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Folklands News

Patch notes demo 0.2.6

Hey!

Just a small update to the demo today, with a few building entrance tweaks.

Changelog
  • Added an extra entrance tile to the fire station
  • Improved the way the entrance is highlighted when placing buildings

Patch notes demo 0.2.5

We've pushed another update to the demo, and this time with an exciting new feature:
A Mac OS build! This means the game now runs natively on all three major platforms: Windows, Mac and Linux!

In addition to this, the update contains some improvements to pathfinding and building road layouts!

Changelog
  • NEW: Mac OS build
  • Fixed an issue that caused folks to wander over buildings to get to roads
  • Fixed building road entrances from all directions
  • Improved the way road connections are shown

Patch notes demo 0.2.3

Thank you to everyone who helps us find and fix issues with the demo! If you're having problems running the game, please don't hesitate to reach out!

Changelog
  • Fixed an issue that caused the game to hang on "Loading images" for certain users
  • Fixed an issue that caused the game to hang on a blurred background screen if you didn't have a savefile present when launching the game
  • Fixed and issue that caused a two-minute delay when launching the game via steam on certain systems

Patch notes demo 0.2.1

We have released a small update to the demo, adding fixes for some known issues, and adding some logging functionality to help us track down bugs that are preventing players from launching the game.

If the game does not launch for you (or the game is stuck at the loading screen), please check the %AppData%/folklands/logs folder and forward any logs to [email protected]

Because of the changes introduced in this version, it is not compatible with existing save files.

Changelog
  • Added more prominent road tiles to all buildings
  • Added right-click-to-cancel building roads and buildings
  • Improved pathfinding for all folks except Gunther
  • Taught all folks new stacking techniques for wood and planks
  • Fixed an issue that could cause players to get stuck on the game loading screen
  • Fixed an issue that could prevent players from launching the game
  • Changed phaser dependency from 3.61-beta to 3.60 in an attempt to fix flickering issues for players on linux systems

Demo available now!

Today marks an important milestone with the official release of the Steam demo! If you've been wanting to try out the game, now is your chance.



Demo content

The demo lets you play through the tutorial and the first two tiers of the game. You can also save the game if you want to continue later! For extra dedicated players, there's also a preview of some of the content that will be available later, such as the mining and tool smith chains.



We will keep updating the demo as we work towards the early access release. Check it out and let us know what you think!