euro Truck Simulator 1. After high school, I was deciding if I wanted to try to start a career in game development with SCS and I’m glad I did! My first tasks were on DLC Italia and it was a pleasure to learn from more experienced colleagues. My current role is as a producer, so my responsibility is to deliver the DLC with the highest quality possible, but also as quickly as possible. That’s not an easy task, if you consider how big an area we are trying to cover. We have a great team of talented developers, so I’m confident that we won’t disappoint you. I can’t wait to see your reactions and reviews after the release."

Petr - Map DLC Lead

"Hi. My name is Peter and I recently celebrated my 5 year anniversary at SCS Software! I started as a junior map designer, helping to complete the Road to the Black Sea DLC. Then I worked my way up and was presented with the opportunity to be one of two leads for this huge new project, the Nordic Horizons DLC. My biggest enjoyment comes from communicating with my super talented team and with other departments to solve various issues and challenges. We hope to create beautiful and vast sceneries that the northern countries have to offer but also provide fun driving challenges for players all around the world."

Ivo - Map DLC Lead

"When I became part of the SCS Map team back in 2018, it was a dream come true for me. As I rose through the ranks and as the giant scope of the Nordic Horizons project became apparent, the opportunity presented itself for me to become one of the leads on the project, which I gladly took. This allowed me to be with the project from the preproduction phase, visiting the northernmost parts of Europe in-person, helping to shape it and balancing our urges to include every charming piece of landscape (which are innumerable) within our scale, consistency and production limitations. Our wonderful team is doing its best to capture the stunning beauty and vastness of the region. From the deep forests to the magnificent fjords, we aim to give our players the feeling of driving long distances through sparsely populated areas and thus adding a different spin to their virtual trucking experience. Mark my words: It's gonna be huge!"

Andrea - Map Designer

"I joined SCS in 2022 and since then I have gained a lot of skills, which are further enhanced with each new task. So far, I've been working mostly on Finland and after exploring reference images for my tasks, I want to visit this country in real life. Especially Lapland, where I had a lot of fun creating its beautiful landscapes, which I hope players will like. I'm so glad I can be a part of this team, knowing this DLC will be epic while admiring the creations of my talented colleagues."

Ashley - Map Designer

"At the end of 2022, I moved from my home city and joined SCS, which was one of the best decisions of my life. Back then, I was stuck in a difficult place in life and SCS gave me a chance to lift myself back up. I have always loved video games and to be able to work on one is a dream come true. All my colleagues are really cool and talented people who I enjoy working with. My job as a map designer is to create scaled-down parts of the world for a player to explore. I always try my best to make every area fun to drive through, and the environment exciting to see. So far I mostly worked on Finland which I find to be very beautiful. I wish I could write more about everything I have worked on so far, but unfortunately, that is going to have to stay a secret for now. I am looking forward to seeing everyone's reactions to the DLC when it's finished since I know how much passion everyone is putting into making it."

Michael - Map Designer

"I was a player and big fan of ETS2 long before I joined SCS Software. Now, being here for almost a year and a half, I can really say that this is a dream come true. I’ve been part of the Nordic Horizons DLC since the early beginning and the countries I work on are Sweden and Norway. One of my many tasks in Sweden is to build the city Kiruna, which is known for its iron ore mine and also for the fact that parts of the city are being moved east, because the city is overmined and is slowly sinking to the ground. It’s challenging city, but I’m sure players will love it. This DLC is so far turning out great, I can't wait until we show you more!"

Adam - Map Designer

"I never thought I would be working on games, but here I am, four years later. Previously I worked in a sweet shop serving coffee, so this is an interesting change. I am currently working on some of the road network in Sweden, I hope I will do them justice, as the scenery is gorgeous. I also spent a few weeks learning the creation of Special Transport routes last year, so I’m looking forward to working on them for Nordic Horizons DLC too."

Lucie - Map Designer

"I wanted to work on games long before I finished my education and while I haven't played many games in the simulator genre, I am incredibly happy to be a part of the SCS map designer team. After assisting with the finalization of the West Balkans DLC, namely in the south of Podgorica and north of Banja Luka, I am excited to be able to work mostly on the countries of Sweden and Norway. The infinite views over valleys and fjords are challenging in a good way and the serpentine roads of mountains are a joy to create. I am really excited to share our work with our players and I hope we'll do these countries justice."

We hope you enjoyed meeting the team members behind the Nordic Horizons DLC, who are working very hard to deliver a great map expansion. We can't wait to share more of their ongoing work with you in the future. If you are excited about this upcoming DLC, be sure to add it your Steam Wishlist! Until next time, keep on truckin'.

https://store.steampowered.com/app/2780810/Euro_Truck_Simulator_2__Nordic_Horizons/