Update 0.9.0.2
[h3]Improvements:[/h3]
[h3]Balancing:[/h3]
[h3]Bugfixes:
[/h3]
If you encounter any bugs or issues please let us know. The best way to engage in the ongoing development of Striving for Light is our discord:
Join our official discord!
- Improves brightness of enemy AoE fields in the forest.
[h3]Balancing:[/h3]
- Life Leech changed to 1/160 enemies with decrease of 20 for each additional Life Leech stack (was 1/100 with 10 decrease per stack).
[h3]Bugfixes:
[/h3]
- Endboss names are now also displayed in chinese
- Fixed wrong life leech description
- Increased size of node search field so that no scroll bar appears on Chinese language setting
- Fixed not being able to continue on game over screen when you are playing in offline mode
- Fixed a bug which caused the selected skills from the selection menu being reset even though they where highlighted. If you wondered why your previously selected skills did not show up in the run, yep that's why. This should now be fixed.
- Fixed wrong sill damage calculations on skills with possibilities
- Fixed alt tab to trigger pause menu on game over or run success screen
- Fixed glaring light damage carried over to new runs (v.0.9.0.2a)
If you encounter any bugs or issues please let us know. The best way to engage in the ongoing development of Striving for Light is our discord:
Join our official discord!