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Striving for Light: Survival News

Next content update & feedback

Since the release three days ago we have been busy fixing critical bugs and implementing improvements and changes that came up after the release in a numerous of hotfixes and patches.

We are taking every feedback seriously, so if there are things you don't enjoy, bugs or other issues, please post them on the steam forums or on the discord! We are looking forward to read through them and make this game the best it can be.

We are already preparing the next content update for Striving for Light: Survival and would like to hear your opinion on the following:

Introduction of new skill tree shards to further shape the skilltree. They would also drop from elites and bosses.

  1. Would you like seeing the introduction of the Shard of Conjunction that lets you reforge connections between skill nodes?


  2. Would you like seeing the introduction of the Shard of Refund that lets you refund skill points you no longer need?


  3. Or would you rather keep it as is, because further positilities to shape the tree would make the game too complex?


Please share your current feedback and impression in the comments! Thanks for all your valuable feedback!

Hotfix 1.0.0.3b

[h3]Improvements:[/h3]
  • You can now zoom out further.


Thanks for your support and feedback! If you encounter any bugs or issues please report them here on steam forums, our discord or via the contact form that you can access in the main menu so that we can fix those as soon as possible.

Want to report a bug or talk with fellow players about the game? You are invited to join our official disccord.

Update 1.0.0.3

[h3]Improvements:[/h3]
  • Leaderboard entries now check in which language player name is written and switch to the correct font depending on the language (korean, chinese & japanese)
  • Changed map unlock order to have basement as first map
  • Adjusted and improved all map background brightness levels and colors
  • Added glow effect to enemies


[h3]Balancing:[/h3]
  • Slightly increased enemy spawn rate in endless mode
  • Slightly increased enemy hp scaling in endless mode


[h3]Fixes:[/h3]
  • Fixed freeze on scene load


Thanks for your support and feedback! If you encounter any bugs or issues please report them here on steam forums, our discord or via the contact form that you can access in the main menu so that we can fix those as soon as possible.

Want to report a bug or talk with fellow players about the game? You are invited to join our official disccord.

Update 1.0.0.2

[h3]Major changes and improvements:[/h3]
  • The save file notification messages in main menu on top right are now localised as well.
  • The save file notification in main menu now notifies you if you are playing an older season online save file or if you currently play offline.
  • Updated the Shard of Change description to make it clear that those shards can only be used on unskilled skill nodes.


[h3]Balancing:[/h3]
  • Decreased rat enemy charge speed


If you encounter any bugs or issues please report them here on steam forums, our discord or via the contact form that you can access in the main menu so that we can fix those as soon as possible.

Want to report a bug or talk with fellow players about the game? You are invited to join our official disccord.

Hotfix 1.0.0.1f-g

[h3]Fixes:[/h3]
  • Fixed a crash that occured on courtyard of ankerath map on wave 15 (v.1.0.0.1g)
  • Fixed a bug that caused some projectiles not scaling with additional projectile damage skill nodes


If you encounter any bugs or issues please report them here on steam forums, our discord or via the contact form that you can access in the main menu so that we can fix those as soon as possible.

Thanks for your support and feedback!