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Euro Truck Simulator 2 News

Trucks World Cup 2020 - Start

It's time to officially start the Truck World Cup 2020 in collaboration with Renault Trucks! After receiving more than 3100 entries to the competition inbox, select members from the SCS Software and Renault Trucks teams took on the daunting task of picking 32 entries to proceed into the next round.



This was by no means an easy task, as we sorted through thousands of different variations of Renault Trucks in accessorized with different custom paint jobs, modifications, and much more. We were overwhelmed by the staggering amount customizations made possible by talented modders from around the world.

So, who are the 32 participants, and what happens next? You can check the competition board, on which all these lucky players are already sorted into groups. Can you see your name/nickname there? Congratulations if you do! Want to see what screenshots were selected? Check out the video posted on our Instagram profile, Renault Trucks Instagram profile, or the dedicated Facebook page!



Every single participant will have to match against everyone in his base group, then two best of each group moves into 1/8 final rounds, from where winners move to 1/4 final rounds, then again winners gets to 1/2 final rounds and then, the grand final match between the two most successful participants will take place.

When these matches are going to happen? When you should be ready to vote for your favorite, or for yourself? See the full schedules of base groups matches below! Each of the dates listed below, starting at 13.00 CEST time, the voting will start! Or simply keep an eye on our and Renault Trucks' social media channels as everything will be posted there!



Starting tomorrow (Friday the 1st of May, 13:00 CEST, SCS Software Instagram profile) it is up to YOU to vote for your favorite Renault Truck as they go head to head a series of voting rounds hosted on our Instagram and Renault Trucks Instagram, in Instastories section. With an amazing array of prizes to be won (see the previous blog post if you've missed it), be sure to help your fellow trucking friends by voting on each round!

Trucks World Cup 2020

After our successful #TruckAtHome event, we have been thinking about how we can bring even more fun and entertainment for our #BestCommunityEver, while we are still confined to our homes.



Together with Renault Trucks, we have come up with a contest for fans of Euro Truck Simulator 2 and the iconic Renault Trucks vehicles that are featured! Introducing the Trucks World Cup 2020, a screenshot-voting competition with amazing rewards kindly provided by our friends over at Intel, Thrustmaster, HyperX, and Tobii. What's it all about you ask? Well, let us explain how it all works.

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If you want to participate, please follow these steps and rules:

  1. Hop in and decorate/tune/paint your favorite Renault Trucks vehicle in ETS2
  2. Take a few screenshots according to the simple rules displayed on the banners below. We need at least one screenshot of your truck taken in a three-quarter face and another full frontal.
  3. If you want, you can also record a short video footage. Be as creative as you want. Screenshots are mandatory, videos are optional
  4. All MODS are allowed
  5. Write us something about yourself, i.e. your nickname, social media profiles (if you have any), how long have you been playing ETS2, what do you like the most about the Renault truck you chose for your screenshots, etc.
  6. Send the above to this email address. (trucksworldcup2020[at sign]gmail.com) You can do so from now until the 26th of April, 2020, 23:59 CEST time
  7. Your entry may then be picked as an entrant into the competition. The list of chosen entries will be announced on the 30th of April, 2020
  8. Keep an eye (or two) on our and Renault Trucks' social media profiles, as more info will be posted there. You can also follow and watch this special Facebook Page


Then, the second phase will start from the 1st of May and will last until the 30th of May 2020. Together with our friends from Renault Trucks, we will create voting matches to decide on who has the best looking Renault truck in ETS2, and you will be our judges!

Each match will take place on the SCS Software or Renault Trucks Instagram profile; more specifically on the Instastories section, where you will be able to vote on the images posted. 

The rest is easy enough and totally up to you, our #BestCommunityEver. Whichever entry that gets the most votes, proceeds further through the competition and moves closer to the ultimate final reward. But don't worry if your entry doesn't make it all the way; there will be some cool gifts from the pool of rewards such as free Steam keys to our games, DLCs, items from SCS' or Renault Trucks' merchandise stores, or even cooler items such as an Intel i7-7700k CPU, HyperX Alpha Cloud S Headphones, Thrustmaster T150 Pro Steering Wheel, Thrustmaster eSwap Pro Controller or Tobii Eye Tracker 4C devices. The ultimate final prize is still a mystery, but we plan to do something really cool for the winner!



Given the unfortunate COVID-19 situation, the shipping of physical gifts may be delayed, but fret not, we will do our best to the prizes to you as quickly as possible! 

Are you up for this competition? Can we count on seeing your mighty beast in the pool of participants? We're sure we can!

