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  3. CHANGELOG 1.2 – Flames of War

CHANGELOG 1.2 – Flames of War

  • Added 3 new Flamethrower Weapons, 1 for each faction
    • Flamethrowers "shoot" using ignition cartridges which acts as ammo. Each cartridge can fire for a few seconds
    • Flamethrowers do not deal damage to vehicles
    • Flamethrowers do not damage teammates
    • Flamethrowers cost 8 Equipment Points
    • Flamethrowers will set the wearer on fire if fired too close to the user
  • New Paint Jobs
    • 1/4ton Truck
      • Lustreless Olive Drab
      • Gloss Olive Drab Enamel
    • Kübelwagen
      • Red Oxide Primer
      • Grey & Brown Camo
    • GAZ-67
      • Light Green 4BO
      • Unpainted Metal
    • Added and adjusted paint job unlocks for 1/4ton Truck and Gaz-67
  • Weather Changes
      • Weather presets tweaked for improved visibility
      • Fog distance decreased
      • Fog color tweaked
    • Night Time Tweaks
      • Shadow intensity decreased
      • Lighting decreased
      • Tracer bullet intensity increased at night
    • Overcast Day Time Tweaks
      • Shadow intensity decreased
      • Smoke particles less visible
  • Ribbon Adjustments
    • US
      • M1 Bazooka moved to Infantry Assault 4
      • M9 Bazooka moved to Tank Destruction 5
      • CAPTURED PTRD moved to Tank Destruction 5
    • GE
      • Granatebüchse 39 moved to Infantry Assault 4
      • Panzerbüchse moved to Tank Destruction 5
      • H3 Magnetic moved to Tank Destruction 7
    • SU
      • CAPTURED M1 Bazooka moved to Infantry Assault 4
      • PTRD moved to Tank Destruction 5
  • Weapon Tweaks
    • General Changes
      • Weapon modification effects reduced by between 20% and 50% across the board
    • Rifle Changes
      • Close range damage increased on semi-automatic rifles by ≈10%
      • Decreased amount of spare ammunition for M1 Carbine and M1A1 Carbine
      • Bolt cycle time reduced by 20% on bolt action rifles
      • Bolt Action Rifle ROF increased
      • Rate of fire increased by 15% on SVT-40, M1 Garand and G43.
      • Russian rifle ammunition range-far increased (Also affects AVS)
      • M1 Carbine and M1A1 Carbine recoil reduced
    • Assault Rifle Changes
      • Rate of fire increased STG-44 from 476 to 500
      • Damage increased on M2 carbine (near and far range)
      • Reload time increased for M2 Carbine
      • Reload time decreased for AVS-36
    • Light Machine-gun changes
      • Rate of fire increased MG42 from 850 to 1000
      • Increased belt size to 100 rounds for MG42 and M1919A6
      • Decreased amount of spare ammunition for MG42, M1919A6
      • Reload time increased for M1919A6 and MG42
      • Decreased Equipment Points for MG13, M1918A2 BAR and DP-28
      • Accuracy, recoil, and sway tweaks for: MG42, MG34, M1941 Johnson, M1918A2 BAR, DT-29 and DP-28 (Others weapons might have received minor adjustments, mostly the assault rifles)
      • M1918A2 BAR reloadtime from 3.8 to 3.5
      • Johnson reloadtime from 4 to 3.5
      • MG-13 reloadtime from 3.8 to 3.6
      • MG34 reloadtime from 5.9 to 5.7
    • Submachinegun Changes
      • RangeFar reduced for SMGs by 20%.
      • RangeNear reduced for SMG’s by 40% (except PPD and PPSH)
      • Rangenear reduced for PPD and PPSH by 70%
      • Close range damage increased on SMG’s by about 20% (except PPD and PPSH)
      • Rate of fire increased on PPD from 450 to 650
      • Rate of fire increased on PPSh from 650 to 800
      • Bullet speed increased on certain SMGs.
    • Anti-Tank Weapon Changes
      • GranatBüchse bipod enabled
      • GranatBüchse projectile speed increased
      • Ampulomet projectile speed increased
      • GranatBüchse reload decreased from 5.4 to 4.4
      • PTRD reload decreased from 4.8 to 4.3
      • PanzerBüchse reload decreased from 4.8 to 4.3
    • Explosives Changes
      • Damage reduced on PMK-40 mine to no longer one-hit kill
      • Reduce ammo price of PMK-40 by 25%
      • Added 1.3 second delay to handgrenades
      • Amount of spare hand grenades reduced to 3
    • Animation Changes
      • New Belt structure for MG42
      • New Belt-Animation for MG42
      • Reworked MG42 Reload animation
      • Ejecting casing is now part of the animation, Gun is now ejecting belt links
      • New Belt structure for M1919
      • New Belt-Animation for M1919
      • Reworked M1919 Reload animation.
      • Link ejection for M1919
      • Ammunition Link ejection set up on MG34 and Maxim-Tokarev
      • Reload animations for all grenades
      • Reanimated PanzerWurfMine
      • Protective case added to No 74 Sticky Bomb Reload
    • Other
      • Pistol ROF increased by 20%.
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