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Action! - Gameplay Recording and Streaming News

Action! 4.17.0 with OriSound™ function is now available!



Dear users,

In version 4.17.0 we are introducing OriSound™, a long-awaited feature that allows to record audio exclusively from selected games and applications!

This feature has been requested by hundreds of users that needed to use second PC or specialized headphones to split main audio track and voice chat sound.

These times are over. You no longer need to waste your money on additional hardware.

You can select your favorite voice chat application (like Discord) and record it into separate audio track that will not be mixed with main game audio track!

Additionally the sound you record will never be modified by sound card post-processing so you always get original volume, pitch and tone.

It will also not get disturbed by random system "blips" comming from popup windows etc.

HOW TO USE ORISOUND™:
1. Use "Selected application" from audio device list (either primary, secondary or aux device).



2. A window will appear showing currently detected sound sources in the system (from system audio mixer).



3. If the application you want record sound from is not running or is not visible on the list you can use the '+' button to select its exe file (you need to manually find its location first).



NOTES: This feature might not work for anti-cheat protected games and some games with spatial audio like Dolby Atmos. This will be added soon in version 4.18.0.

Other changes in version 4.17.0:
  • Fixed CS:GO with Nvidia SLI enabled
  • Support for duplicated monitors has been fixed
  • Improved downmix of multi-channel audio to stereo
  • Fixed HDR10 recording on AMD GPUs with latest AMD drivers installed
  • Added fullscreen mode to JPEG XL viewer
  • Stability fixes

We are also working hard on Action 5 and Action 4.18.0 that will add support for Kernel Proxy Audio recording and integration of Vulkan layer with Action core libraries that will fix Action Vulkan layer interoperability with anti-cheat protected games.

What's new in Action! 4.16.1?

  • - Important fixes for multi-GPU mobile devices
  • - Fixed video scaling problems in some situations
  • - Improved AMD Freesync and Nvidia G-Sync technology support

What's new in Action! 4.16.0?

  • - Fixed YouTube API credentials expiration after one hour
  • - New JPEG XL (JXL) HDR capture fully compliant with final ISO/IEC 18181 JPEG XL standard
  • - Time-Shift possible in Screen Mode (last option on Screen Mode ribbon)
  • - Improved Nvidia DSR and AMD VSR support
  • - New Nvidia SLI recording engine (up to 40% performance improvement in Direct3D 12)
  • - Added possibility to record Vulkan SLI using Window capture mode (desktop capture must be used from windows picker)
  • - Improved AVI recording performance
  • - Improved CS:GO support
  • - Stability fixes

HOTFIX for version 4.15.0

  • HOTFIX: Fixed HDR detection for old HDR games
  • HOTFIX: Fixed random Action! closing on Windows Insider builds

What's new in Action! 4.15.0?

  • - Added 32:9/21:9 to 21:9/16:9 real-time video cropping
  • - Added 360fps capture
  • - Improvements for latest Windows 10 Insider builds (HDR detection in windowed mode, display scaling etc.)
  • - Improved capture smoothness for various framerates
  • - HDR detection improvements
  • - Support for DirectX and Vulkan loaded at the same time (DirectX was not detected)
  • - Performance and stability improvements


For users with UltraWide displays (32:9 and 21:9) we have added a new Display Format option (located next to Video Size). This option is used both for recording and streaming. It will crop the video to the selected aspect ratio and prevent users from seeing black borders.