HALLOWAR UPDATE: NEW MELEE WEAPON 50% OFF ON UNIFORMS!

SOLDIERS!
Halloween is right around the corner and it is time to Trick or Bludgeon! In update 1.16.1 we celebrate Halloween by introducing a new melee weapon to the Heroes & Generals arsenal! NEW MELEE WEAPON FOR EACH FACTION
Each faction will get a new Melee weapon. A Baseball bat for the Americans and Germans while the Soviets will get a Lapta bat!
Assert dominance and show your enemy you don’t need bullets to be the boss.
A Unique Halloween Skin will also be available for each of new bats, but for a Limited Time Only!*

UNIFORMS & HELMET SALE – 50% OFF
In further celebration of Halloween, our players will find that Uniforms & Helmets are 50% OFF with Gold! Stand out from the crowd and get yourself some new Costumes for a bloody good deal!BUG FIXES
We have been working hard on crushing bugs to improve the game for our players. Here is a snippet of some of the bugs, for a full list please go to the bottom of the post.New Infantry Scopes had a slight offset value related to the reticle, it has now been fixed.
Adjusted starting scopes for newly purchased US and Soviet recon Soldiers. All Recon Soldiers starts with a Rank 7 scope now. People who are missing a Rank 7 scope can expect it to appear within next week.
We have deployed several UI fixes for the action game. The ingame map grid was offset when zoomed in/out, newly added lines would overlap with control point names and soldier type drop down menu appearing empty sometimes was all fixed.
We have also fixed several Flash Client bugs related to missing titles, localization and store bundles.
BETTER CONTEXT FOR WAR BATTLES
With update 1.16.1 players will now be notified about Incoming Assault Teams before and during the battle. The flow of how assault teams arrive at the start of the battle has been made more snappy and faster.Your faction’s resource overview are moved from the scoreboard to the top of the screen and will count down every time a resource has been used. You can now also see resources located at access points and spawn areas by hovering over them.
Generals who own incoming Assault Teams will have their names broadcasted along the details of their incoming troops.
Create your own legacy as a General and let the players know that you were the one to supply the resources to push back the enemy!
GET YOUR COSTUMES ON, HIT A HOME RUN AND ACHIEVE NOTORIETY AMONG YOUR FELLOW SOLDIERS!
Enjoy!
RETO MOTO
* Skin, Uniform and Helmet Sale ends November 4th 2019 @ 10:00AM CET
CHANGELOG
NEW MELEE WEAPONS
- Added US Baseball Bat
- Added GE Baseball Bat
- Added SU Lapta Bat
- Added a Limited Time Halloween skin for each bat
- Added Unlocks for new Baseball Bats to Close Combat ribbon level 8
- Messages players has to press something to remove are all moved lower out of central view
- Capture messages are only shown as a notification if they are objectives or you are in the capture zone. All capture events are shown in the team chat
- Fixed a UI issue where the spawn screen had inconsistent display of control points and objectives
- Fixed a UI issue where newly added lines behind access points would overlap with control point name
- Fixed a UI issue where the grid on the ingame map was offset
- Fixed a UI issue where character type drop down would appear empty under rare circumstances
- Fixed a Flash Client bug where ribbon progressions were shown wrong in store bundles
- Fixed a Flash Client bug where titles were missing on War Update and Friends List
- Fixed an error preventing some players from downloading files
- Fixed an issue with Scope reticles having a height offset.
- Adjusted starting scopes for newly purchased US and Soviet recon Soldiers. All Recon Soldiers starts with a Rank 7 scope now. People who are missing a Rank 7 scope can expect it to appear within this week.
- Fix for wrong scopes coming with newly purchased US and Soviet recon soldiers
- Changed the flow of how assault teams arrive at the start of the battle
- Added war event log and notifications (When assault teams arrive and when access lines are opened)
- When assault teams arrive, the resources that they contributed with, count up on the resource overview
- When deploying, the resources you used are shown and count down
- Options to hide/show all resource notifications was added to the settings menu
- In the deploy menu when hovering over capturepoints will show the resources located at that accesspoint, hovering over spawnareas will show the resources in the pool you are about to draw from”
- Fixed several localization files