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Patch 0.9.2-ea notes

With all arcs complete, I had some time to sit down and add some features I wanted as well as look at performance improvements. To that end, 0.9.2 brings a huge performance lift - as much as 50% - in framerates. A lot of logic behind the scenes changed, so if you notice unusual behavior, please come join us on Discord and tell soulmata all about it.

NEW FEATURES:
* NEW ROOM - INCINERATOR. Used for some ship persistence and insanity tasks, the INCINERATOR will need to be fired if your previous run resulted in any number of passengers dying.
* SHIP PERSISTENCE - Certain ship states - particularly system damage states - are now preserved between runs. If you leave a lot of stuff broken, the next Custodian will still have to clean up your mess. This can be toggled on/off as a game setting.
* Spacing yourself by any means will also kill all passengers and reflect such in your scoring

BUGFIXES:
* A wide variety of logic changes to improve performance, boosting framerates as much as 50-60%
* A few typo and continuity fixes