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Doloc Town News

Try out the brand new Doloc Town demo during Steam Next Fest!

[h3]Steam Next Fest Is Officially Live! [/h3]
[h3]Update and Check Out The Brand New Doloc Town Demo Now[/h3]

[previewyoutube][/previewyoutube]
Embark on a journey to Doloc Town, a post-apocalytic oasis filled with abandoned ruins, quirky architectures and people of all kinds.

Revitalizing this empty land and get to know the folks around. Thrive and discover your destiny as you explore deeper into this unknown territory.


[h3]What To Expect From The New Demo?[/h3]

A Delightful 2-hour Adventure
Whether it's seasoned veterans or new faces, the new demo aims to provide a joyful 2-hour experience that can be enjoyed by everyone during the Steam Next Fest.

Optimized Game Content
Compared with the previous demo, players will be welcomed with improved tutorials, optimized visuals, and updated game content.

Experience The Fishing Feature
Become a post-apocalyptic fisherman and get a taste of our newly introduced fishing feature!



Save File Carried Over To Release
Last but not least, the progress made in this demo version can be carried over to the release build! Start a brand new Doloc Town journey and explore what the demo has to offer right now!

[h3]Provide Your Feedback[/h3]

Submit your demo feedback HERE
Doloc Town is still in active development and we'd love to see what you think about this new demo after trying out!

[h3]Report BUGs[/h3]

If you have encountered any issues during your gameplay, please report it us so we can avoid it in the future! Feel free to report bugs you found using one of the below methods:

Community: report it in appropriate channels within our official Discord or directly in the Steam discussions forum.
Email: let us know your issues via our support team at [email protected] BUG Report Form: file a bug report using our BUG Report Form or report using in-game bug report button to redirect to the form.

When reporting issues, it'd be best if you could attach images/videos to describe your problems, plus your save & log file especially if you have encountered crashes. [File Location]

[h3]Add To WIshlist[/h3]
As an indie game studio, we rely on the help of platforms to provide exposure. And wishlist is the most important metric to determine if our games will be shared to more players around the world. So if you still haven't already, please support us by give us a wishlist!

https://store.steampowered.com/app/2285550/Doloc_Town/

[h3]To Past Demo Players[/h3]
Due to drastic demo build adjustments, old save files made before the update will not be able to load in this brand new demo version. Plus, despite various early game optimizations, seasoned players might be upset that the new demo is much shorter content length-wise compared to the past demo.

As a result, after checking out the new demo, we would like to offer any seasoned players who wish to revert back to the older version a chance to do so. Please join our official Discord and direct message admin 'Chris' for more details. Thank you so much for your understanding!

[h3]Follow us on Social Media & Community:[/h3]
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Announcing Upgraded Demo For Steam Next Fest!

[h3]Doloc Town Brings Upgraded Demo During Steam Next Fest on Feb 24th![/h3]


Hello builders!

It's been a while since our last news update, a lot has been going on behind the scenes and we're eager to share with you!

Ever since our initial game announcement and demo release on Steam back in Oct 2024, the team are overwhelmed by the positive feedback from the playerbase, with a growing community that provided us with numerous feedback on the current game version.

As we're quickly approaching the Steam Next Fest on Feb 24th 2025, the team have decided to join this official event by providing an upgraded demo to all players on Steam!

[h3]What To Expect From The New Demo?[/h3]

A Delightful 2-hour Adventure
Whether it's seasoned veterans or new faces, the new demo aims to provide a joyful 2-hour experience that can be enjoyed by everyone during the Steam Next Fest.

Optimized Game Content
Compared with the previous demo, players will be welcomed with improved tutorials, optimized visuals, and updated game content.

Experience The Fishing Feature
Become a post-apocalyptic fisherman and get a taste of our newly introduced fishing feature!



Demo Save Compatibility
Last but not least, due to game adjustments, old version save files can no longer be loaded in this newer version of the game. However, what we can ensure is that save files from the new demo will be compatible with the initial release version later!

And if you haven't already, please support us by give us a wishlist as it would help more players to discover our game :)

https://store.steampowered.com/app/2285550/Doloc_Town/

Eager to check out the upgraded version? All you have to do is to wait until Feb 24th 10AM PT and update the Doloc Town demo in your library to give it a try!

We also have a lot more planned events & announcements coming up over the couple of days so please stay tuned for more!

[h3]Follow us on Social Media & Community:[/h3]
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December Dev Update - Merry Christmas!

Hi Townies!

[h3]On behave of the dev team, we would like to wish all players a Happy Holidays and Merry Christmas![/h3]



As we're quickly approaching the end of 2024, it's certainly a great time to recap on everything that has happened to Doloc Town this year.

It was definitely the biggest year for Doloc Town by far! Not only we've officially launched our first demo publicly on Steam, but also its the first time that we've had the chance to showcase Doloc Town to global audiences, with a refreshed game page, social media posts, and a growing community since the demo release this October.

We would like to thank again for your massive support on Doloc Town (a wishlist would be more than welcomed, if you haven't already)!

https://store.steampowered.com/app/2285550/Doloc_Town/

The team is cooking up something great so please stay tuned on our social media & communities for more info next year!

[h3]New Content Sneak Peek[/h3]

Upon receiving many player feedback, the team has been working hard on improving your game experiences, as well as adding much needed content to the new game build. A few notable features we're adding into the game includes:

Thunderstorm

Bored of the rainy weather that lasts for days? We plan to increase the weather diversity by introducing new scenarios including the thunderstorm!



Fishing

Yep, you're right, fishing will play an important part in Doloc Town! In future versions, the current untouched water territory will be open to discover. what's hidden beneath the waters? You can only find out by the fishing rod!



