UPDATE: Lots of bug fixes!
Today's update fixes lots of bugs!
There are a lot of simulation changes in this update! If you see anything that looks like we broke something, please send me an email ([email protected]) so that we can investigate.
- Fixed a typo in the first cutscene of chapter 2 ("パーフェイ").
- Fixed some visual bugs where products would sometimes reappear after cutting.
- Fixed a visual bug where the debris for flip-cut products would sometimes appear in the wrong place.
- Fixed a simulation bug where products being flipped would sometimes incorrectly collide with products in their bounds.
- Fixed a simulation bug where products that were pushed next to each other would sometimes incorrectly collide.
- Fixed a simulation bug where products grabbed by a sliding arm would sometimes be dropped when cut.
- Improved performance, sometimes massively, when running the simulation in reverse.
There are a lot of simulation changes in this update! If you see anything that looks like we broke something, please send me an email ([email protected]) so that we can investigate.