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Voxile News

Explore What's New in the Latest Voxile Update



Hey everyone!

We've just rolled out a fresh update packed with bug fixes, new content, world updates, and general improvements across the board.

[h3]Here’s what’s new:
[/h3]

[h2]🌍 World Updates & Quest Fixes:[/h2]
  • Willow Creek: Updated text and removed the hole players reported getting stuck in.
  • Heldonia: Fixed a bug that was blocking the Witch quest, and adjusted for the new Pizza recipe.
  • Zen Garden: Added backpack, made lettuce edible, added 'Toro of Renewal' (uncrafting NPC), and various dialog fixes.
  • Great Basin Temple: Added new side quests, ambient sounds, improved dialog, finished terrain, and some quest fixes.
  • McAbre: Fixed the Hamish spawn bug.
  • OozeMachina: Fourth dungeon and final boss fight now in-game
  • Arena Mode: Tweaked starting items and monsters.
  • Community Worlds: All six winning player-created worlds from the Create-a-World Competition are now playable in-game under the Community tab!
  • Lifton’s Rest: Small new world added to the lineup. Check out the timelapse preview of Lifton's Rest being built below!

[previewyoutube][/previewyoutube]
[h2]🔨 Crafting & Materials:[/h2]
  • Major material rework: Woods, ores, bricks, paper, and mechanical parts have been adjusted to support a better sense of progression ( Full breakdown → here).
  • New crafting recipes have been implemented for most weapons and tools in order to create a better sense of progression.
  • Default workbench recipes have been updated.
  • Added new crops: Rice, Wheat, Cactus and Hot Pepper plants!
  • New food recipes: Porc Sausage, Flatbread, Sashimi Rice Ball, Mushroom Rice Ball, and Egg Fried Rice.
  • Pizza recipe and effects updated.
  • New tile sets added: Gravel, Ooze, Snow, and Sand.

[h2]🎮 Gameplay & Systems:[/h2]
  • Small oozes move a bit slower now.
  • Fixed regen/drowning continuing while paused.
  • You can no longer sprint in water for now (too much stamina drain!).
  • Gloves can now lift a much wider range of objects—nearly anything in the world, as long as their power level is high enough. Object interaction is more flexible and system-driven as a result.
  • Added Vsync options: on / off / adaptive.
  • Corpses show up as ‘Corpse’ and not ‘Container’ on the map screen.

[h2]🎵 Audio & Visuals:[/h2]
  • Expanded ambient sound coverage in Old Wayland Ruins and Great Basin Temple.
  • Improved area-based music scripting in Old Wayland Ruins for smoother transitions and better ambiance.
  • Added new sound effects for Gloves.
  • Various rendering and performance optimizations, including:
  • Optimized highlighting large objects/groups.
  • No more lighting leaks from emissive sprites in LV cascades.

[h2]🛠️ Editor & Dev Tools:[/h2]
  • All winning player-created worlds from the Create-a-World Competition are now playable in-game under the 'Community' tab!
  • Added cheats to the developer menu for stuck players.
  • Various Editor updates:
    • → Monster stats and drops now editable in the Properties window.
    • → ‘Vo’ and ‘Brush’ loaders combined into a single ‘Object’ loader.
    • → Landscape generator now defaults to a 3x3 biome tileset.

[h2]👀 Sneak Peeks:[/h2]
We’ve also been hard at work on other features and changes that aren’t included in this build. For those not following along on social, here are a few of the recent previews we’ve posted:

We’re testing new object interaction mechanics: watch how things respond much more naturally!
[previewyoutube][/previewyoutube]

We're also experimenting with some new attack patterns with wind-up cues and sudden lunges! Also trying out side-dodges for both the player and skeleton. (You can preview some fresh SFX + music in the video here as well.)
[previewyoutube][/previewyoutube]

Keep an eye on our Twitter/X, BlueSky, and Discord for more in-progress early looks from the dev team.

[h2]We Couldn't Be Here Without Your Support[/h2]
Thanks as always for playing, testing, building in the Editor, and sharing feedback with us. Being in Early Access means we get to build this game with the community, and your input has a real impact on how Voxile evolves and what the team prioritizes.

Our Discord is the best place to report bugs, discuss features, or connect with other players and builders. We’re active there, regularly reviewing feedback, answering questions, and sharing sneak peeks of what’s coming next. Swing on by and say hi!

In the meantime, more content and fixes are on the way. Try out the new build, and let us know what you think of the latest additions!

– The VoxRay Games Team

New Game Update & Create-A-World Competition Winners



We're excited to announce the winners of our first-ever Create-A-World Competition Winners:

Built entirely with the Voxile Editor, these levels showcase the impressively creative chops of our community, and also exemplify the limitless possibilities of how our tool can be used by players.

All six winning worlds are available in Voxile to play now with today's update!

[h3]🥇 1st Place ($2,500): "Isle of the Dragon" by Jeko[/h3]

[h3]🥈 2nd Place ($1,500): "Zombie Apocalypse" by Super Antonio[/h3]

[h3]🥉 3rd Place ($750): "Strange Rebirth" by laki29[/h3]

[h3]🏅 4th Place (Steam Deck): "The Garden" by DanHues[/h3]

[h3]🏅 5th Place (Steam Deck): "Sharp Light" by Denislav[/h3]

[h3]🏅 6th Place (Steam Deck): Unnamed by Rat Queen[/h3]


[h2]Feeling Inspired?[/h2]

Everything in this update was made using the same tools available to you in the Voxile Editor. If you haven’t tried it yet, now’s a great time to jump in and start creating your own playable world or even playing around editing existing worlds. Check out our tutorial wiki if you run into any issues with the tool.



