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  3. Spell Disk 0.5.7a : New save file beta

Spell Disk 0.5.7a : New save file beta

  • Implemented a new save system to store your previous runs in a separate file (up to 5). In the alpha version of Spell Disk, the history of all your runs was recorded in your save file. However, we noticed that playing the game too many times, resulting in massive save data, could lead to frame drops each time the save data was accessed. So we removed the history entirely so far, until now. We are now storing the limited history of your runs in a separate data log file and only accessing it when frame drops are not likely to be an issue. We are introducing this new system now to test its stability before implementing additional features in our next major update, version 0.6.
  • Currently, within the game, you should not observe any visible differences due to this change. If you encounter any unexpected results or behaviors related to the save data, please let us know.
  • Made internal changes to save shield values from artifacts.
  • Fixed an issue where pressing Right on the language selection panel before the options were open would cause you to get stuck in the settings menu.