HOTEL BARCELONA Re-Opens Its Doors
[h3]HOTEL BARCELONA is back and under new management! 🔥
[/h3][hr][/hr][p]Return as Justine to a hotel full of killers. Check in, wipe 'em out.[/p][p]You ranted, you yelled, some even sent death threats- but we listened to your feedback.[/p][p]All of your opinions shared on Steam, social media, the darkest depths also known as Reddit, all of the positive and negative... and we made a list.[/p][p]Some of the feedback was difficult to process, but that's just the reality of being indie devs.[/p][p]We took all your feedback into account and this Under New Management Update is a result of all your efforts.[/p][p]So, thank you. To each and every one of you, for being real with us.[/p][p]We kept the core of Hotel Barcelona the same. But we hope the changes to your initial experience, accessibility, and the flow will be to your liking.[/p][hr][/hr][h3]🔥 Hotel Barcelona Under New Management Update 🔥[/h3][h3]🩹 Patch Notes 🩹[/h3][p]Combat, Flow, and Player Control[/p][p]● Faster recovery from attacks with expanded cancel timing into jump, dodge, guard, and follow up attacks[/p][p]● Reduced stamina friction and shortened attack animations for a more aggressive combat rhythm[/p][p]● Increased base dodge distance and rebalanced dodge skills[/p][p]● Fully reworked parry system. Precise guard timing now triggers parries and rewards HP Recovery Orbs[/p][p]● Guard now consumes stamina, creating meaningful defensive decisions[/p][p]● Multiple new parry skills added to the skill tree. Skill layout and progression reworked[/p][p]● New skill “Enhancement Luck+” added[/p][p]● Weapon balance adjustments including Flamethrower AP tuning[/p][p] [/p][p]Enemy and Stage Rebalancing[/p][p]● Enemy HP, attack ranges, and reaction timing adjusted across multiple types[/p][p]● Phantom Lost removed from Normal difficulty and below[/p][p]● Boss durability and behaviour adjustments for Jacob, Nigel, and Eve[/p][p]● Terrain, camera distance, and door placement improvements in key stages[/p][p] [/p][p]Invasion Multiplayer Improvements[/p][p]● Reduced imbalance caused by player progression differences[/p][p]● Improved parry reactions between players[/p][p]● Doppelgängers can no longer invade during boss fights[/p][p]● Doppelgängers no longer interfere with enemies or environmental systems[/p][p]● Matchmaking and multiplayer UI improvements[/p][p] [/p][p]Quality of Life and Performance[/p][p]● Optimised performance across the entire game[/p][p]● DUALSHOCK controller support added[/p][p]● Prologue tutorial, layout, and UI improvements[/p][p]● Dialogue autoplay added[/p][p]● Extensive UI, localisation, boss fight, journal, animation, and achievement fixes[/p][p] [/p][p]Five New Playable Skins. Free for All Players[/p][p]● Demonschool Faye – A cult indie crossover presence inside the nightmare hotel[/p][p]● Slitterhead Alex – A horror infused guest skin with a sharp silhouette in combat[/p][p]● Slitterhead Julee – A second Slitterhead crossover that stands out immediately in motion[/p][p]● Promise Mascot Agency Pinky – A surreal mascot dropped into violent horror for striking contrast[/p][p]● Promise Mascot Agency Michi – A companion mascot skin that heightens the absurdity of the setting[/p][p]
Once again, thank you for all your feedback! We’ll be listening, and hope to see you again soon~[/p][hr][/hr][h3]
LET THE GAME BEGIN... AGAIN. [/h3][p] [dynamiclink][/dynamiclink]🏨 Follow us on our socials: HOTEL BARCELONA
🪚 Join our Discord: Enter the Hotel[/p]
Once again, thank you for all your feedback! We’ll be listening, and hope to see you again soon~[/p][hr][/hr][h3]
LET THE GAME BEGIN... AGAIN. [/h3][p] [dynamiclink][/dynamiclink]🏨 Follow us on our socials: HOTEL BARCELONA
🪚 Join our Discord: Enter the Hotel[/p]