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Patch Notes - V 1.0.7

[p]Dear guests,[/p][p]We would like to advise that the swimming pool does not have a biomechanically engineered shark residing in its depths, and it is in fact safe to swim.[/p][p][/p][h3]Adjustments[/h3]
  • [p]Adjusted the size of the boats placed on the water surface in the Prologue stage and Stage 01.[/p]
  • [p]Adjusted the sinking speed of certain objects that submerge when the player stands on them.[/p]
[h3]Bug Fixes[/h3]
  • [p]Fixed an issue in the Journal where some UI elements were not displayed correctly.[/p]
  • [p]Fixed an issue where switching languages while a mob NPC’s dialogue was displayed could cause performance drops.[/p]
  • [p]Fixed an issue in Invasion Multiplayer where the player might stop falling after performing an Armor Break in mid-air.[/p]
  • [p]Fixed an issue where falling into a pit while performing a Hold Attack on a sinking platform could cause the player to respawn on the sunken platform.[/p]
  • [p]Fixed an issue where the player temporarily could not perform a water-surface jump after respawning from a pitfall.[/p]
  • [p]Fixed an issue where the player might temporarily be unable to dodge after respawning from a pitfall.[/p]
  • [p]Fixed an issue during the fight with Jacob where frontal melee attacks could temporarily fail to hit him.[/p]
  • [p]Fixed an issue where stamina could continue to decrease when taking damage while guarding, even though the Special Request “Guard Disabled” was active.[/p]
  • [p]Fixed an issue where the controller vibration setting would revert to enabled after restarting the game, even if Controller Vibration was turned off in the options.[/p]
  • [p]Fixed an issue in the Journal where some UI elements were not displayed correctly.[/p]
[p][/p][p]From Osaka to wherever you are in the world![/p][p]- White Owls Inc.[/p]