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CHANGELOG 1.18 – UI AND ANTI-AIR OVERHAUL


[h2]Changelog[/h2]
[h3]UPDATED MAR. 31 2020[/h3]
[h2]Update 1.18 - UI and Anti-Air Overhaul[/h2]
    Anti-Air Changes
    • Added new sights for Anti-Air guns - Right click to zoom!
    • Tweaked AA gun damage
    • Lowered max pitch angles on US and GE AA guns
    User Interface Changes
    • Victory progress HUD widget redesigned for all game modes.
    • Victory progress HUD: Removed objective points redundancy.
    • Victory progress HUD: Now shows the capture progress and which faction is capturing.
    • Victory progress HUD: Now shows the actual countdown for Assault.
    Vehicle Changes
    • Increased vehicle weight for better handling and vehicles should flip less frequently
    Town Map Changes
    • Removed roof capture from church on Town Map
    • Reduced the capturezone of C4 on Town Map
    • Added new props on Town Map
    Colmar Hamlet Changes
    • Added fords to the river on Colmar Hamlet
    • Smoothed Terrain on riverbanks on Colmar Hamlet
    Mountain Town Changes
    • Fixed several floating props on Mountain Town
    Airfield Map Changes
    • Added extra AT-weapons to all objectives on Airfield Map
    • Made it possible to cross the river again in the outskirts of Airfield Map
    • Fixed floating haystacks on Airfield Map
    • Fixed overlapping textures on windows on Airfield Map
    • Fixed several LODs on Airfield Map
    Krepost Changes
    • Fixed a small gap on the tall windows on Krepost
    • Fixed pipe endings being transparent on Krepost
    Other Map Changes
    • Added PBR and overhauls to the terrain materials for Depot, Sawmill, Airfield, Tank Factory and Mountain Town
    Other Changes
    • New Unique “Lucky” Skins for all Trucks
    • New hatch animations for hull gunner on M4A1 and Panzer IV

[h3]Click here to go back to the Update 1.18 Announcement[/h3]