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The Hidden Room - Pyramid News

Early Access Update

[p]Hello everyone,[/p][p][/p][p]As we get closer to the release of V1.0 we would like to announce a few things that will change after the release of V1.0[/p][p][/p]
Pricing Update
[p][/p][p]Before the release in Early Access, we announced the the pricing of the game would have increased after the release of V1.0[/p][p]Today we can confirm that the pricing will remain the same as it was during Early Access and will not be subject to changes when V1.0 releases.[/p][p][/p]
Last Content Update
[p][/p][p]V1.0 will be the last content update of the game. After that, only critical bug fixes updates will be released. This will allow us to fully focus on the development of our next game.[/p][p][/p]
V1.0 Release Date?
[p][/p][p]We currently do not have a final release date for V1.0, but we can expect it to be released by late September 2025. But, we'll announce the date soon so stay tuned![/p]

A Sneak Peek of what's coming

[p]Hello everyone![/p][p]We're almost ready to get The Hidden Room - Pyramid out of Early Access! In the next weeks, we'll announce a release date for V1.0. In the meantime, don't forget to signup for Playtesting! You can do it by navigating in the Store Page and you will find a "Request Access" button. We'll be running playtesting sessions in Early September![/p][p][/p]
Outside the Pyramid
[p][/p][p]In V1.0 we're releasing a new level - the Exterior of the Pyramid. Here's a first look!*[/p][p][/p][p][/p][p]This will be the new first level when starting a new savegame. You will need to find a way to get inside the Pyramid by solving a puzzle. Once solved, you'll get inside the Pyramid![/p][p][/p][p][/p][p][/p][p]*Please note that everything is still a work in progress and that the final look/content might change[/p][p][/p]
Various Improvements
[p][/p][p]Along with the exterior of the Pyramid, we're also going to release improvements on current puzzles, UI & UX elements, various small improvements in the Pyramid map along with performance improvements.[/p][p][/p]
What's Next? New Game? New Game.
[p][/p][p]After the release of V1.0 we'll be focusing on the development of our next game! We still aren't ready to announce all the details, but all we can say for today is that it's that we're going to completely change the genre, while still keeping some puzzle elements. We'll announce more later this year![/p][p][/p][p]Thank you for reading![/p][p]Mario and Emanuele[/p]

The Hidden Room - Pyramid will be leaving Early Access this Summer!

Hello everyone!

The Hidden Room - Pyramid will be leaving Early Access this Summer!

For the final content update we are expecting to release:

✅ The exterior of the Pyramid with new puzzles and Day/Night cycle for more immersion
✅ Improvements to the current puzzles
✅ Improvements to the diary feature and improvements of the inventory
✅ On-screen prompts when an action is possible
✅ New UI for the Menu and Settings
✅ And of course, bug fixes and other small improvements

After the release of this update, we will focus on the development of our next game. We will announce more about our new game in the future, but all we can say is that it will not be fully focused on puzzles/escape rooms anymore 👀
We will share more news on V1.0 soon, including new playtesting sessions. In the meantime, make sure to signup!

Thanks

The Hidden Room - Pyramid V0.1.5 now available

Hello everyone!

After a long time without updates, we are now back!
Today V0.1.5 is available which brings the following changes:

  • Added more automatic savegames in the map
  • Various bug fixes


We will be soon back with more updates!

Thank you

The Hidden Room - Pyramid V0.1.2 is now available

Hello everyone!

The Hidden Room - Pyramid V0.1.2 is now available with the following changes:

Fixed an issue with documents not being visible after loading a savegame (sorry about this)
Please note: This fix only applies to new savegames. Old savegames that already have this issue (even if saved again) will still have the same issue.
Fixed an issue with shadows on the second floor that made them invisible
Fixed an issue with some interactable items being too large when examining them
Fixed an issue with a puzzle not working as designed
Various small map fixes

Thank you for playing!