š ļø Week 2 Update 1 š ļø
Fixed issues:
ā Streamlined how portals are placed.
ā Fixed player placing teleports on gamepad
ā Fixed upgrading cost for boss - crafted weapons
ā Fixed Warden pushing back players outside of range
ā Fixed Warden Soul harpoons spawning outside of area making invisible hitboxes
ā Fixed level up screen eating EXP if player quit to menu while choosing trait
ā Fixed RNG on leveling so that character always get same level up trait options
ā Changed "Handyman" and "Naked Fighting" traits applying when departing from town instead of just applying whenever characters inventory changed
ā Changed "Iron Will" trait description to better indicate when the toughness is applied
ā Fixed character names being randomized if loading savefile from fight that took more than 1 turn
ā Fixed crash on warden connected with him dying while pike attack was on timeline
ā Streamlined how portals are placed.
ā Fixed player placing teleports on gamepad
ā Fixed upgrading cost for boss - crafted weapons
ā Fixed Warden pushing back players outside of range
ā Fixed Warden Soul harpoons spawning outside of area making invisible hitboxes
ā Fixed level up screen eating EXP if player quit to menu while choosing trait
ā Fixed RNG on leveling so that character always get same level up trait options
ā Changed "Handyman" and "Naked Fighting" traits applying when departing from town instead of just applying whenever characters inventory changed
ā Changed "Iron Will" trait description to better indicate when the toughness is applied
ā Fixed character names being randomized if loading savefile from fight that took more than 1 turn
ā Fixed crash on warden connected with him dying while pike attack was on timeline