[h2]Thank You for Your Support![/h2]

We’ve loved seeing everyone's feedback and ideas for the game so far! If you aren’t already in our Discord server, it’s a great opportunity to connect with the devs, ask us questions, and tell us what you think to help make Voxile the best it can be.

If you've been enjoying the game, leaving a review on Steam also helps us reach more players who might love it too. Even a short review goes a long way in supporting Voxile’s growth!

Please toss us a follow us across social media:

Thank you again to everyone who bought the game, backed us on Kickstarter, or wishlisted the game. We're so excited to to continue this journey with you all.

See you in Voxile,

— The VoxRay Games Team

Voxile Enters Early Access

The wait is over… Voxile is LIVE!


After being one of the most Wishlisted games during Steam Next Fest last year, a successful Kickstarter campaign, and years of dedicated development, Voxile is ready for everyone to jump in and explore its adventure-packed worlds.

Head to Voxile's Steam page to play now.

[h2]Discover Voxile[/h2]
Voxile is a ray-traced voxel FPS RPG survival game where you can explore fully destructible, handcrafted islands or build your own. Each island offers unique mechanics, stories, and secrets - whether it's crafting items, constructing new structures, or engaging in explosive combat. Some islands focus on leveling up and acquiring powerful gear, while others present peaceful environments with intricate puzzles.

[h3]Key Features:[/h3]
  • Exciting Voxel Worlds – Handcrafted islands with their own mechanics, stories, and secrets.
  • FPS Combat – Explosive first-person combat using a range of weapons.
  • Creative Survival – Gather resources, explore, and craft what you need to thrive and survive
  • Stunning Ray-Traced Graphics – Ray-traced voxel art developed with a custom-built engine.
  • Voxel Destruction & Creation – Modify terrain, destroy obstacles, and interact with a living voxel environment.
  • A Robust World Editor – Players can design unique levels completely from scratch and share with others.


[h2]Join the Community[/h2]
Bringing Voxile to Early Access is a major milestone for us, but the real adventure starts now! We're committed to evolving Voxile based on your feedback and have several community-focused initiatives planned:
  • Developer Q&As: Get insights and questions answered directly from the team.
  • Evolving Together: Your input will guide upcoming content and improvements.
  • Community Challenges: Participate in events that test your skills and creativity.

[h2]Let Us Know What You Think[/h2]
Help support the growth of Voxile by making sure your feedback makes it to the team! Leave a review on the Steam page to boost our game's visibility, or head over to our Discord to share your feedback with the devs directly so we can ensure the game is always improving.

We’re beyond excited for players to jump in and shape Voxile in the years to come - see you in Voxile!

— The VoxRay Games Team

Voxile Kickstarter - Less Than 24 Hours Left

[h3]Voxile has under 24 hours left for its Kickstarter campaign![/h3]

Great news: Voxile is now 100% funded, thanks to an incredible early community. We're here because of you and we're beyond grateful for your support.

[h3]Don't forget: you can still become a backer until the Kickstarter ends to obtain Voxile for a discounted pre-order price and help us reach stretch rewards!
[/h3]


[h3]Try Out Voxile Today[/h3]

The demo is also still ongoing and we'd love for you to check it out if you haven't yet! There's a whole world for you to explore and the custom editor for those feeling inspired to make a bespoke island for you and your friends to play. You can find the demo and also and wishlist here on our main page:

https://store.steampowered.com/app/2283580/Voxile/

[h3]Create-A-World Competition[/h3]

Want to put your world creating skills to the test? We're running a competition using Voxile's world editor to see who can build the most creative island:
  • Win up to $2,500 as a cash prize or snag a Steam Deck if you are a runner up
  • You have until February 20th to submit your world
  • Join our Discord for rules and more details on the competition
With the editor, you can design everything: from the way the island is shaped, to where the buildings and trees are placed, to what hordes of enemies the player will encounter - all of it is in your control! You can design your own NPCs, write your own quests, and place your own items for players to discover. If you've ever wanted to



[h3]Thank You for Your Support![/h3]

We’ve loved seeing everyone's feedback and ideas for the game so far! If you aren’t already in our Discord server, it’s a great opportunity to connect with the devs, ask questions, and tell us what you think to help make Voxile the best it can be.

Please toss us a follow us across social media:
Twitter BlueSky TikTok

Thank you again to everyone who has backed, play the demo, or wishlisted the game. We're so excited to get know you all as the community grows!

The Voxile Team

Voxile Kickstarter 50% Funded!

Hello everyone!

[h3]Voxile just passed 50% of funding and we could not have done it without you.[/h3]



[h3]You can still become a backer and get Voxile for a nicely discounted pre-order price! Here's the link to become a backer!
[/h3]


We are entering the last stretch of the campaign. If you haven't already, please follow us across social media and share our content! It really does help get our content seen by more people and in turn brings more eyes to the Kickstarter!

Twitter BlueSky YouTube TikTok

We included this in the previous update, but we opened up a new beta tier as well if you want to play more Voxile ASAP! This tier will give you access to WIP worlds before Early Access goes live so you can play and give feedback before anyone else!

You can also still play the demo and Wishlist it on our main page!

https://store.steampowered.com/app/2283580/Voxile/

Thank you once again to all of our backers and demo players for your support!

The Voxile Team