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  3. Developer Blog: 3rd November 2022

Developer Blog: 3rd November 2022



[h3]Soldiers![/h3]
The Mid-season Release is out and we are making our way to the end of season 2. This means Season 3 is on the horizon! Check out this Developer Blog to find out what we are working on and what to expect for Season number 3.

[h3]Developer Blogs[/h3]
In the developer blogs we share all the tasks that we have completed in the past few weeks, which features are currently being tested, are still being worked on and of course all the bugs that we have squashed! We will end each developer blog with a short look at what we will be working on in the upcoming weeks.

We will not always be able to share all the details of our work. Some items are too far in the future to talk about already. Certain tasks contain internal information that we just cannot share. Every once in a while, we might be working on something we want to surprise you with! We will do our very best to be as transparent as we can be!

Be advised that not every feature that we have completed will be deployed in the upcoming release. Some features are part of larger updates that will be released further into the future.

[h2]Completed Cycle[/h2]
[h3]Done*:[/h3]
  • Deployed a hotfix to solve an issue where squads were unable to join war missions
  • Renamed active Reto. accounts to [admin]
Note: Features that are Done are often part of larger updates planned on specific dates and may not be immediately available.
[h3]In Testing*:[/h3]
  • Adding sale countdown timer in the client
[h3]Bug fixes:[/h3]
  • Fixed an issue on the Sawmill map, where dirt at O3 would disappear on longer ranges
  • Fixed an issue on the Sawmill map, there was a gap in the terrain at the O3 sandbags
  • Fixed an issue on the Sawmill map, the panzerfaust crate was floating slightly above the ground at O3
  • Fixed an issue on the Factory map, players could get stuck between crates at A2
  • Fixed an issue on the Airfield map, weapons could fall through the terrain when standing on specific boxes
  • Fixed an issue on the Mountain Town map, there were small gaps in the terrain on the sides of the side-walk near O2
  • Fixed a visual issue with the Curtiss O-52 Owl, the machinegun was not mounted on the plane
Note: Bugs that have been fixed are often part of larger updates planned on specific dates and may not be immediately available.[h2]New Cycle[/h2][h3]In Progress:[/h3]
  • Battle Pass S3 rewards
  • Improving ‘Supplies Received’ pop-up for better visuals and improved functionality
  • Ability to reactivate/purchase previous Battle Passes
  • Addition of Chat Moderators
[h3]Planned:[/h3]
  • Change capital cities for the upcoming season
  • Change several battlefield types on the war map (more airfields)
  • Add two small scripted events in the First encounter missions for a more interesting experience