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Spell Disk 0.9.0b update

  • Fixed the issue with the Zephyr Book artifact not providing the correct amount of mana as indicated.

  • Enhanced various enemy death animations to improve the impact or the timing.
  • Improved the attack sprite image of Cone Hat Swordsman and Assassin Captain, adjusting the size to be shorter while activating slightly faster. Adjusted the attack positions for Cone Hat Swordsman's Elite variations.
  • Added a small smoke vfx for Hammer Master's jump move.
  • Improved the graphic for the claw attack of Ossified Wolf, reducing the size of the attack collider to fit the new graphic. Slightly increased the attack speed to align with their intended design as a "fast but weak" enemy; the previous attack wind-up animation was slower than intended.
  • Increased the size of the attack for the Shield Guardian enemy, providing a unique attack object to make it more distinguishable. Shield Guardian now temporarily gains defense during the shield buff move, accompanied by a buff effect visual.
  • Changed Greatsword Master's attack to a unique, distinguishable sprite instead of using a copy of another enemy's attack. The attack speed for melee has been increased, and the outline of Greatsword Master's effect was removed for consistency with the game's graphical direction.
  • Headband Soldier's attack size has been slightly reduced, and an effect has been added to her attacks.
  • Added visual effects for Hunter's melee attack.