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  3. Thank you for the awesome feedback so far! + Hotfix update

Thank you for the awesome feedback so far! + Hotfix update

Aethermancers!

Thanks a lot for playing the demo - we've been overwhelmed with all the amount of feedback we received so far!

We just released a small hotfix update with bugfixes for some of the more critical issues and some smaller ones that were simple to fix.

[h2]Update 0.1.0.21 Patchnotes:[/h2]

  • Fixed a bug crashing the game when moving to next zone
  • Fixed a bug where players could get out of bounds near bridges
  • Fixed a small section in one of the areas where people could drop down and get stuck
  • Added fix to hopefully prevent Lilly from teleporting you to another dimension
  • Fixed a potential freeze after retaliating with Shambler when using ‘Brace’ action twice in a single turn.
  • Fixed issue with ‘Aether Springs’ menu not closing and reacting when playing the game in Japanese
  • Fixed some texts appear not translated in the savegame statistics
  • Fix Buff view being able to get stuck on empty page if a buff disappears at the right (or wrong) moment
  • When return back to the main menu, the logo boot sequence doesn’t restart anymore
  • Fixed some issues when obstacles blocked the way in Forbidden Fortress
  • Fixed quite some localization bugs for Chinese
  • Also fixed a couple localisation bugs for other languages


We're also working on a somewhat bigger update meanwhile incorporating more of the feedback we received and fix some of the more complex bugs. It will also include some Quality of Life improvements and at least one new monster! Expect it to launch in around two weeks.

[h2]Game Stats[/h2]
Thanks to all who opted in to gather game statistics to help us balance the game. As a thank you, we wanted to share some of those statistics with all of you:

Most popular monster: Star Spawn
Most winning monster: Gargoyle



Most popular skills:


Most winning skills:



Also:

23% of all players won their very first run!