Don't forget to frequently watch our (Instagram, Twitter, Facebook Page) and Renault Trucks' (Instagram, Twitter, Facebook Page) social media profiles as new info will be regularly posted there.

Ports of Iberia

With nearly 5,000km of coastline, Sea Ports in the Iberian Peninsula play an incredibly important role within the economy. Shipping, fishing and ocean tourism are some of the peninsulas' largest industries, and as a result, Iberia is home over 65 ports that serve ships traveling across the Mediterranean Sea and the North Atlantic Ocean.



In our upcoming Iberia map expansion for Euro Truck Simulator 2, you will find many of these larger and smaller ports across the coastline of the peninsula. More notable seaports will include Porto de Lisboa, which is the is the largest port in Portugal, located on the Tejo (Tagus) River estuary it is both commercially and tourist-oriented when it comes to the types of ships that dock there.



Another major port will be the Valencia Port in Spain is the 5th busiest port in Europe which ships a range of materials, products, and food. Many of its main exports include timber, textiles, footwear, agriculture, foodstuffs, fuel products, motor vehicles, and machinery and much more. The port handles around a staggering 4.7 million containers per year and distributes goods to ports across Europe, the Mediterranean, and North Africa.



With the ever-increasing demand for more products and shipping, drivers will be sure to find no shortage of jobs when they are near a port. With hundreds of shipments coming and going every day, you'll be a part of connecting Iberia to the world when it comes to logistics.



Want to be alerted when Iberia sets sail on Steam? Be sure to add it to your Wishlist! Don't forget to also check out our other social media channels (Facebook, Twitter, and Instagram) for more exclusive content from today's blog!

https://store.steampowered.com/app/1209460/Euro_Truck_Simulator_2__Iberia/

#TruckAtHome Event Conclusion

The #TruckAtHome event has come to end, which has made way for the highly anticipated ETS2 1.37 Open Beta; nonetheless, we couldn't be more proud of our community. Players from around the world united in driving loads in Euro Truck Simulator 2 and American Truck Simulator to help spread this important message, to stay at home.



On March 30th we began the event, setting the rules very clear and simple with no goal to reach. Our aim? To get as many people involved, in any way they can, while remaining at home and to complete as many jobs as possible. Within the first 24 hours, you had already collectively driven 120 million kilometers and by the time we released our event progress blog, you had achieved 340 million kilometers.

These are not the only stats which impressed us though, this past weekend Euro Truck Simulator 2 continued to break its own player-count record and reached it's peak at 61,081 players! This really did prove the point that thousands of more players were indeed taking heed of our message to #TruckAtHome.



Many of you also took to our Social Media pages to share photos of how you were trucking at home with our paint-job modification, your supportive live streams, and videos that further help spread our message. In the end, truckers from around the world collectively drove an astounding 584,000,000kms! It's almost like going two times from Earth to Sun and back!



For each 20,000,000 milestone reached, we shared a mix of base game and map expansions Steam keys across our social media channels which resulted in us giving away over 1,200 keys! We also made donations to a variety of charities and projects which aid those working on the front line of fighting COVID-19. Over 400,000 CZK (15,000 EUR) was donated. Alongside those donations, our SCS on the road team made deliveries of essential items to many hospitals and key workers on several days.



Although the event may be over, we have made the commitment to continuing to promote this message to #TruckAtHome and to support the local community who help support those on the front line of fighting against COVID-19. We will continue to look at content shared with us using the hashtag (along with tagging our profiles, of course) and reward some of our home truckers with free Steam DLC keys.

The MODs containing #TruckAtHome paint jobs remain available in the Steam Workshop, so anyone can download and start using them and so joining the fleet of Home Truckers. Also, let us remind you that everyone who passed the personal goal requirements will get a nice in-game reward! This item is not ready yet, so you can imagine it as a gift coming your way for now. But we bet you'll like it!



Please continue to join us as we #TruckAtHome, as it is incredibly important to stay home to prevent further spread of the virus. We thank you for all your time, dedication and support, you truly are the #BestCommunityEver.

The ETS2 1.37 Open Beta is here!

We are excited to bring you the highly anticipated 1.37 Open Beta for Euro Truck Simulator 2, this update brings many new features, including a refresh of 4 French cities. Our community will play an important role during this open beta, as we invite you to actively give your feedback and report bugs through our official forums. So if you are ready to explore our latest work and lend a helping hand, please read below as we introduce to you the main features of this exciting new update.



Let's start with the first major feature, a new sound engine, which many may be already familiar with from the ATS 1.37 Open Beta (which you can find here). This is the first planned phase of bringing new and better sounds to our games. With the 1.37 update, we are radically redefining the way we mix vehicle and environment sounds, as we are switching from having two separate sound sets for the interior and exterior of your truck; to a new system which is based on a unified SFX set with various filters and effects applied on it during the final composition.

