Patch 0.8.0.0a Demo
[h3]Balancing:[/h3]
[h3]Improvements:[/h3]
- Decreased enemy spawn interval to make early game more interesting and challenging
- Decreased the wave duration slightly for endgame waves
- Increased low tier enemy spawns on waves 9-15 to keep enemy densety consistent
[h3]Improvements:[/h3]
- Increased clock sfx volume
- Increased collect sfx volume