[p]Added hit markers (visual feedback when damaging an enemy).[/p]
[p]Added weapon recoil. Hits now slightly stagger monsters.[/p]
[p]Reworked all traps: increased damage and reduced cooldown for smoother gameplay. Some traps now also apply additional effects.[/p]
[p]Increased player movement speed.[/p]
[p]Increased volume of hit sounds.[/p]
[p]Monsters now react more frequently to being hit.[/p][p][/p][p][/p][h3]Join the discussion about this update in our community! Share your feedback, leave comments, and suggest ideas.[/h3]