You can also expect new sounds for most of the AIs (including trains) and experience a true Doppler effect for the first time. Please note that any of these new sounds still might be subject to further changes according to your feedback.

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As a benefit from the new sound mixing approach, we are happy to bring you a highly anticipated feature, opening your truck windows! You can now enjoy the continuum of sound levels between a well-insulated cabin with windows closed and the roaring traffic coming from the outside when you roll the windows all the way down. Give it a try especially when you hit the rush hour on the road or at some big junction.



Back to the most important thing, your help! We are releasing this open beta today with sound modders in mind. The changes are radical from their point of view, as they will need to re-learn a lot of the techniques used. We appreciate our modding communities' passion and dedication and we expect modders to be able to raise the bar again as they become familiar with the new way to implement sounds into the game. We fully understand, that even while our engines' sound were recorded by using professional tools, there will always be some members of our #BestCommunityEver who like some of the sounds MODs better. And that's ok. Everyone has a slightly different taste, right?

We are eagerly looking forward to receiving your feedback and constructive criticism to be able to iterate where needed. Because our programmers and SFX guys have already invested a huge amount of time into this feature, we understand there is still a lot of work ahead of us. If you want to read more and help us with this task, please visit the dedicated modding wiki at this link. More info will be added there with the progress.



Another addition you might have heard about is the "walk-around feature." Our game world is generally not designed for exploration on foot, but we figure that fans of trucks may welcome a new closer perspective to view their favorite machines and appreciate how impressive they look. Getting up close may also be of use when you need to tune up your rig and match the color of your rims with the cabin's paint just right. So here we are with a little bonus feature of 1.37, an alternate way to control the camera in the game's service and vehicle browser. We had to redesign the "garage" scene a little to make more space and way for the cameras, hopefully, you will appreciate it.



Hungry for more? Then get ready for some food tanks! And we mean literally food tanks because, with this update, a new type of trailer comes available to buy. These beauties were highly demanded for some time and so we're glad and proud we can bring them for you, our #BestCommunityEver!



We are also excited to bring to you a rework of 4 French cities in 1.37. As you might remember from our previous blog, the cities of Metz, Reims, Strassbourg, and Dijon will receive a fresh lick of paint with a rehaul of its roads which have been given a new look. You will also notice that many of the older vegetation models have been replaced with newer models, along with some of the terrain materials which have been updated. But that's not all, you will also find that some of the traffic signs have been switched with newer assets to accurately represent the area, along with one of the road intersections which has had its layout reworked. 


We're happy to announce the upcoming arrival of the official support for ASUS Aura Ready in Euro Truck Simulator 2. Products supported include ASUS keyboards, mice, RGB mousemats and more. Now you can truck in style with your ASUS RGB setup! Adds a little bit extra to the immersion, doesn't it?



Changelog: MAP
  • 4 French cities reskinned (See here for more details) 
VEHICLES
  • Food tank trailer (ownable)
  • Food tank (ownable) for Schwarzmüller DLC
FEATURES
  • FMOD implementation with all existing sounds and few improvements
  • Openable windows on all trucks (featuring FMOD)
  • AI movement and sound behavior improved (featuring FMOD)
  • Walking camera in truck or trailer configuration screen (plus new garage scene)
  • Added technical inspection of vehicles on mandatory weigh stations (illegal trailer, damaged vehicle).
  • Added progressive speeding fines.
  • Updated hi-res loading screen pictures
  • Colour feedback support for ASUS ROG Strix (ASUS Aura Ready)
TOBII EYE TRACKING
  • Eye-tracking pause key function fixed
  • Automatic eye-tracking pause while the game is paused/in UI
  • Settings hotkey visibility in UI
MOD
  • Ingame sounds completely reimplemented for FMOD
  • Engine power range data (instead of boost value)
  • Exhaust gas temp gauge animation
  • AI data tweak (engine power instead of torque and gearbox, vehicle_mass override for trailers)  


So enjoy all the new additions, but please remember: It's only an open beta, not a stable public version - so you may encounter bugs, instability, kinks or crashes. It's completely okay if you want to wait for the final release. But if you're interested in helping us to move there faster, we'll appreciate all of your feedback on our forum and your bug reports in this section.
    Please check our modding wiki to get details pertaining to mods for the game.
      If you wish to participate in the open beta, you can find this version in the public_beta branch on Steam. The way to access it is as follows: Steam client → LIBRARY → right-click on Euro Truck Simulator 2 → Properties → Betas tab → public_beta → 1.37 public beta. No password required.