Faster Way to Navigate Through The Map

And lastly, for those who've complained about the lengthy travel distances, we've got you covered!
But I can only imagine the challenges to unlock such a fancy vehicle in this post-apocalyptic era :)



We can't wait to kick things off in 2025 and reveal more exclusive content in the coming months for the Doloc Town new versions! Make sure to keep yourself updated so you can always receive the latest updates about the game :)

And don't forget, farm even when the world is falling apart!

[h3]Follow us on Social Media & Community:[/h3]
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Developer Q&A | Thanks For Your Support!

Hi Townies!

Hope everyone is doing well.

By this point, it is safe to assume that most players have probably already finished the demo journey, and I truly hope you all had an amazing experience thus far!

Over the past few weeks, the team has been working hard on the game, delivering the demo on Oct 29th, with constant hotfixes to address issues reported by players in the community.

We've had a lot of players checking out our game since demo releases and it's been an absolute pleasure to see our game getting recognized by the playerbase and even have our own little growing community (don't forget to join our Discord if you haven't already!)



As a thank-you note, we would like to answer some of the most frequently asked questions within the community and share our plan for the future with you all.

[h3]Developer Q&A[/h3]



Q1: Do I get to keep my progress from the demo all the way to the full game?

A: Since we are still optimizing the game flow and core systems, it would be an unwise decision to allow the transfer of save files from the early demo version directly to the full release. With that being said, the team is considering allowing partial transfer of some in-game content, with details to be determined at a later date (The programmer who played over 30 hours in this demo said she would be the first to oppose if the save files can't carry over at all :)

Q2: Is there any plan to support multiplayer?

A: We do! But we figured it would be best to polish up the singleplayer gameplay content first before moving onto something else. We shall see the singleplayer version once it's developed later and decide whether there's a need to develop the multiplayer version.

Q3: Is Doloc Town more leaned towards an RPG game with rich stories, or it is farming first, story second?

A: Doloc Town has a fixed main storyline, but the main purpose is to guide players to move further into the game. For the most part, players are on their own to discover new things. However, Doloc Town does have some RPG elements, with a bit more story aspects than traditional farming sims. We hope to portray a vibrant, post-apocalyptic society through these little stories and various side quests.

Q4: Need fast-travel systems, walking is just too slow at the moment.

A: We're aware of it and will add mechanics in-game later to improve players' travel experiences. This includes map optimizations, more fast travel points, as well as the ability to increase travel speed of players.

Q5: I hope there could be more town-related events and NPC interactions to help us better understand this universe.

A: There will be! We're working hard on adding more content to this game, and the current demo version is more of a display of our base game mechanics. There will be more main storylines, side quests and dialogues to present this post-apocalyptic universe to all townies!

Q6: Is there any plan to adjust the visuals? The visual clarity in the demo is quite low.

A: The team will continue to optimize the visuals, adding guidance, details while enhancing the visual presentations of backgrounds etc. We also hope to provide more visual settings to players if possible.

Q7: Can we expect more diverse weather, seasons, and festivals in the future?

A: Compared to seasons, our team is discussing potentially focusing on weather changes to create a similar ‘seasonal switch’ experience. Festivals are part of our production plan and will be continuously added in future updates!”

Q8: Will Doloc Town support customized controls in the future? Some of the controls feel a bit off.

A: It is in our to-do list. Meanwhile, we will also optimize the default controls to improve players' current experiences.

Q9: Is there a costume swap system for the protagonist?

A: Considering the animations surrounding the protagonist can get quite complicated, allowing complete customization is tricky. However, hat swap will be enabled in the later versions to provide some collecting elements in-game.

Q10: Hope there could be more hidden game mechanics, weapons and enemies! And will there be any boss fights in the future?

A: Of course! The plan is to add more interactive elements, weaponry and enemies to improve combat experience and sense of discovery. Our plan at this point didn't involve any boss fights, though we do have ideas to enrich & optimize the current combat system.

[h3]What's Next?[/h3]

The team will soon pick up the development of Doloc Town again, after the recap and internal reflections on the demo feedback.

There is still a long road ahead of us as we try to prepare new content & features for the final release (sometime next year?). Starting today, you probably won't see any updates on the demo version, apart from the regular bug fixes. We sincerely thank all players for your continuous support along the way, and regular dev updates, including devlogs & sneak peeks on new content are expected so be sure to follow our social media and community for more!

[h3]Doloc Town is Participating WePlay Expo![/h3]

Last but not least, we're delighted to announce that Doloc Town has been nominated for the indiePlay Nova Prize and will take part in the WePlay Expo in Shanghai, China from November 16th to 17th. There will be a small booth (S01-I-30) where we will showcase the game, with developers on-site so be sure to come and say hi if you're around Shanghai this weekend!


[h3]Follow us on Social Media & Community:[/h3]
Twitter Discord

Demo Feedback Needed | Please Help Us Out!

Hi Townies,

How far are you into the Doloc Town demo right now? We hope you all had a great time playing the game!

Over the past couple of days, the team has received some bug reports and feedback from our community. As our first-ever project and first public demo on Steam, we couldn't thank you enough for the support and love!

Talking about the demo feedback, one of the main reasons we pushed out the demo on Steam is to get your suggestions on the current version so we could continue to work on the game in the right direction. The team has received some feedback across all channels since the demo release, but more feedback is always appreciated.

[h3]You can fill out the demo feedback HERE[/h3]

Meanwhile, the team is constantly pushing out hotfixes so if you run into any issues in-game, please report it via the BUG report form HERE

Thank you so much for your help again and please stay tuned in our community for more!

[h3]Follow us on Social Media & Community:[/h3]
Twitter Discord