Patch 0.9.1-ea notes
A bugfix and performance update, following issues spotting during live streams.
* Arc selection and game settings are now respected if you change difficulty
* Certain narrative arc tasks will be ignored by scrambled HUD to avoid an arc softlock because you can't read
* Numerous task and progression issues with arc 4 corrected
* Arc 3's secret door will be restored if you choose to replay it, allowing progression again
* A few map fixes, decorations, and changed lighting to better illuminate certain halls
* Large performance issue related to determining the player's map position addressed (about a 10% change)
* Hallucinating that everything is a door will include the tops of the cryo pods
* Observation Window shutter will continue retracting when you open the action menu
* Tooltips no longer render during transitions, showing you old or incomplete data
A big shout out to Tomato "pre-nerf wins" Gaming (twitch.tv/tomato) for helping us identify a lot of these improvements.
* Arc selection and game settings are now respected if you change difficulty
* Certain narrative arc tasks will be ignored by scrambled HUD to avoid an arc softlock because you can't read
* Numerous task and progression issues with arc 4 corrected
* Arc 3's secret door will be restored if you choose to replay it, allowing progression again
* A few map fixes, decorations, and changed lighting to better illuminate certain halls
* Large performance issue related to determining the player's map position addressed (about a 10% change)
* Hallucinating that everything is a door will include the tops of the cryo pods
* Observation Window shutter will continue retracting when you open the action menu
* Tooltips no longer render during transitions, showing you old or incomplete data
A big shout out to Tomato "pre-nerf wins" Gaming (twitch.tv/tomato) for helping us identify a lot of these improvements.