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šŸ› ļø Week 2 Update 1 šŸ› ļø

Fixed issues:
āœ… Streamlined how portals are placed.
āœ… Fixed player placing teleports on gamepad
āœ… Fixed upgrading cost for boss - crafted weapons
āœ… Fixed Warden pushing back players outside of range
āœ… Fixed Warden Soul harpoons spawning outside of area making invisible hitboxes
āœ… Fixed level up screen eating EXP if player quit to menu while choosing trait
āœ… Fixed RNG on leveling so that character always get same level up trait options
āœ… Changed "Handyman" and "Naked Fighting" traits applying when departing from town instead of just applying whenever characters inventory changed
āœ… Changed "Iron Will" trait description to better indicate when the toughness is applied
āœ… Fixed character names being randomized if loading savefile from fight that took more than 1 turn
āœ… Fixed crash on warden connected with him dying while pike attack was on timeline