The weapon image will be hidden in the base mode on the player UI in the left corner of the screen. Since outfits and accessories can be worn separately (appearance vs. function), there's a need to indicate which one is functional. However, with weapons, the appearance can't be changed. Even when the player is opening up the inventory or not, you can always catch a glimpse of what weapon the player is using, so we're currently going with this decision for the moment.
Fixed an issue where the stat panel of the inventory (right side of UI when pressing inventory) would remain open when you quit to the main menu while selecting level-up rewards in the survivor mode.
Adjusted mana cost for the critical disk and spell critical disk, as their intended mana production was swapped between the two.