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TerraScape News

Patch 1.2.1.14

  • [p]Added a bunch of upcoming Weekly Challenges[/p]
  • [p]Some internal restructurings of the Project[/p]
[p][/p][p]DYK: In fact, the floating island look was more of an accident: once we had a bug where the water was missing and it looked cool, so we decided to make it a feature.[/p]

Patch 1.2.1.13

  • [p]Improved MB Harbor ground texture [/p]
  • [p]Fixed Brewery texture issues[/p]
  • [p]Fixed Beekeeper texture issues[/p]
  • [p]Fixed Hopfield texture issues [/p]
  • [p]Fixed MB Liquor Destillery texture issues[/p]
  • [p]Fixed MB Liquor Destillery "Knabemalz" variant texture issues [/p]
  • [p]Fixed MB Vineyard texture issue[/p]
  • [p]Fixed a bug where the game speed was not applied correctly after loading a multiplayer save game[/p]
  • [p]Fixed trees on rivers not reappearing when undoing a Merge with river (Lumber Mill)[/p]
  • [p]Upcoming Weeklies & special event stuff[/p]
[p][/p][p][/p][p]DYK: the very first building in TerraScape was the Windmill.[/p][p][/p][p](Early TerraScape 2019 (Yes, long before Dorfromantik ːhappystar2022ː ))[/p]

Nominate TerraScape for the "Labor of Love" Award!

[h3]Dear Scapers,[/h3][p][/p][p]the year is slowly coming to an end, the days are getting shorter - it's chill season! Time to kick back, relax and get cozy... And what could be better than playing TerraScape during these days?[/p][p][/p][p]Over the past year, we’ve continuously improved TerraScape and added lots of new content and features: from a completely new deck and biome in the DAWN Update to the Trader, new buildings, and resources in the TIDE Update!
Your feedback has been essential in shaping these updates, helping us enhance QoL features, create thrilling Weekly Challenges, and bring you cool Special Events.[/p][p]
We also recently announced the upcoming Terra Map Editor, giving you the tools to create your own custom maps and puzzles.
And if that wasn’t enough, our very first DLC TerraScape: Ancient Egypt is coming soon![/p][p][/p][p]So while you're getting cozy, why not nominate TerraScape for the Labor of Love Award at the Steam Awards and leave us a short review? It would mean the world to our small indie team.
[/p][p][/p][p][/p][p]Thank you all for supporting us on this journey since release![/p]

A Quick Update on Ancient Egypt addon & Feature Announcement

[h3]Hello Scapers![/h3][p]This is a little ‘Behind the scenes’ post to keep you all updated about TerraScape and the upcoming Ancient Egypt DLC:
[/p][p]This year we had the pleasure to present our first playable version of the Ancient Egypt DLC at the world’s biggest games convention: Gamescom![/p][p]Many people have played it and showered us with a lot of positive and incredibly valuable feedback on it. (Maybe you were one of them? Let us know in the comments!)[/p][p]BTW, that’s us in front of our Gamescom booth ːsteamhappyː[/p][p][/p][p][/p][h3]Regarding the DLC[/h3][p]Because we want to integrate your feedback and make the most out of TerraScape Ancient Egypt, we decided to slightly postpone the DLC release and make sure that it reaches the level of quality and polish TerraScape deserves.[/p][p]We know many of you are eager for the new content, and we really appreciate your patience and support while we take the extra time to make things right.[/p][p][/p][p][/p][h3]TerraScape Map Editor[/h3][p]Meanwhile we are happy to announce a brand-new feature that will come to everyone playing TerraScape: A Terra-Map Editor with a Steam Workshop integration!🪴[/p][p]The Map Editor will let you create and share your own Kingdom and Puzzle Terras with the community. We're really curious to see what kinds of creative and challenging maps you’ll come up with once it’s live.[/p][p]We’ll be sharing a dedicated Map Editor Spotlight news post with full details once it is ready to show.[/p][p][/p][p][/p][p]Thank you all again for your continued support, you’re the reason TerraScape keeps growing and improving every day![/p][p][/p][p]The Bitfall Studios Team[/p]

Patch 1.2.1.12

  • [p]Added new upcoming challenges[/p]
  • [p]Fixed visually inconsistent state of the 'Enable Trader' toggle across host and clients in multiplayer lobbies [/p]
  • [p]Preparations for a bigger update to come[/p]
[p][/p][p][/p][p]Insight of the day: Aliens apparently didn't help build the pyramids (probably). [/p][p]... Indeed.[/p][p][/p][p][/p]